
since the devs have canceled PVE, overwatch is probably dead, so it's now or never to make a blog about overwatch headcannons, opinions, and some occasional ships or short stories. also feel free to ask me stuff
14 posts
Omnics And Sexuality
Omnics and Sexuality
I've posted about omnic characters' gender identity, so now let's talk about sexuality. I know lots of fanartist and fanfiction writers will give them genitals or make it so that playing with their wires will achieve something like an orgasm. My hc is that omnics can't feel physical pain or pleasure. Some like the emotional closeness of sex acts, some have no strong feelings about it and will do it for their partners' sake, some are actively grossed out by it, and everywhere else on the sexuality spectrum.
Zenyatta: Maybe Demisexual or Asexual. If my memory of the lore is correct, him becoming a wandering guru meant that he is not officially a monk anymore? So if he wanted to, he could try intimacy. But I hc that he's never really thought about it or experienced a want for that sort of intimacy. So, at this point in his life, his sexuality is very undefined. I don't think he's even seen a human naked. His anatomy knowledge is that guys have a penis, girls have vaginas. What actually are these things? No idea!
Ramattra: would die before having a human partner. So I hc that his sexuality would just be a copy of his omnic partner's. If taking off their clothes and touching each other is what they need to feel connected, Ramattra will oblige. If physical intimacy is completely out of the question, that's great. As long as they can still cuddle, hug, and hold hands.
Bastion and Orisa: despite being war machines created for combat and bloodshed, I hc they are mentally very young and probably don't understand what sex is. Maybe in a couple years, they'll mature and do some self-discovery. But right now, they have no more sexuality then a human child does.
Lynx Seventeen: Pansexual. Attracted to confidence, reliability, generosity, and loyalty. When their partner, omnic or human, trusts them enough to be vulnerable and intimate with them, they take it VERY seriously. With an omnic partner, they will ask 20 questions about how best to satisfy and make them feel loved. With a human partner, they take it as a mission of utmost importance to figure out how to give this particular human the best orgasm of their life. Lynx will have a stopwatch in one hand and a spreadsheet on the nightstand, archiving data on what actions get the desired responses. After they shatter your world, be prepared to take a survey on how good it was for you.
Bob: idk if there's a word for it, but he is attracted to femininity, regardless of the actual gender or gender identity of the person. On omnic rocking heels and a backless dress? Yes, please. A male human with makeup on point and nails perfect for running down his body? So sexy. A tiny waist to grab onto? Long, slender legs? Soft, sweet hair? Be still, my beating heart!
Luna: bisexual. Sees beauty in masculinity and feminity. Her type is short, sweet, energetic, and friendly. LOVES a short king that isn't scared to let her take charge. Has to be good with PDA and lovey-dovey stuff.
Maximillen: Straight. Wants feminine women. Considers it an ego boost to be the one to enjoy a beautiful woman, and be chosen by her over a male human.
I think omnics would be very close to the LGBT+ community because they both experience similar hate and being told how to live or identify.
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More Posts from Shewhopats
Thoughts on Overwatch character designs (Winston edition)


Not a whole lot of differences between skins. A very mute color pallet (gray, brown, black), with the only sharp contrast being the sharp white. It draws my eyes to his chest and forearms, but I don't know why that would add to the design. I do like the blueish-black color of his face and beard. Helps distinguish him from his suit. Both skins are clearly designed after astronaut suits but redesigned forncombat, which does come across really well. It's also a good hint towards his lore. I wish his facial expression wasn't so angry looking. I'm sure this is a reference to his ultimate, but his voicelines and interactions make him seem more gentle, curious, and awkward. I wish his expression was one of thoughtfulness or curiosity.
Overwatch 1: a perfectly fine 5/10. A good concept with a nice design idea, but without the creativity to make him anything but a gorilla in a space suit.
Overwatch 2: an above average 6/10. It has more rounded, softer edges, and his proportions looke like they have been modify in a way i like (bigger head, broader hindquaters, stomach sticks out more). And I like how the metal on his head was re-imagined to look like a headpeice.
Overwatch Lgbt+ headcannons
Pride month is over, but I'm still having a blast with all the fun and creative fanart, fanfictions, and headcannons about Overwatch characters sexualities. So I'm gonna share of my own, outside of the canonical ones.
Genji: idk what the term is, but he's bisexual but with a stronger attraction to women. In his wild younger years, I can imagine him coming to, hungover, in a hotel with several strangers in bed with him.
Junkerqueen: likes her lovers to be small, cute, and delicate. Is known to have them sit in her lap when she's on her throne, and steals good-luck kisses before the reckoning or other battle.
Junkrat: would fuck a bowl of Mac n cheese if he thought it looked at him the right way. Pretty sure gender is a type of beetle he ate last week.
Kiriko and Lucio: questioning, but they both have people they are scared to disappoint (family, fans, producers, etc.)
Reinhardt: equal-opportunity love machine. Out and proud. Will hit on any cute person he sees without shame. Half of me loves the idea of him and Ana getting together, but the other half thinks he tears through every town he goes into.
Zarya: eats pussy like she pac-man. A small part of me ships her with Lynx 17
My thoughts on Overwatch Designs (Reinhardt Edition)
Tbh, anytime I think of him, I remember when the game first dropped and everyone was guessing what he looked like without the armor, with my favorite being:

I feel that his canonical height of 7ft tall is very unrealistic (the fan-theory is that it's in the future, and humans have become taller over time, but I feel like it takes more then 50 years for a species to gain a foot of height AND most other characters are reasonable heights), and it's funny tonimagine this HUGE personality and booming voice coming from a scrawny or small dude. I could get behind the decision to have him so tall, but then they kept releasing characters as tall as him, which really steals his thunder, imo. OK, back to the main topic.
There aren't a lot of huge differences, so the devil really is in the details on this one.

The red highlights in OW1 are used much more sparingly then the yellow in OW2, which might sound like bad thing, but they are used to make the glowing heat shining through the plates of his crusader armor and the eye-slits of his helmet seem more bright/hot. This detail gets lost in the yellow of the OW2 design.
It was clever of OW2 to change the number on his shoulder from 08 to 09. It's a nice hint of storytelling in the design. Is this a new and improved suit, did he rank up, what does it mean?
I REALLY wish they kept the helmet on. It's like an episode of Scooby-Doo, where they unmask the culprit and it's just some guy. And if the base skins represent how they look in canon, why would he not wear his helmet in battle?
I'm an absolute simp for men with wild hair and long beards, and I cannot bring myself to decide which hair/beard style I love more for him.
OW1 had a circle on Reinhardt's chest, which I never was too fond of. I imagine it's supposed to be a power source of some kind, but it just doesn't come across that way. OW2 replaced it with a lion's face, and you'd think I'd be a fan, but I find it redundant to have a lion on the shield and the chest. If they had made out like the lion IS the new power source and had energy pulsing from it's mouth and eyes, that would have been cool.
Finally, the look of the armor itself. OW2 has way too many creases, open joints, and those weird straps on the front. OW1, by comparison, looks solid and defensive, with stains and scratches everywhere, and a sense of the power building up under all the protection.
OW1: 8/10 a good example of how to make boring grays and blacks seem bright and colorful
OW2: 6/10, it's got too much going on, and the exposed head feels like it stands out from the formidable mass of metal and muscle.
Juno's boring as shit. "Ouuggghh she's from space! Tee hee!" My brother in the Iris, you literally kicked off this game with a gorilla from the moon.