Who's Lila - Tumblr Posts

"Wheeliam #2" (Who's Lila)
[sources: x / x Sycamore trees, Arkholme by Ian Taylor]
Digitial collage made in GIMP using its dithering option, with stock images from pexels.com and wikimedia commons (license). Depiction of the character 'Wheeliam' from the videogame 'Who's Lila?' by Garage Heathen.
Further thoughts below the cut:
This, like the first Wheeliam piece I posted, was a result of me getting hit with inspiration big time. For this one, I made the wheel from scratch and then used the perspective tool in GIMP to get the final shape. I also wanted to try and 'hide' the wheel-head behind the coat a bit, as if Wheeliam is looking around the Sycamore forest.
I really like how this came out, especially since multiple parts of this piece were a bit more challenging for me, like the wheel, finding a good background, getting the different parts to work together etc.
(Also, fun fact: The working title for this piece was 'biblically accurate Wheeliam'.)
((Tiny rant: Again, it is super frustrating that when I try to upload dithered pics, tumblr will desaturate them and also crop them (or over-size them) in unexpected ways, meaning I had to go back a dozen times to try and crop/saturate/etc. this piece until it looked good. And yet I still like the original much more. Stuff like this can really dampen the enjoyment of making art imo.))

"Who's Lila? - Michael 'Mike' Graves" aesthetic/moodboard
[sources: x / x / x / x / x ]
Aesthethic/Moodboard made with GIMP using stock images from unsplash for the character "Michael Graves" of the videogame "Who's Lila?" by Garage Heathen. Both the game and this piece of art make use of 'dithering'.
Additional thoughts beneath the cut:
Sadly, most interactions with Mike in the game are rather confrontational and the player doesn't find out a lot about the character, but I wanted to put what little bits the story tells us about Mike into a moodboard - the loss of his little brother Malcolm and the subsequent grief, his (complicated) relationship with Tanya, the myriad of feelings he is dealing with due to the events of the story.
I quite like how this turned out. I also noticed I am getting faster at figuring out how to choose images, arrange them, dither them in a way I like etc. And I also enjoy trying to follow the format I set for this particular set of moodboards. Dithering is really fun and I have started to try out different things with that artstyle in the last few weeks.

"Who's Lila? - Michael 'Mike' Graves" aesthetic/moodboard
[sources: x / x / x / x / x ]
Aesthethic/Moodboard made with GIMP using stock images from unsplash for the character "Michael Graves" of the videogame "Who's Lila?" by Garage Heathen. Both the game and this piece of art make use of 'dithering'.
Additional thoughts beneath the cut:
Sadly, most interactions with Mike in the game are rather confrontational and the player doesn't find out a lot about the character, but I wanted to put what little bits the story tells us about Mike into a moodboard - the loss of his little brother Malcolm and the subsequent grief, his (complicated) relationship with Tanya, the myriad of feelings he is dealing with due to the events of the story.
I quite like how this turned out. I also noticed I am getting faster at figuring out how to choose images, arrange them, dither them in a way I like etc. And I also enjoy trying to follow the format I set for this particular set of moodboards. Dithering is really fun and I have started to try out different things with that artstyle in the last few weeks.

"Who's Lila? - Michael 'Mike' Graves" aesthetic/moodboard
[sources: x / x / x / x / x ]
Aesthethic/Moodboard made with GIMP using stock images from unsplash for the character "Michael Graves" of the videogame "Who's Lila?" by Garage Heathen. Both the game and this piece of art make use of 'dithering'.
Additional thoughts beneath the cut:
Sadly, most interactions with Mike in the game are rather confrontational and the player doesn't find out a lot about the character, but I wanted to put what little bits the story tells us about Mike into a moodboard - the loss of his little brother Malcolm and the subsequent grief, his (complicated) relationship with Tanya, the myriad of feelings he is dealing with due to the events of the story.
I quite like how this turned out. I also noticed I am getting faster at figuring out how to choose images, arrange them, dither them in a way I like etc. And I also enjoy trying to follow the format I set for this particular set of moodboards. Dithering is really fun and I have started to try out different things with that artstyle in the last few weeks.

