
đ€| 24 yr old Shrimplet |đŠ Animation/TV Film/Media Student. Hijinks and Histeria served with a Boatload of Barnacle Sauce! đż| Bury me in DvD Boxed Sets |đŹđ„
246 posts
Man I Dont Even Know Anymore










man i dont even know anymore
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More Posts from Pencilprawn
Hi Nick :) I just wanted to say that I absolutely love your work on Over the Garden Wall. The opening shots in 'Hard Times at the Huskin' Bee' are the best I have ever seen in a mainstream TV cartoon. If I may, I would like to ask what advice you can offer someone who isn't majoring in animation but is still interested in working as, say, a storyboard artist/writer. Thank you so much.
Thanks! I never went to animation school (I studied illustration) If you want to get into storyboarding or writing for cartoons, there are many ways to break into the field.  Some go the route of doing comics, others such as myself started by working as a background layout artist and then learned it as I workedâŠfrom layout I started doing storyboard revisions/cleanup and then eventually doing full boards.  I also made my own films which was a great way to learn things and improve.
Hope that helps!
How did you learn to lipsync?? whenever I did lipsyncing it doesn't even look like the character's saying actual words. If you could, can you possibly provide some tips?
I learned lip sync mostly from studying otheranimations and from acting it out myself. ^^ I am no way an expert,but these are some important things that Iâve learned:
-Set your frame rate to 24 fps.This doesnât mean that you have to literally draw 24 individualpictures per second (though you can if you want the challenge), youcan just work on mostly 2s and draw in 1s where you need them (1s are24 drawings per second so each picture fills one frame, while 2s are12 drawings per second where one picture fills two frames). This isespecially important for lip sync because at some point youâre goingto need more frames to fit in the mouth shapes you need for certainsounds and fast talking.
-Donât try to animate the lettersounds. This will just make the lip sync a jumbled mess and itwonât flow. Instead, animate the key sounds you hear in each word soit all smooths out and flows. For instance, when animating the word âhasâ, youcan skip over the âhâ sound and go right into the âaâ mouth shapeand then the âssâ sound for the s.
I highly recommend reading though thistutorial. It goes into more detail about everything and has listof more helpful tips & tricks at the end. Hope this helps! C:
Any tips for an amateur animator
Iâve written quite a bit of tips on drawing. Here are some that I could quickly cut and paste.
âSo to all the people who ask for tips⊠it boils down to this.
Deliberate practice (replicating specific art that teaches you a skill you donât have): 1 hr in the morning, 1 hr at night in a sketchbook to see your improvement. Youâll know itâs working if it exhausts you and hurts your brain.
Analyze your favorite artist and then study their strengths, improve their weaknesses.
Analyze your art, then be a magician by putting your strengths forward while you improve your weaknesses when no one is looking.
Draw through every shape. If you complete your shapes youâll get a fundamental understanding of construction, shape vocabulary, and problem solving in art.
Solve your problems in small scale and your final larger piece will only be better.
Art is math.I wish I could explain how it all breaks down for you, but it would take weeks to type it all up, but staying interested in geometry and fractions will improve your skills.
If youâre not learning or having fun, why bother. A lot of artist go through the motions drawing things they are comfortable with, or things they think an artist should be doing (coffee shop sketching) but if you are not learning from it, then you should move on to studying other artist and skills you donât have. I personally pick 3 art goals every year to improve. I work on them everyday cycling through them on a monthly basis. This year has been fabric, forced perspective (4 point), and color⊠I set up studies for each of those skills by analyzing artist who succeed in those areas. For example, for fabric I picked Leyendecker, Bernini, Cole. Then I selected works from them and organized them from easiest to duplicate to hardest. then I thoroughly study them⊠finding my own solutions⊠art theory is useless unless you completely understand the subjectâŠ.so you will need to do the heavy lifting. No one became a better artist from listeningâŠyou have to draw through your problems.â-June 2011âThere are paths in animation and what you ultimately want to do in animation should determine where you try to break-in.
