
I’m just a guy that likes animation, dnd, and weapons. I may also use this as a place to put down my homebrew ideas
68 posts
Beast Talon1d6 Slashing Damage, Light, FinesseYou Can Use Your Full Action To Unleash The Beast Within

Beast talon 1d6 slashing damage, light, finesse You can use your full action to unleash the beast within the blade, fusing the blade with your arms. When fused, you have claws that do 1d4 piercing or slashing and forearms blades that do 1d8 slashing damage. When fused you can attack with both claws and blades at the same time, as an attack action you can pounce on an enemy, the must make a dc 15 strength save or be knocked prone and take attack damage
Inspiration shamelessly stolen from daemonstar https://www.deviantart.com/daemonstar/art/Bloodborne-Fanart-Weapon-ideas-580175014
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More Posts from Sirsirsonson

Wyrmcutter (very rare) greataxe Requires attunement A +2 greataxe made of the parts of a dragon and combined with the power of said dragon. The weapon does additional 1d8 damage based on what type of dragon it was made from (ex. A black wyrmcutter does bonus acid damage).On attunement the user gains +2 to constitution and can cast dragon breath 5 times a day, the damage is dependent on the dragon’s color. Constitution is your casting modifier unless you have the spellcasting feature

Walking arm (rare) quarterstaff , requires attunement A staff topped with a sentient glove that mentally links to the attuned. the glove behaves like the magic carpet from Aladdin, barely communicating in hand gestures and sign language. As a free action, the glove can do thing that requires just one hand (ie. Grabbing, pressing, etc.) if the glove grabs a weapon, it becomes a different weapon depending on what weapon was grabbed, dagger/spear, sword/scythe or glaive, etc.

Guitara víbora (great club) requires attunement from a bard or a yuan-ti A large guitar that seems to be covered in large snake scales and a giant tooth for a pick. This thing is strong enough to be used as an improvised greatclub and enchanted with bardic magic so you can attack with this using your casting stat and does additional 1d4 thunder damage on hit You know the poison spray and pocket sand cantrips and can cast speak with animals at will, but it only works on snakes (basically you speak parseltongue) Once a day you can cast these spells: Invisibility Fly Protection from good and evil Goodberry Thunderous smite Dominate person Enhance stat (constitution)

So many demons are classic big humanoid things with maybe a few animal parts to make them Different. But why limit yourself? Make some demons whose flesh happens to look like parts of plants! A massive grey creature, mostly spherical, with only stubby legs. It’s dotted all over with blinking red eyes, glittery and malevolent. When the huge mouth opens, a clawed tongue lashes out to snare mortals. Or a demon that mimics ivy, its hideously warm tendrils growing rapidly along walls and ceilings, ready to drop down and inject abyssal toxins into some hero.
Plants are freaky, especially roots. Think of some more monsters for your own games, and scare your players!

Stormfang (rare) battle axe
An axe infused with the power of a storm, does 1d4 lightning and thunder damage each. Stormfang can be thrown with a range of (20/60) and returns to your hand after being thrown