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you know what time to bring this back
Let’s talk Pixie Hollow Games: Events
So as you all probably know by now I have an unhealthy obsession with the Pixie Hollow Games, and, well, here are some of my findings.

#1: Leapfrogging
Current first event of the Pixie Hollow Games, played with all twelve teams. Teams take place on frogs fitted with special connected saddles. The team to cross the finish line first after two full laps wins.
I firmly believe that after Games featured in the television special, a rule was set in place about (accidentally or on purpose) destroying other team’s gear, because honestly, Ro and Chlo shouldn’t even have made it past this event as they were the reason the Healing talents didn’t finish in the first place. I mean, can you imagine what would happen it they wouldn’t add a rule about this? Next Games, everyone is just crashing into each other, hoping to be the only one left with a functioning frog harness, it would be chaos.
The Healing talents were eliminated here.

#2: Dragonfly Water-skiing
Current second event of the Pixie Hollow Games, played with eleven teams. One team at the time, contestants make their way through a course on a river (Havendish Stream?) while being pulled by a dragonfly. Teams are ranked based on their time, as shown in the PHG trading cards.

#3 or #5: Tug-off War
Current third or fifth Pixie Hollow Games event – the only open slots in the line-up are three, four and five, but as the logo shows two teams competing against each other I’m assuming it needs an even number of teams, which means the only possibilities would be number three or five; it is therefore played with either ten or eight teams. I haven’t been able to find any information about this event.

#3, #4 or #5: Honeycomb Hunt
Current fourth or sixth event of the Pixie Hollow Games – since the only open slots in the line-up we have are number three, four and five, it’s likely either of those; therefore played with either ten, nine or eight teams. I haven’t been able to find any information about this event. However, at Disney Family I did find a mention of a past event called Honeycomb Climb, in which competitors race to collect hidden gems. Perhaps the Honeycomb Hunt is a continuation of that?

#3, #4 or #5: Slug Slide
Current third, fourth or sixth event of the Pixie Hollow Games – since the only open slots in the line-up we have are number three, four and six, it’s likely either of those; therefore played with either ten, nine or eight teams. Through Disney Fairies Hidden Treasures I’ve found out that teams slide slugs over a field covered in multiple objects to reach the finish line.
Considering the lay-out of the field, I assume that one fairy actually does the sliding while their teammate hovers above the field and gives them directions. In Hidden Treasures the objective of the event is to solve the puzzle in as few moves as possible. Since a trained competitor should be able to do that if looking long enough, I personally believe that the team’s time also counts towards their ranking.
Over the course of events #2 through #5, the Animal talents, Music talents, Scout talents and Water talents were eliminated.

#6: Twig Sphere
Current sixth event of the Pixie Hollow Games, played with seven teams. Teams have to take a woven twig sphere to the centre of the field over an obstacle course, grab a marble from the centre pit, and take it back to where they started, waving a flag by pulling the handle of their start position arch to indicate their finish. One team member is running on top of the sphere, making it move, while the other is hovering inside it, ready to grab the acorn.
The Tinker talents were eliminated here, which I find interesting since Fairy Mary’s PHG trading card states that she has consistently dominated the event since she incorporated clog dancing in it.

#7: Mouse Polo
Current seventh event of the Pixie Hollow Games, played with six teams. Teams compete against each other, two at the time, trying to score by shooting a pixie-dusted acorn with special sticks through their opponents’ goal while mounted on mice.
At this point there are only six teams left, but I doubt that they would all get to compete against each other. Perhaps every team plays against two or three others and the ranking is based on that?
The Art talents were eliminated here.

#8: Teacup Challenge
Current eighth and penultimate event of the Pixie Hollow Games, played with five teams. Teams race each other through a tunnel by putting pixie dust on the front of a teacup, which they then have to land on a saucer before sliding down a slime slide and crossing the finish line.
The Light talents were eliminated here.

#9: Pixie Cart Derby
Current ninth and final event of the Pixie Hollow Games, played with four teams. Their ranking throughout the Games determines their start position. The four remaining teams race through a track in single file, with only three chances to pass, each one progressively more difficult: the Jump, the Pond, and Mudslide Mountain.
It always confused me what the big deal was about the three chances to pass, when there is clearly enough room for the Storm team to pass the Garden fairies in the tunnel after Mudslide Mountain. I mean, I get that those three are shortcuts, but if you’re simply faster than the other team, shouldn’t you be able to pass them anywhere?
The Fast-flying talents, Dust-keeping talents and Storm talents were eliminated here, in that order.
Special mentions for known events that didn’t appear in the PHG special:
Flower Power-up (shown in Disney Fairies Hidden Treasures), Four-winged Race (mentioned on the trading cards), Honeycomb Climb (mentioned on Disney Family), Pixie Hollow Underground Tunnel Races (mentioned on Disney Family), Slug Toss (mentioned on the trading cards), Volleybug (mentioned on the trading cards).

tinker fairy appreciation ✨







What do we do now? They never taught us this part. Do we fly right in? Do we close our eyes? Give a Password? *Gasp* What if there’s a password!?
A one shot story to go with my long series.
Summary:
Set between Blurry and The Other Half
Phineas Kettle tree has a deal with Queen Clarion. He is to wait for a new Tinker who is meant to be his friend. Discouraged and lonely, Phineas begins to wonder if this friend will ever come.