
Am I (Turco) capable of creating a game that isn't complete dogsh!t? We shall see...🌳linktree>
26 posts
Started Doing The Textboxes For The NPCs On Ashdopel Town.

Started doing the textboxes for the NPCs on Ashdopel Town.
I have discovered that making dialogue for different characters ain't easy. It's quite hard to imagine a way of speaking that is different to one's self.
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More Posts from Elturcoex

Hey there, I'm Turco. I'm making a silly little game titled "Hello World", An RPG like game with no combat. The objective of this game will be to make friends and spread love throughout the whole planet while looking for your missing friend.
I estimate that the development of Hello World will last through the whole year since my main goal with this game is to make everything by myself.
I'll be using my recently created Tumblr account to keep anyone that's interested updated with the game's development and to advertise it a little bit. I'll be doing the same on my BlueSky .
If you care about checking my other shitty stuff, you can take a look inside my Itchio page.
Wish me good luck!
Going to be busy this July
First of all, a little update on Earth Grieve:

I added a score, experimented with paths for the enemies and gave the spaceship a sword. That's about it. I'll be presenting this prototype on class tomorrow. Hopefully I'll get a good grade out of it.
I would like to make a complete game out of Earth Grieve, but that will have to wait for now.
As for Hello World, I don't think I'll be able to post many updates this next month since I'm going to be busy. I entered this thing called Art Fight (google it), which sounded really fun to me. So now I'll spend this july just drawing stuff and use it as an excuse to practice.
See you in a month!

Oh man, I totally forgot to post las wednesday.
Here it is, the completed model sheet of Beazley. As you can see I got rid of the yellow spots on Beazley's face, since I thought they would clutter the new design. I also gave them a new color palette that exclusively uses pastel colors. I thought it would be easier on the player's eyes.
The pastel colors inspired me to give the game a crayon/chalk motif. Not sure if I can pull the crayon-like designs considering the limits of the engine I'm using, but I can definitely give everyone and everything a more "child-made" style.


Two shots from the game's beginning "cutscene".
both depict Beazley and Friendship travelling through space and arriving on earth.