Path 1:storyboard revisionist > storyboard > storyboard writer > having your own  show. Path 2: clean-up>prop design > character designer > art directer or colorist>bg painter> art director (itâs more common for bg painters to get the art
director position). Path 3: bg layout > forever (the true heroes of animation).  Get to know people in animation without annoying them. The animation community is full of super nice people who are always eager to discover new talent. Be genuine, listen to their advice and REALLY apply their criticisms to your work⊠only bother them again when youâve done so. You will need to learn patience because animation moves slow. If someone tells you theyâll let you know about a test or job in a monthâŠgo ahead and double that timeâŠÂ itâs closer to reality. I always try to show people how eager I am to work with them and gear my portfolio towards the job because people have trouble trusting that you can handle the job until you directly show them. It is exhausting and daunting to have to test and do free work for a job that is not guaranteedâŠbut thatâs the reality of the industry. If you think youâre really good and deserve a job⊠you have a difficult road ahead of you and will be humbled soon. Donât put life-drawing or studies in your portfolioâŠthatâs like a musician playing scales to get a record contract. Good Luck, and I hope youâll consider me for design when you finally sell your own show.â-July 2011I have a series of lecture notes from Calarts floating around if you google it. I just gave another lecture at Six-Point Harness last week, so I have an updated version I will be sharing soon.Hope that helps. It basically breaks down to, donât care about doing it quickly, care about doing it well. The rest figures itself out for you.
To School or Not to School?
This is one of the top questions for all aspiring animators when it comes to learning animation: Should one go to school to learn? Or should they skip school and still learn the medium?Â
There are pros and cons to both scenarios, and when it comes down to it, it really does depend on you, the individual. Are you dedicated, and I mean, super dedicated, to practice and try new things on your own? Are you able to be disciplined to push your skills further and to work on deadlines as a personal goal, and not a class assignment?Â
If so, you can start learning to animate on your own by reading books (The Illusion of Life, Preston Blair - Animation, The Animatorâs Survival Kit), watching videos on YouTube, or finding other resources from professional animators (like Animator Mentor, Studio Technique, or the animator him/herself like Aaron Blaise). What is great about learning on your own, you do get to focus the principles of animation at your own pace. It can also save you tons of money, and you can learn from many resources film wise. What is challenging to learn on your own is that you may not learn all that you need to, in case you would like to work for a studio. Networking can be challenging, jobs are word of mouth in the industry, as animators hire those that they know.Â
If you were to go the school route for animation, you would be able to network even more with professionals and peers in the industry. Not to mention the equipment and software they will have to offer at your leisure. Of course, the negative of doing animation school is the tuition and other expenses. Also, the consistent pressures you will have to endure for each project and class. The other positives besides being able to network with your peers and professional teachers, is to be able to go to private screenings that your school might have, as well as participating in student competitions for filmmaking.Â
Even if you do go to a state school, you can still learn certain skills used for animation (drawing and painting, film, sculpting, writing), if the school doesnât provide an animation program. To end, whether you go to school for animation or not, you can still learn if you put your mind to it, and keep applying what you learn. There are many ways to enter into the animation industry if you desire, so keep pushing and donât give up.
My Life as a Cartoon Network Intern (and how I think you can Intern in Animation too!) (Reblog for artists everywhere!)
Over this past summer, I was given the amazing opportunity to be a Production Intern at Cartoon Network (I worked on Clarence; woo!)
Every once in a while I get people who either come up to me in person, or who message me on Facebook, Tumblr, Instagram etc. and ask me how I got the opportunity, and how they can intern in animation as well. Recently (Over the course of the last week or so) Iâve been asked a bunch, so I decided to create this massive master post in an attempt to get the information out to as many artists (and non-artists) as possible!Â
I know a lot of people who feel like getting into the animation industry is completely impossible, (I should know, I felt the exact same way not too long ago) and I also know just how LITTLE references there actually are on finding an internship, and beyond that, the type of experiences that people who gotten the chance to intern have had. I told myself that if I got the internship, I would try to change that, and here we are! (A little late, but I really want to make this as helpful as possible)
If you all could please Reblog this to your followers I would love it! You never know whoâs looking and hopefully, I can help people with my experiences!Â
So to make it easier for people who donât have the time to read all of my ramblings, AND for the sake of ease/reference; Iâm going to break this post up into different sections: My Internship search - My initial excitement/rejections - How I got the internship - My experience as an Intern and How Interning has helped me as an artist
My Internship search:Â
Halfway through last year (My Sophomore year of college) I had decided that I would take a leap of faith and apply for some internships. I didnât expect much of it, but my hopes were high because I thought I had at least a halfway decent portfolio, and my resume had some pretty okay animation experience on it (Iâm the head of the only Animation organization on campus) and Iâm majoring in animation so I had some 3D experience and 2D experience (which Iâve worked on on my own time, since itâs what I want to do)Â
One of my biggest worries was the fact that I go to a state school: Southern Illinois University. The school is great, and I love it there, but I couldnât afford art school, so I was very worried about how many opportunities there would be for me in Southern Illinois. Especially with the amount of amazing art that I see coming from people who go to schools like CalArs, Sheridan and the like. I was frustrated because I wasnât there and felt like I would never get the opportunity to work in animation, which has been my dream since I could hold a pencil. Cartoons have changed my life, and they still do; but I was genuinely afraid that because I couldnât afford a more art-related education, that I wouldnât get the opportunity to tell stories like Iâve always dreamed. (But I digress)Â
As I was saying: I was doing all of your standard (I want/need a job) searches to try to find something in animation: Glassdoor, Internships.com, JOBS.com; stuff like that. FUN FACT: Iâve read every single Glassdoor review for both Cartoon Network and Nickelodeon. Every Job. All of them.