"Who's Lila? - Michael 'Mike' Graves" aesthetic/moodboard
[sources: x / x / x / x / x ]
Aesthethic/Moodboard made with GIMP using stock images from unsplash for the character "Michael Graves" of the videogame "Who's Lila?" by Garage Heathen. Both the game and this piece of art make use of 'dithering'.
Additional thoughts beneath the cut:
Sadly, most interactions with Mike in the game are rather confrontational and the player doesn't find out a lot about the character, but I wanted to put what little bits the story tells us about Mike into a moodboard - the loss of his little brother Malcolm and the subsequent grief, his (complicated) relationship with Tanya, the myriad of feelings he is dealing with due to the events of the story.
I quite like how this turned out. I also noticed I am getting faster at figuring out how to choose images, arrange them, dither them in a way I like etc. And I also enjoy trying to follow the format I set for this particular set of moodboards. Dithering is really fun and I have started to try out different things with that artstyle in the last few weeks.

"Who's Lila? - Tanya Kennedy" aesthetic/moodboard
[sources: x / x / x / x / x ]
Aesthethic/Moodboard made with GIMP using stock images from unsplash for the character "Tanya Kennedy" of the videogame "Who's Lila?" by Garage Heathen. Both the game and this piece of art make use of 'dithering'.
Additional thoughts beneath the cut:
This moodboard was both easy and difficult to make; easy because I managed to choose a set of pictures that immediately seemed to 'fit' for me and that I ended up using. Difficult, because we find out a lot about Tanya's inner life in the story of 'Who's Lila?', and she has connections with so many characters - so narrowing down what to put in this moodboard seemed a bit daunting before I started.
I think in the end, I managed to convey a couple things about her but haven't dipped too much into spoiler territory - I feel the relationship with William is hinted at in the pic with the cigarette (which has her face hidden, which I think also fits well in regards to her character), her phone hints at the connections with various people etc.
Maybe I'll make a part II one day, or a moodboard that focuses more on specific parts of Tanya's story. For now though, I think this turned out quite well.

"Who's Lila? - Tanya Kennedy" aesthetic/moodboard
[sources: x / x / x / x / x ]
Aesthethic/Moodboard made with GIMP using stock images from unsplash for the character "Tanya Kennedy" of the videogame "Who's Lila?" by Garage Heathen. Both the game and this piece of art make use of 'dithering'.
Additional thoughts beneath the cut:
This moodboard was both easy and difficult to make; easy because I managed to choose a set of pictures that immediately seemed to 'fit' for me and that I ended up using. Difficult, because we find out a lot about Tanya's inner life in the story of 'Who's Lila?', and she has connections with so many characters - so narrowing down what to put in this moodboard seemed a bit daunting before I started.
I think in the end, I managed to convey a couple things about her but haven't dipped too much into spoiler territory - I feel the relationship with William is hinted at in the pic with the cigarette (which has her face hidden, which I think also fits well in regards to her character), her phone hints at the connections with various people etc.
Maybe I'll make a part II one day, or a moodboard that focuses more on specific parts of Tanya's story. For now though, I think this turned out quite well.


"Have you seen this p̷̟̾ë̵̱́r̵͔̿s̴̡͛o̸̝̍n̸̛̙?"
Made with a screenshot from the game "Who's Lila?" by Garage Heathen. The glitchy text is called "Zalgo Text" and was made with an online generator. The text in the 1st pic is inspired by the "This Man" art project.
This one happened completely on accident; I had copied a crop of William's head in GIMP and it temporarily became available as a brush because of that. So I tried the brush out and ended up with this. Not very refined or fancy, but I love how eerie it looks.
It reminded me of the "This Man" art project (which turned into a meme), which kinda fits with the game, considering how Tanya dreams about Lilith etc. So I made a version that references the meme, which also fits considering the role of memes in Who's Lila, *and* used the opportunity to use some Zalgo text. (The version with the title of the game is the first one I made.)


