
Am I (Turco) capable of creating a game that isn't complete dogsh!t? We shall see...🌳linktree>
26 posts
Started Doing The Textboxes For The NPCs On Ashdopel Town.

Started doing the textboxes for the NPCs on Ashdopel Town.
I have discovered that making dialogue for different characters ain't easy. It's quite hard to imagine a way of speaking that is different to one's self.
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More Posts from Elturcoex

I ran into a little conundrum with Hello World, so today I'll give you a little update on my Advanced Development class project. Now titled: Earth Grieve.
As you can see by the gif above, The spaceship can freely move in 8 directions and can shoot bullets straight forwards.
Now, the thing with Hello World is that I'm having a little problem making the HUD work. Which then make me start questioning if I even need one in the first place. Cause if I want to display how many bliss points the player has, I could just use the stats menu that's already built in the engine. So now I'm wondering if I should delete the HUD.
I'll let you know what decision I took next Wednesday.

This little guy's name is Save Cat. He's one of the first friends you'll make in your adventure on earth.
Save Cat will always be there to help you save your progress, but he ain't just a normal save point. He will talk to you and aid you on your quest to find your friend.
(The portrait looks bad, I know. I have no idea how light casts itself upon a body).

Gobbo Lynn has been added to Ashdopel Town. He is silly little guy, with a long nose and a long hat, that speaks in a completely wrong form of shakespearean. He will give Beazley a riddle and if you answer it correctly he will reward you with an item.
I intended to only put him in the first zone of the game, but now I might add him in other zones aswell.
I'm a tad late as usual, but check this out:

This right here got me an 8 (B for americans, I guess??) on Engines class.
Regarding Hello World, I have decided to get rid of the HUD. I wasn´t able to make it work and it just kinda felt like it was obstructing the player's view of the world.
I haven't been able to work on the game recently. College keeps taking most of my time, but I'll still try to keep posting litte updates every wednesday.