Some internships are a lot easier to find: Nickelodeon, Disney, Titmouse
While some are WAAAAAY more elusive: Cartoon NetworkâŠÂ
This narrowed my search down from a bunch of animation studios.. to a handful. My candidates were: Nickelodeon, Dreamworks and Titmouse. (All wonderful animation studios!) Now hereâs where it gets interesting:
 My initial excitement/Rejections:
I didnât hear back from any of them! NOT ONE. Which I learned after a very long, VERY stressful waiting period. (At this time it was early to mid April)Â Now; I knew that I was really too young to be applying for the internships, (Iâm young for my grade so I was 19 at the time) And I knew that all of these internships specified that they wanted a Junior or above, but I figured since the year was almost over and I had good grades that MAYBE, they would let me slide. But I had no real experience working in animation, and although my hopes were high, they were also reeeeeeeal low.Â
After waiting for the few weeks that I did, and not hearing a peep, I was dejected, frustrated, and I felt like there was no hope for me⊠Which leads us toâŠ
HOW I GOT THE INTERNSHIP:Â
When it comes to how I actually GOT the job: The answer I want to give you guys is that it was complete luck, and that by a series of random occurrences, somehow I was offered the positionâŠ. BUT, thatâs only half true. Honestly, I worked really hard on making sure that I had as good a rĂ©sumĂ© as I possibly could:Â
By that, I mean that Iâve worked really hard in school to get good grades/deanâs list/honors program, etc.; and I also started an animation organization on campus. (Thereâs a major, but there was a huge lack of enthusiasm and community within the program at SIU so I wanted to help to bring other artists and myself closer, and make great art while weâre at it)Â
On top of that, I wrote (what I think was) a really good cover letter. But⊠Even with all three of those things, I donât know if I would have gotten the position if it wasnât for the internship coordinator at my school. I go to Southern Illinois University, and she pointed me in the direction of the Cartoon Network internship. (The Turner website isnât like Nickelodeon, they only post internships when thereâs a position to be filled)
LUCKILY for me, the Producer of Clarence (The wonderful Keith Mack) is an alum from SIU, so he connected with the internship coordinator (bless her heart) and I learned exactly when the position opened up. My resume and things got sent straight to him. I got a Skype interview a couple of weeks later, and I got accepted the day of the interview!
