Me Need Help - Tumblr Posts

I still have tfairy’s 4t2 conversions and I’ve been meaning to fix them for a while and then re-upload the fixed files to packrat. By now though, some of the items have been converted by others and I was wondering if anyone could help me identify which items have been converted? Then I’ll fix those that haven’t been converted yet :-) I feel like I’ve seen many of them but I’m not sure. The ones I know have been converted are:
1 (here)
7 (here)
16 (here)
17 (here)
21 (here)
22 (here)
29/39? (here, though it’s not 100% the same, tfairy’s version have ropes)
30 (here and smaller add-on here)
37 (here)
38 (I KNOW I’ve had it in my game but now I can’t find it, I think this has been converted by two different creators too)
48 (here)
Thanks very much in advance for any help!




I’ve never really paid much attention to the toddler bowls, but when making my custom toddler foods I found these small errors (on EA’s original toddler mush):
1. EA have two bowl resources (first image) and both are actually being used, at the same time too! and one of the bowls use the non-toddler bowl pie menu (third image, for non-swedish speakers, it says: “Eat, clean, put away leftovers”). Could someone let me know if they have this problem in their game too?
2. the empty bowl (second image) doesn’t have the double bowl problem, but it’s not using the dirty texture (fourth image). I have a vague memory of it actually using the dirty texture in-game after a toddler has finished eating, but I’m not sure (it’s been a long time since I played the game). Could someone let me know if they have this problem in their game too?
Thanks very much in advance! :-D
my slob default is a pain in the ass (surprise: I had not fixed it) and I will die before finishing moving all vertexes on my af to am conversion

also - how do you all manage to convert af-am????? is there a nice tutorial out there I've completely missed or are all of you some dark magic witches who have infinite patience selecting vertexes and manually copy-pasting numbers

Does anyone know if this "police nightstick" is being used in-game at all or if it's unused? The txmt is pointing to a non-existing texture named "aubodycop-uniform" which I think is an older name for the now "aubodycop-police" texture - which has a texture for the nightstick:


^mesh
It hasn't been updated since basegame which makes me question if the accessory is being used at all. Basically I'm just wondering if it's worth including this small fix in my future police/security defaults :-D thanks in advance for any help!
I love @episims' turn on/off mod (you should grab it if you don't use it already! :-D) but unfortunately ts2 doesn't have the appropriate icons for many of the new turn ons/offs, hence epi using the ts4 ones, which I think are nice! But I do miss the ts2 icons. I talked to epi and they gave me some encouragement so I started poking around in SimPE for various icons to edit/re-use, and this is how it's looking so far! :-D

Also made a version for the people not using clean ui:

from left to right: life skills, poor, fatness, fitness, animal lover, good dancer, rich, vampire, beard, glasses, makeup, talented, good reputation and bad reputation.
Please excuse the awkward and uneven space between the icons, I'll fix that + remove the shadow on the icon for "talented".
Anyhow! My questions/thoughts:
1. does my choice of icon for "life skills" make sense? is it fitting?
2. should I use my re-creation of ts3's icon or EA's dog+cat icon for "animal lover"?

3. should I use the "good dancer" icon seen above or this one?

4. should I use the reputation icons above or this?

For the other turn ons/offs I swapped them back to EA's original (the alien icon is new though!)

Thanks in advance for any feedback! \(★ㅂ★)/
Modding help?
If you've followed me for a while, you might remember me rambling about my idea of modding the cowplant so sims must have a muffin in their inventory to be able to feed the cowplant (meant to be used with my default for the leg of a lamb) so I talked to @bstu a while back and he actually ended up creating the mod for me 🥺🥺🥺 it works like a charm, thank you so much once again! ( ´༎ຶㅂ༎ຶ`)
I was going to share it right away, but then I remembered that the muffin is something kids bake, so how are adult sims going to get muffins? I mean, children can bake them and then gift them to people but eh! So I cloned EA's lemonade stand, tried my best at editing various BHAVs in hopes that would turn it into a muffin stand - but no, it did not haha. Not surprised, since I'm no modder 🥴
So.. *ahem* I'm wondering if anyone out there would be interested in making a functional muffin stand for me? I.e modding the lemonade stand so kids can sell muffins instead of lemonade? I already have the mesh and texture ready (-ish):