"Have you seen this p̷̟̾ë̵̱́r̵͔̿s̴̡͛o̸̝̍n̸̛̙?"
Made with a screenshot from the game "Who's Lila?" by Garage Heathen. The glitchy text is called "Zalgo Text" and was made with an online generator. The text in the 1st pic is inspired by the "This Man" art project.
This one happened completely on accident; I had copied a crop of William's head in GIMP and it temporarily became available as a brush because of that. So I tried the brush out and ended up with this. Not very refined or fancy, but I love how eerie it looks.
It reminded me of the "This Man" art project (which turned into a meme), which kinda fits with the game, considering how Tanya dreams about Lilith etc. So I made a version that references the meme, which also fits considering the role of memes in Who's Lila, *and* used the opportunity to use some Zalgo text. (The version with the title of the game is the first one I made.)

"Who's Lila? - Martha Jennings" aesthetic/moodboard
[sources: x / x / x / x / x ]
Aesthethic/Moodboard made with GIMP using stock images from pexels.com and unsplash for the character "Martha Jennings" from the videogame "Who's Lila?" by Garage Heathen. Both the game and this piece of art make use of 'dithering'.
This one took me longer to make than the other ones; only when I accidentally found the 'love' decoration did I get to finish it tbh. I am glad I managed to find enough pictures to do so.
I didn't want it to solely focus on the (possible) fate of Martha, but like with Mike, I wanted to try and include what little we learn about her; 'fast food for breakfast' and all that. The picture of her opening her eyes wide is more about the confrontation on the roof for example.
One of the more difficult aesthetics I have made, but I like interacting with the game and its characters in this way, it makes me more aware of some of their characteristics and quirks.

"Who's Lila? - Martha Jennings" aesthetic/moodboard
[sources: x / x / x / x / x ]
Aesthethic/Moodboard made with GIMP using stock images from pexels.com and unsplash for the character "Martha Jennings" from the videogame "Who's Lila?" by Garage Heathen. Both the game and this piece of art make use of 'dithering'.
This one took me longer to make than the other ones; only when I accidentally found the 'love' decoration did I get to finish it tbh. I am glad I managed to find enough pictures to do so.
I didn't want it to solely focus on the (possible) fate of Martha, but like with Mike, I wanted to try and include what little we learn about her; 'fast food for breakfast' and all that. The picture of her opening her eyes wide is more about the confrontation on the roof for example.
One of the more difficult aesthetics I have made, but I like interacting with the game and its characters in this way, it makes me more aware of some of their characteristics and quirks.

"Wheeliam #2 - Variation (Front Facing)"
[sources: x / x Sycamore trees, Arkholme by Ian Taylor]
Digitial collage made in GIMP using its dithering option, with stock images from pexels.com and wikimedia commons (license). Depiction of the character 'Wheeliam' from the videogame 'Who's Lila?' by Garage Heathen.
Further thoughts below the cut:
A variation of a collage I posted earlier, this one has Wheeliam directly face the viewer of the picture instead of solemnly looking towards the Sycamore trees. Made just because I wanted to see what this variation would look like.
Я так рада что кто-то так оценил эту игру и посвятил ей арт. Это великолепная работа😭😭😭😭😭
I'm so glad that someone appreciated this game so much and dedicated art to it. It's wonderful work 😭😭😭😭😭

"Aren't you Lila?"



1 picture: "broken knees)))" (by the way, this is a stupid crossover, forgive me))) 😢

I'm alive!!!! And I'm lazy!!!! Hurray!!!! I'm ashamed of this sketch, but I'll post it anyway. 😮