Mario And Luigi Partners In Time - Tumblr Posts - Page 2


2005 Japanese print ad for Mario & Luigi: Partners in Time.
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In Mario & Luigi: Partners in Time, switching from Mario and Luigi to Baby Mario and Baby Luigi on a certain frame after Mario touches spikes will make Mario invulnerable to spikes after switching back (note Mario walking across spikes as though they were regular ground). This allows Mario to cross fields of spikes and activate shortcuts, skipping some segments of the game.
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Unique background from Nintendo of America's official 2005 site for Mario & Luigi: Partners in Time, depicting E. Gadd's time machine.
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In Mario & Luigi: Partners in Time, if the Baby Spin move is performed on top of the giant mushroom near Hollijolli Village and the babies spend enough time spinning down to one of the other mushroom platforms, the babies will assume a glitched state in which they no longer seem to interact with most of the environment.
Note how after landing, the babies are able to walk on air and no longer activate battles when touching enemies. It is no longer possible to retrieve the babies from this state as Adult Mario and Luigi will also pass through them.
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my favourite characters from nintendo, except from villains. one day i draw my favourite villains to. but i am to lazy. something weird happened whit the colours


Toadbert and Toadiko my beloved

Toadbert art