Debunking - Tumblr Posts

11 months ago

I've seen some people claim that Tracy

Walker is 17. The only source i can find is Fandom Wiki which is unreliable. I have the Screenplay book which does say she's 14

I've Seen Some People Claim That Tracy

"Fourteen-year-old"

This is probably the most accurate source.

Also Editor Hiroshi is 15

I've Seen Some People Claim That Tracy

I have no clue where the idea of Tracy being 17 came. Probably poor calculation based on american senior😭

Or someone purposefully spreading misinformation

(Sometimes students join classes at a much younger age. She's also a Foreign Exchange Student)

Also me and someone had an entire conversation debunking this


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2 years ago

What do you think of that silly theory about Rosalina being Luigi's kid?

(For those new to the fandom: in Mario Galaxy games Rosalina's backstory reveals that she comes from a mario universe existed hundreds of years before the MG one. It is implied that cycle's versions of Peach and Mario could be the girl's parents but this youtuber fried some brains with his theory that Luigi is the dad.)

What Do You Think Of That Silly Theory About Rosalina Being Luigi's Kid?
What Do You Think Of That Silly Theory About Rosalina Being Luigi's Kid?

Only dummies can believe 'Game Theory' on Mario things. The footage in the infamous video "Rosalina Unmasked Part 2" itself contradicts Matpat's words. Sadly dummies exist in big numbers.


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1 year ago

To everyone who thinks that Asgore can dodge like Sans

This idea is based on something Undyne says to you on her date.

To Everyone Who Thinks That Asgore Can Dodge Like Sans

It never says that Asgore dodged Undyne's hits. She just said she couldn't land a single blow. This could mean any number of things:

Asgore wasn't moving at all. Undyne simply missed her attacks. Undyne was young and hot-headed and no experience, so this is very possible.

Asgore's DEF was too high for her to hit. In Undertale, your attack can "miss" a monster even if they clearly don't dodge and you hit your attack. When a monster's defence exceeds your attack too much, your attack does no damage and is labelled a miss. You can see this in the first Mettaton fight. Asgore could've just been that much stronger than child Undyne.

Asgore blocked the attacks. Undyne battles in a way that forces the opponent to stay still and attempt to block attacks. Asgore could have parried all of them with his trident.

And EVEN if he did in fact dodge Undyne's attacks, it doesn't necessarily mean he can dodge your attacks.

Monsters use magic offensively by launching projectiles in patterns. There's a difference between magical attacks and physical attacks. One fires moving projectiles that the target tries to avoid, the other just hits. Sans is not traditionally dodging, moving to avoid an incoming hit. He is fundamentally BREAKING THE RULES, which is what his entire fight is all about.

Now, I'm not claiming that Asgore definitely can't dodge. He may very well be able to, but I often see people claiming this is definitely canon when it's much more ambiguous.


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10 months ago

Sprite movement probably doesn't correlate with how much effort a monster is giving

There's a popular theory that suggests that how much effort a monster in putting in fighting you correlates with how much their sprite is moving. Toriel (Who is extremely reluctant to hurt you at all) and Napstablook (Who skips entire turns because he doesn't feel up to it)'s sprites barely move at all, while characters that really want to kill you like Undyne and Sans sprites bob and wave a lot. Undyne the Undying has a crazy amount of movement and is also the monster who puts the most effort into fighting you. This theory seems to have substantial evidence backing it up and is often used as a reason for why Papyrus would have to be ridiculously powerful.

It's also (probably) wrong.

Let's look at two other monsters who have completely stationary battle sprites.

Sprite Movement Probably Doesn't Correlate With How Much Effort A Monster Is Giving

Monster kid's genocide battle sprite is completely stationary with no animation at all. Zero. Zilch. This theory would imply Monster Kid was putting 0 effort at all into standing in your way, which obviously cannot be the case.

Ok, but monster kid is just a minor enemy who doesn't even do anything except trigger the Undying fight. One could argue that they don't have an animation because they don't create bullet patterns.

Sprite Movement Probably Doesn't Correlate With How Much Effort A Monster Is Giving

When Dogamy is slain before Dogaressa, Dogaressa will become enraged. Her attacks will do more damage, the patterns will go faster, the flavour text states that she "on the warpath", and she literally says she's going to chop you in half.

And you know what happens when you kill Dogamy?

Dogaressa STOPS MOVING.

So we have a case of a monster that starts putting MORE effort having LESS sprite animation. In my opinion, this proves that Toby Fox could not have designed sprite animation with effort in mind.

By the way, if you kill Dogaressa before Dogamy, Dogamy will become heartbroken. His defence drastically drops and the attack pattern he uses become significantly easier, a sad dog chucking a single heart at the ground. The dog doesn't even do damage. A pair of monsters with differing responses to grief. One who becomes depressed. One who becomes enraged. This would have been a PERFECT moment for Toby to drop a hint as to how the more effort a monster is putting in to fighting you, the more their sprite moves. But nope, Dogamy's sprite does the same thing as Dogaressa. Just stops moving.

And honestly even without that piece of evidence the theory was still a stretch to begin with.

-Sans is sweating buckets and trying harder to stop you than he's probably ever tried in his life and yet barely sways. Moldbygg has way more animation than him.

-Mettaton NEO barely moves either. His EX form (and arguably his box form) moves more than his NEO.

-If that theory were true even regular Undyne should have more animation than anyone else in the game.

-Asriel's final form moves way less than his god of hyperdeath form.


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