So I mean⊠Looking back, it was half luck, half hard work.Â
Itâs not like the grades and stuff really matter outside of college; Grades are just arbitrary letters, after all. But, I say that to say that Iâve tried to work hard in college even though Iâm not at an art school, and that if youâre focused, it doesnât really matter WHAT youâre good at; but how hard you work and the type of person you are. You can never go to college but be an amazing artist and an amazing person, and if you meet that ONE right person, or if youâre at that ONE correct place at the correct time; amazing things can happen; and I FIRMLY believe that.Â
While I was at CN I was talking to someone (I donât know if itâs best to call her out by name?..) But anyway she was telling me about how some of the artists are found at CN and she told me that Tumblr, YES TUMBLR. Is a HUUUUUUUUGE factor in the hiring of some people! So if you can⊠POST POST POST! Putting your art out there is the absolute best way to get seen. You NEVER know whoâs looking at your artwork, and this website is an amazing platform for sharing, and learning about art. (And as a shameless plug: The blog Artists-Everyday is actually meant for just that ;) check it ouuuuut)
But moving forward; letâs talk about:Â
THE INTERVIEW:
The interview to be an intern at CN was both really intimidating, and really comfortable at the same time. I love animation pretty much more than anything, so the idea that a single interview could determine whether or not I got a life-changing opportunity was pretty much one of the most daunting things that I could think of. The fact that I was in southern Illinois RIGHT at the time that I would have had to interview really didnât help either⊠It was really scary to me, because it meant that I wasnât going to be able to interview in person. It was a Skype interview, (a group one at that) and it was my first time ever interviewing for a position online.Â
Once I got past all of the initial fear, the interview was smooth sailing. They had already seen my resume and cover letter; so we really just spent a lot of time talking about casual things: my favorite animated movie, what my favorite episode of Clarence was, etc. It wasnât like your usual interview where they ask âwhy would we hire youâ or âwhat is your greatest weaknessâ and I really appreciated that. They werenât robots, they werenât the ANIMATION GODS like I was imagining in my head â they were actual people, who happen to love animation, and the interview reflected that.Â
I learned that I had gotten the position the day that I interviewed, and Iâm SO GLAD I didnât have to wait any more days, because at that point I was on fire on the inside. II donât know what the hiring process was like for interns on different shows, so donât take my word for how long itâll take if you make it this far)Â
MY EXPERIENCE AS AN INTERN/HOW ITâS HELPED ME AS AN ARTIST:
There is no one word to describe how amazing it is to work at Cartoon Network. A lot of CN stuff is âhush hushâ high security, and they donât allow you to take pictures of the inside of the buildings - So Iâm not going to say much, other than: Itâs magic. Pure magic. But I will say one thing: Free food. AT ALL TIMES. EVERY DAY.Â
Working there is one of the most creatively satisfying things Iâve ever done in my life. The people, the atmosphere⊠it was all so inspiring. Iâve learned more in those past three months than I have in the last two years, and Itâs all because I was surrounded by so many people who are better than me. People, who I might add, are some of the greatest, nicest, and most helpful people Iâve met in a long time. Plus, Cartoon Network really goes out on a limb to take care of their employees.Â
I got to sit in on voice actors doing their recordings, I got to see storyboard pitches, I got to see animatics and assets for episodes that were unaired, and it was all being created right in front of me by such PASSIONATE people.Â
I EVEN GOT TO MEET TOM KENNY. He remembered my nameâŠÂ
As a production intern you get to see the logistic side of things: and you really grow to appreciate Production and that side of the industry, because without the production team, there would be no show! Even though I want to be a storyboard artist, I now know more about the industry and Cartoon Network as a whole, and it makes me feel much more connected to the shows that I watch on television.
One of the other biggest things about the program is the fact that I got to take storyboard/character design tests for practice, and I got the chance to pitch a show to the studio, in front of the Clarence Crew and even some really important executives! which was an AMAZING opportunity that I learned a TON from. I got amazing feedback, and I had to push myself harder than Iâve ever pushed myself before. Mentally, artistically, and personally.Â
IN CONCLUSION.Â
Itâs possible. Being an intern at an animation studio is possible. Getting a job in animation is possible. Making friends in animation, and actually feeling like you belong to something youâve dreamed about since you were a child is POSSIBLE. It doesnât matter where you go to school, it doesnât matter if youâre afraid, and it doesnât matter what you look like. People are drawn to people who are genuine; and if you love animation, or production, or storyboarding or character design, and you work hard and try to really open yourself up artistically; you CAN do it. Take it from the 20 year old black guy who loves anime, video games and cartoons. You can do it.Â
I donât know how many people will see this or how helpful it actually is; but PLEASE PLEASE PLEASE feel free to share this info with your followers, and on top of that if you guys EVER have any questions about my experiences or need me to clarify anything for ANY reason youâre absolutely welcome to contact me!Â
I know how many people would love to intern, and I know (from experience) how DREADFUL It is to find conducive information about how the process works and how YOU can get an internship.Â
Hope you guys stuck with this post till the end, and like I said if you ever have any more questions, (hell, or if you even want to share YOUR art with me⊠Iâm always open!)Â
TL;DR: Â Â Â Â Â Â Â Â Â This Gif Sums it UpÂ
-SeanÂ