Commission Example - Tumblr Posts

I need to upload all this Commision Art from Anime Oasis, I'll be using them as examples.
Here's Master Chief fighting Alduin. Yeah, this one was fun.

Chibi commission for Suguha from SAO and an OC

This commission was a mistake. I was gravely underpaid for the amount of work put into it. But as you can see, I gave up with the lightning effects. free sketch to whoever can name all the characters ^u^.

Monkey D. Luffy Lineart. It was expiremental.

Full Metal Pony
It was a comission. I'm not ashamed.


Here is your free sketch, as promised, no strings attached. Also, I'm opening up Commissions today, so tell people. The whole world
O_O (this was all done digitally)

Don't Speak//Humanstuck!Rufioh/Damarah//
'You and me We used to be together Everyday together always I really feel That I'm losing my best friend I can't believe This could be the end It looks as though you're letting go And if it's real Well I don't want to know'
-NO DOUBT

Hello! (:
I'm setting up a Kofi page for commissions, and I just need examples for the different types I want to have available. This piece is for one of the three character art options I have, a shoulders and up portrait.
This is not the first time I've drawn a drow portrait, but this time I decided to take inspiration from Skyrim, and the different tattoo and warpaint options some characters have. While I have decided on cultures to reference when designing high elf characters, I'm still looking for ones that fit well with the wood elves and drow.
Until I decide, the drow I design as DnD characters are going to have a lot more piercings and tattoos compared to the other elven races, and wear clothing that, while is still similar to the other elves, will leave more skin exposed, to show off tattoos.
Anyway, I hope you stay safe, and have a nice day!

Hi! (:
This was not based on any specific character, just some suggestions from my from my friends. She’s the second of three portraits that will be examples for my commissions once I open them. Critique is always welcome, and I hope you have a nice day!
Image Reference

Hi! (:
Once again, I am working on a sticker design for my commission examples. Critique is always welcome, and if you would like a design with your favorite insect, please check out my Kofi to commission me!

Honestly, I think scars and prosthetics should be more common traits in character designs, especially in fantasy settings. Along with tying into a character’s backstory, they also provide new opportunities for different design traits. Over on my side blog I recently wrote a bit about magic (mostly in the Elder Scrolls series, but it counts) and about a third of it was focused on magically caused scars and prosthetics. I hate the Star Wars series for a long list of reasons, but I really enjoy its attitude towards prosthetics, and how casually they’re treated.
The Sketch
Image ID under the cut.
[Image Description: A half elf is shown from the shoulders up, with dark skin, and dark red hair. Her shoulders and cheeks are covered in pink, red, and grey freckles. Her lips are also red, and she is smiling. She is wearing large gold earrings. One of her eyes is a bright green, but the other is duller, and surrounded by electrical scars that spread across one side of her face and down her neck. End ID]
They’ve been finished!! (:

I only got a comment for the gender, so I just decided to (mostly) wing it from there. Thank you to @void-star for the comment! (:
Image ID under the cut!
[ID: A portrait of a vampire character, with the character wearing rose tinted glasses, some golden jewelry, and a frilly shirt. Their eyes are gold, and they have several light streaks in their dark red hair. End ID]
Let’s make a Vampire!

I’m bored, lets see what happens (:

ID above the cut this time! I took up a good amount of space talking about the inspiration and process for this one, and wanted to make the ID easier to get to, so no one needs to scroll through it if they don't want to.
[ID: A portrait of a moon elf, from Dungeons and Dragons, shown from the shoulders up, facing forward. Instead of having hair, five mushrooms of various sizes have sprouted from their skin, and a couple on their neck. They wear silver earrings, and their left ear has a small notch carved into it. Small beads of a dark, red liquid are scattered across their cheeks and right shoulder, and are concentrated on areas where red blotches have started to darken the pale skin. Their eyes are completely red, with the left eye containing a thin webbing that is also starting to form on the right. End ID]
CW for a discussion focused around mushrooms, fungal infections, death to said fungal infection, and undeath. There's also mention of tree parasites, starvation (after death), and colonization.
Really, anything under the cut is extra; you don't need to read it if you're not comfortable. Please stay safe! (:
Hi! Get ready for an essay, because while I was taking a break from drawing, I wasn't taking a break from thinking about drawing, and I have a lot of unorganized thoughts about this piece, not just about the design, but the fictional fugal infection that its depicting.
I got my Spotify wrapped playlist, and wasn't surprised when Lord Huron's "Not Dead Yet" was my most played song. After all, it's one of my favorites, often getting me in the mood to create, and the inspiration behind a concept I have for another new OC, an undead-ish ranch hand. (It's a work-in-progress.) So over the past few days I've been listening to that song on loop even more than usual, and it put me in the mood to look into some different zombie video games that I have no intention of ever playing. I noticed that the zombie apocalypses I was looking at were all focused on humans turning, and I couldn't remember anything about a zombie plague for any fantasy races. Thus, I decided to create a concept for one that effects the moon elves from Dungeons and Dragons.
I decided that the condition would be caused by a fungal infection. Partially inspired by how European colonizers brought illnesses to the Americas, I decided moon elves would first encounter it when trying to colonize land originally inhabited by wood elves. I know that is the opposite of how it happened with the colonizers, but I wanted to change it up a bit. The fungus wouldn't be a concern to the wood elves, as they already had time to adapt and build up a resistance. However, once brought back to moon elf settlements it would be able to run rampant.
As many already know, elves live for a long time. In this universe that I am apparently creating now, part of the reason for that is that all of them, not just wood elves, are similar to trees, slow growing, and able to survive even when most of its body has been damaged. In the case of trees, it means that when a parasite such as Dwarf Mistletoe* decides to use a tree as its host, a slow race begins. The tree needs to keep growing in order to have enough branches to obtain enough oxygen, while the mistletoe tries to use that oxygen for itself as it tries to take over the entire tree. In some cases, the parasite remains inside the host for a long stretch of time before sprouting to release seeds.
Something similar occurred with the infected moon elves.
After the moon elves' failure to take the land from the wood elves, they returned home, not knowing they were carrying the fungus. It took around fifty years before anyone noticed something was amiss. Infected elves began to die from an illness that weakened them over time and reddened their skin and clouded their eyes. From there, it becomes a standard zombie story: they start to rise from their graves, mindless and seeking out living targets.
The zombies themselves are fairly passive, only attacking if one around them is attacked first. In most cases, they simply wandered around they areas they had risen from, then following living elves. They did not go out of their way to feed, so many would eventually collapse once their bodies finally gave out, either due to starvation or decay.
The main threat comes from the mushrooms that sprout from their bodies. As the mushrooms matured, they released their spores, which then in turn infected the living around them.
The main design inspiration for this was the Bleeding Tooth Fungus, a type of mushroom that, as its name suggests, looks like a tooth with drops of blood on it. I decided that moon elves, with their pale, blue skin, would match the fungus the most after the infection sets in and red blotches start to form. The mushrooms sprouting from the body are not based on any particular species, just slightly inspired by the mushrooms on my Animate Dead sticker. The disk shapes are fun to shade and detail.
A large portion of the line art on the face and neck were done with the symmetry tool. To hopefully keep the piece from looking too balanced, and to distract from the mirrored lines, I purposefully shifted the mushrooms and details in the coloring to different heights on the face.
For the red markings, I experimented with a different combination of brushes that usual. In most cases, I use a simple opaque brush and add details with the flat marker, thin gouache, and g-pen brushes, but I decided to use one of the airbrushes to add some finer speckling.
The eyebrows are only there because I liked the shape I had made them, and I thought the cool color would add some contrast to the area around the eyes.
Thank you for reading this far! I normally don't post lots of writing like this, but if you're interested in reading some more of my world building ideas, check out my side blog, @tired-spider. I'm more active on this blog, but I a lot of my art and world building ideas there, along side some DnD stuff and headcannons for different media I'm invested in.
Critique is always welcome, and I hope you have a nice day!
* It should be noted that I first learned about this on a hike a few months ago. So while I think that this is the type of mistletoe I was told about originally, I'm not entirely sure.

Happy new year! (:
I’m revisiting an old concept again, this time the skull patterns on the face, combined with the cool purple color palette. Sure, this character could have been human, like the original, but pointed ears are neat. (:
Critique is always welcome, and the ID is under the cut!
[ID: A portrait of an elf, facing the camera. Their eyes are closed, and their expression is neutral. They have long, dull purple hair that falls to their shoulders, that gets lighter as it gets towards the ends. A pattern on the skin depicts bones along the visible part of the chest, and the sockets of a skull and teeth on the face. End ID]

It took me a little while, but I made some more art! There's something about painting the damaged skin that's strangely calming.
It's my Lone Wanderer! (:
His design and character notes are both under the cut! There's a lot! (: Critique is very much welcome, and the ID is in the ALT text!
Character Notes:
I don't have the DLC that continues the plot of the game after the main quest ends, so any similarity with the canon storyline is coincidental.
After leaving the Vault, Lone followed in his father's footsteps, becoming a traveling medic, with Fawkes eventually working with him as a body guard.
His glasses only broke when the Enclave captured him. Up until then, they were in almost perfect condition.
With Fawkes' help, he managed to survive the "Take It Back!" quest and the radiation of the water purifier, but became a ghoul in the process.
He stopped working with the Brotherhood shortly after, due to their stance on ghouls and disagreements between him and Dr. Madison Li.
Lone is terrified of the idea of becoming a feral ghoul, and has been experimenting with Rad-X and Rad Away in an attempt to slow the process. (It's not going well.)
I really love the idea of Lone meeting my Sole Survivor, it seems like it would be a neat dynamic. (: Both are morally good, but Lone is much more high energy and trigger happy, where Sole really just needs to sit down and cry for a little while.
If I get around to it, I'll write a bit more about them interacting together on my side blog.
Design Notes:
His radiation scars/injuries are a combination of those from Fallout 3 ghouls, the lip scars from John Hancock, and some of the blisters/general redness from Brother Devin, from Fallout 4.
I've decided to make his hair curlier than how it looks in game, to match me a bit more, as he looked pretty similar to me already.
Eventually Lone's condition will get worse, to the point of him eventually looking like most other ghouls in the Capital Wasteland.
edit: I messed up the number. ):

I'm working on making some new sticker designs, here's the first of the batch!
This one's already up on my Redbubble, and if anyone wants to request a specific bug or subject, I have a commission tier on Kofi dedicated to that.
Critique is very much welcome!
Reference

Finished up the portrait! (:
Might need to spend some time next year working on my anatomy, but I like how this turned out overall! (:
Critique is always welcome! (:

Citheronia laocoon, or the Brazilian Horned Devil Moth (:
Is there a bug you would like to seen drawn? Please consider commissioning me!










@voiidoasis owns comedy hat
@sirstraws has been drawn
Other friends have been drawn but I'm not aware if they have a tumblr
https://charlieartsimationscommissions.carrd.co/

Custom Character/Creature Commission for @KingofHeartWood on blue sky