I'll happily do something in return! My skills are limited to mesh and texture things though 🥺 or, if anyone knows any nice tutorials out there I'd love to read them!
I totally understand if no one wants to make it for me, then I will put this idea on the shelf (like I did with my "dogs fetch the newspaper" mod haha, I wonder if that will ever see daylight) until I can do it myself, but it doesn't hurt to ask, right? (♡˙ㅂ˙♡)
Sorry for butting in, but maybe some of you could help me? 🥺 I tried using Skell's txmt in my invisible doormat rec but no matter what I did, it looked like this:

(excuse the jagged lines, sometimes ts2 is confused with my settings lol)
I tried changing the stdMatAlphaBlendMode from "none" to "blend" in the txmt too, but it looked the same :-( so in the end I had to use an empy texture (;´༎ຶД༎ຶ`)
Edit: solved thanks to @deedee-sims! :-D
you have to change stdMatUntexturedDiffAlpha to 0 (if you do glass stuff without textures, you can control the transparency with this)
and for anyone thick skulled like me, you have to change stdMatAlphaBlendMode from none to blend as well as and stdMatUntexturedDiffAlpha from 1 to 0! B)
Creators, who do not put spaces and character symbols in their package names or name it something long and unidentifiable, are the heroes of our community.
That is all.
This is my 3rd post today (sorry haha) but does anyone here know how to make a "fade-in" effect on the hellsite that is Wix? I don't find much when searching and I can't find anything in the edit mode which would create the effect I'm looking for :-( sorry if I'm a bit unclear, let's take my tumblr for example: when you visit it (link) the page loads/fades smoothly in, unlike youtube for example where everything loads in at once without any fade. I'm not talking about the page transitions, worth mentioning!
Does anyone know? 🥺🙏
I finally have some freetime and motivation(!) to poke at my food defaults, and I have a question:
Idk if anyone has noticed, but when sims make cereals the cutting board move. Is this something that's possible to fix? If so, does anyone know how? I think I read somewhere that the CRES is where you edit... placement? Or maybe I'm unlucky and this is in the animation? Since it happens when the milk is being picked up. It's only like this when doing a group serving (edit: ha-ha nope, it's the same with single serving). Here is a gif of what I mean:

(please excuse the very beautiful blue-flashing cutting board and the tasty cardboard cereal - I haven't cleaned up the file yet and repo'd the correct textures ahaha)
Also, gave the cereal box texture a new bowl (͠≖ ͜ʖ͠≖)

should I maybe give the berry box a logo?
Thoughts:
- I want to learn blender solely for the purpose of rendering my tragic man. Is it possible to open up ts1 “meshes” in blender?? If I remember correctly, ts1 meshes are not… 3D? So like how... would it even work
- I want to give my theme a makeover. BUT I HAVE NO FREETIME ANYMORE
- packrat is drowning in asks. I’m sorry, I’ll try to answer at least one ask a day starting next week
- I’m going to study photography again! For a year, then after that I guess it’s back to square one

Information about the tragic clown?
It's no news that I'm kinda-super-duper-obsessed with Sunny from ts1, and I've come to the conclusion that I don't know a whole lot about out him. So my question goes:
Does anyone know any websites, articles, videos, magazines, screenshots, containing information about the tragic clown? Promo, demo, sketches, images, name of the person(s) who came up with his concept, credits, anything!

Someone: it never hurts to ask! :)
Me, someone with crippling anxiety, emotional trauma, and the social skills of a dinosaur bone: well, if you say so...