Nasapunk - Tumblr Posts

1 year ago

I think a huge part of the failure of Starfield, besides the fact of its lack of design documents (And Pagliarulo in general as outlined by PatricianTV on Youtube) is the complete and utter failure of aesthetic. The Elder Scrolls has very clear aesthetics unique to every culture, and fallout has a very prominent casette futurism and retro sci fi aesthetic, but I think in an effort to avoid comparisons to fallout they completely scraped all the aesthetic personality out of the game.

Like think about it. They say "nasapunk" but what does that mean? And it can't just be the fact that they're still using no.2 pencils. The ships, though they have subtle elements of outdated nasa technology, look absolutely nothing like anything NASA would have made. It's so bad that people don't even realize it's going for an aesthetic at all beyond Red Dead Redemption and Cyberpunk 2077.

They just like, have absolutely none of the recognizable nasa iconography. They have no rovers or unmanned craft, they have no separating pieces of a ship in space. I know it would have limited the ship building but the least you could do is attach the ship to a vertical rocket a la space shuttle. They could have a separating bit of the ship you can use to land like the moon lander, and it wouldn't be hard to implement, just make every cockpit double as a moon lander.

And the suits. The outfits. Good god they are all awful. Like I get that adding "punk" to the aesthetic means it becomes more stylized but it shouldn't be so much so that it's unrecognizable as the "nasa" part of that term.

I know this might tickle some feathers, but in past content Destiny 2 did an incredible job with that aesthetic already. In the now removed location "Titan" there used to be a "golden age" research base that kind of looks like a space oil rig, and EVERYTHING from that location just screams nasa, from the armor you can get there to the design of the habs, how buildings are connected by airlocks with that cool crinkly foil looking stuff on them, it's amazing. Even Bungie was able to beat Starfield at its own game when they tried ONCE like five years ago or something


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1 year ago
This Stuff Is From The Shadowkeep Expansion, Which Is Less "nasapunk" And More "moon's Haunted." You
This Stuff Is From The Shadowkeep Expansion, Which Is Less "nasapunk" And More "moon's Haunted." You
This Stuff Is From The Shadowkeep Expansion, Which Is Less "nasapunk" And More "moon's Haunted." You
This Stuff Is From The Shadowkeep Expansion, Which Is Less "nasapunk" And More "moon's Haunted." You
This Stuff Is From The Shadowkeep Expansion, Which Is Less "nasapunk" And More "moon's Haunted." You

This stuff is from the shadowkeep expansion, which is less "nasapunk" and more "moon's haunted." You literally go around talking to ghost astronauts, but the NASA influences are much more clear here than in Starfield

I think a huge part of the failure of Starfield, besides the fact of its lack of design documents (And Pagliarulo in general as outlined by PatricianTV on Youtube) is the complete and utter failure of aesthetic. The Elder Scrolls has very clear aesthetics unique to every culture, and fallout has a very prominent casette futurism and retro sci fi aesthetic, but I think in an effort to avoid comparisons to fallout they completely scraped all the aesthetic personality out of the game.

Like think about it. They say "nasapunk" but what does that mean? And it can't just be the fact that they're still using no.2 pencils. The ships, though they have subtle elements of outdated nasa technology, look absolutely nothing like anything NASA would have made. It's so bad that people don't even realize it's going for an aesthetic at all beyond Red Dead Redemption and Cyberpunk 2077.

They just like, have absolutely none of the recognizable nasa iconography. They have no rovers or unmanned craft, they have no separating pieces of a ship in space. I know it would have limited the ship building but the least you could do is attach the ship to a vertical rocket a la space shuttle. They could have a separating bit of the ship you can use to land like the moon lander, and it wouldn't be hard to implement, just make every cockpit double as a moon lander.

And the suits. The outfits. Good god they are all awful. Like I get that adding "punk" to the aesthetic means it becomes more stylized but it shouldn't be so much so that it's unrecognizable as the "nasa" part of that term.

I know this might tickle some feathers, but in past content Destiny 2 did an incredible job with that aesthetic already. In the now removed location "Titan" there used to be a "golden age" research base that kind of looks like a space oil rig, and EVERYTHING from that location just screams nasa, from the armor you can get there to the design of the habs, how buildings are connected by airlocks with that cool crinkly foil looking stuff on them, it's amazing. Even Bungie was able to beat Starfield at its own game when they tried ONCE like five years ago or something


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1 year ago
This Is Art Of Me By The Incredibly Talented Kenntowol, I Really Love How This Turned Out. I Think This

This is art of me by the incredibly talented Kenntowol, I really love how this turned out. I think this should be the quintessential Carnell going forward.

You can find Kenn at his twitch here! https://www.twitch.tv/kenntowol

You should all go support him, he's queer af and lovely as hell


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1 year ago

So I've made a post some time ago about how Starfield has a complete failure of design and lacks a clear aesthetic like Bethesda's previous games had. They claim to be "Nasapunk" but the ships in the game look nothing like anything Nasa has ever made.

With that in mind, I've made an Actual Rocket Ship to the best of my ability with the game's vanilla creator!

So I've Made A Post Some Time Ago About How Starfield Has A Complete Failure Of Design And Lacks A Clear
So I've Made A Post Some Time Ago About How Starfield Has A Complete Failure Of Design And Lacks A Clear
So I've Made A Post Some Time Ago About How Starfield Has A Complete Failure Of Design And Lacks A Clear
So I've Made A Post Some Time Ago About How Starfield Has A Complete Failure Of Design And Lacks A Clear
So I've Made A Post Some Time Ago About How Starfield Has A Complete Failure Of Design And Lacks A Clear

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