Sound Design - Tumblr Posts
The BBC is releasing over 16,000 sound effects for free download

I did some sound design bc i was bored lol
Original Animation by @NooB_B3D on "X" Go check out their account they're super cool :]






THIS IS THE BEST SONIC HAS LOOKED IN DECADES!!! IF YOU DON'T FOLLOW NOOB AFTER THIS YOU AREN'T A SONIC FAN!!!!!! OMGGGGGGGG!!!!!!!!!!!!!!!!!!
ofmd sound design appreciation hours
noticed for the first time that there are crickets chirping after Stede says "I like Arthur. He has kind eyes."
Literal crickets chirping. This show is so delightfully decadently delirious.

name: ¿? (pronounced "you think about all this way more than I do!") (pronounced "to pronounce it correctly, I'd have to cut out your tongue!") (pronounced "make a noise & see if I respond!") (no pronunciation) (super helpful pronunciation guide audio recording below!* <3)
alias: V
gender: probably not
lifepath: streetkid techie who later got into hacking
favorite ripper: Vik Vektor
favorite fixer: Muamar "El Capitán" Reyes
favorite weapons (no particular order): Bloody Maria, Hypercritical, Comrade's Hammer, Byakko, & Cottonmouth
favorite clothing style: crystaljock bombers & daemon-hunter ballcap
favorite colors: 💣💎😈🔮🧠 (& anything metallic neon synthwave/darkwave)
bonus fun facts:
fan of AssaultBots & MythSploders (2077 versions of BattleBots & MythBusters yes we just made them up but it's absolutely true anyway)
favorite MythSploders quotes include "When in doubt: C4" -Savage Adam & "Jaime wants big boom" -Jaime the CyberWalrus (yes these bonus fun facts were just an elaborate reason to include these quotes yet somehow still important characterization anyway)
*super helpful pronunciation guide audio recording:
(bonus pronunciation description explanation below the cut)
While asking questions about ¿?, I kept thinking of a joke that seemingly would only work in text:
"I'm ¿?"
"Wha- WTF was that?! How do you pronounce that again?!"
"¿?"
"You know what? Nevermind."
Because it's cyberpunk, I kept picturing it as "*opens mouth, tech glitch sound comes out*" until I finally realized I could create that sound!
So, if I may, let me take you on a journey of how my brain works:
First, I looked for a recording of V saying, "I'm V." Simple right? I came up empty. So I went through the character creator, waited for the music to calm the fuck down, & recorded both voices multiple times just in case. Then I took a sample of just "male voice" V & put it through a granular synthesizer where I was able to do this:

That's left (¿) & right (?) audio (dots omitted to minimize sonic overload) each tracing separate paths through the audio "I'm V" at the same time. I was like
"lulz let's hear this chaos!"
"..."
"oh no I love it"
So I hit record, only to realize they're slightly different length lines at slightly different speeds creating this shifting effect over multiple loops. I decided to record a full cycle loop & see if there's a "best" one. Except first, I was curious what it would sound like if I isolated each loop & layered them all on top of each other, like so:

"Oh No I LOVE It"
I panned each loop differently to really emphasize the movement of the sound so if you're listening through headphones, it really does end up sounding like something resembling "¿?"
But I don't want to make final decisions about my partner's character, ya know? Luckily it only took a single listen:
"Yeah, that's how it's officially pronounced. Good luck trying to pronounce that!"
So there you have it! "Good luck!"
(Personally, I just say "your streetkid V" outloud, WAY easier lol)
damn I am fucking OVER typing the words "pronounced" & "pronunciation" @_@
05 ЦЕНТРАЦИЯ. ГЛУБОКАЯ НОЧЬ. Прийти в себя за 40 секунд. АСМР. Экспресс медитация.
Part time sound guy here. One time I was tasked with creating the sound of someone being impaled very hard against a wooden wall.
My materials: a shoe, a mallet, a tangerine, junk wood, and one singular dry pasta noodle.
Foley's fun as hell, my dudes.










Some of your favorite movie SFX and how they were inspired
These reveals simply cannot stop keeping on coming!!!
Sound design for I Need A Miracle is by Sarah Buchynski
Sarah is the power behind Polarity Audio Works: a post-production house that understands the power of audio storytelling and is passionate about creating immersive stories.
You might recognise Sarah and Polarity from such illustrious credits as Kalila Stormfire's Economical Magick Services, Counterbalance, White Vault: Artifact and White Vault: Acquisition.
@merelymatt says, this show creates its setting in glimpses and snapshots, but with Sarah on board, every out-of-focus glimpse and passing scene is a fully realised world with depth you can sink into. Listen out for how her design subtly and simply sets the rules – and more importantly, the feel – of a world where the miraculous is mundane.
Better Call Saul: “Sound in the Wide”, a supercut by Mikolaj Kacprzak in Birmingham, UK. This fascinating, and somewhat mesmerizing video focuses on diegetic sound used in wide shots on Better Call Saul (Seasons 1-3).