blackblooms - Blackbloom
Blackbloom

A small game dev with big projects

379 posts

Release Is Approaching Slowly But Surely So Make Sure To Follow Irredeamable On Gamjolthttps://gamejolt.com/games/irredeamable/879931

Release is approaching slowly but surely so make sure to follow Irredeamable on Gamjolt https://gamejolt.com/games/irredeamable/879931

Release Is Approaching Slowly But Surely So Make Sure To Follow Irredeamable On Gamjolthttps://gamejolt.com/games/irredeamable/879931

Here`s a sample of what you can find in the almanac, your very own compagnon guide to the world of Narkaas and its residents. Here you will be able to unlock files about each of the characters, weapons, locations, bosses, and even some stories as you progress through the game and collect mysterious colored pages through exploration.

There may even be some secrets revealed to those who find every missing page in the game.

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More Posts from Blackblooms

1 year ago
Fun Fact, The Main Character Doesn`t Actually Carry Any Weapon. She Analyzes The Weapons Of Strong Opponents

Fun fact, the main character doesn`t actually carry any weapon. She analyzes the weapons of strong opponents (mid-bosses), copies their designs, and shapeshifts into them. This allows her to always be scaled to the strength of her enemies, no matter their level of tech. Very efficient.

---------------------- Anyway, here is your weekly reminder to follow the game on Gamejolt

Only 4 more until i post a character sheet of the main baddie.


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1 year ago
blackblooms - Blackbloom

Shattered heart:

Play it here!

The no less ambitious sequel to black heart, Shattered Heart takes the same Zelda formula but injects some soul-like inspiration into it. This leads into a game with a bigger focus on combat, and even more ambitious bosses than its predecessor. Shattered Heart also takes the world of the first game, but vertically expands it by introducing time rifts which allows the characters to travel back and forth in the Veldian Empire's past and future.

While it regress in some aspects, i woudl overall say Shattered Heart is a better game than its prequel. The main reason i recommend it as second rather than first is that the game story and world design is deeply intertwined with the first and i think playing them in order is going to greatly enhance the experience.

Pros: The main cast is more defined and grounded in the world, each connecting to one of the main races. The story is much more nuanced and complex, offering a great contrast to the first game. The bosses are more formidable than ever, featuring even more ambitious forms and patterns. The lore has been greatly fleshed out. Each of the race now has much more culture and backstory to discover. The world is even more diverse than before, with each region now having two contrasting but recognizable forms depending on the timeline. The world is even more dense and interconnected, the two timelines adding an additional layer of complexity to navigation. The world is full of mid-bosses, secrets, and NPCs to find, each with a story to tell. The consequences of the first game events now mark the land, leaving many traces of the past heroes' journey to those who look for it.

Cons: -While a large improvement over the first game protagonist, Shattered Heart still has rather bland protagonists. -Many of the dungeons are not as intricate as the first game, featuring less puzzles and more combat. -Combat is more complex than in black heart but still not too engaging. -The writing is a bit more considerate than black heart but still has iffy moments. -The game tackles many dark and controversial themes and is occasionally sloppy with representations despite good intentions. -The character swap mechanic is not used as creatively due to the lesser focus on puzzles. -The game has several instances of casual nudity and may not be Safe for work or streaming-friendly.

Recommended to: -People who enjoyed the world of black heart and want to find out more about it. -People who enjoy the Metroidvania-like navigation of souls games. -People who enjoy stories exploring themes of broken dreams, disappointment, and failure.

Since irredeamable wont release for some time. Ill be presenting some of my notable projects. I`ll start with the one i would most recommend. It's pretty old and janky but i think there is plenty to find for those willing to get past its flaws.

Since Irredeamable Wont Release For Some Time. Ill Be Presenting Some Of My Notable Projects. I`ll Start

Black heart: Play it here and now!

One of my most Ambitious project ever, black heart is a sidescrolling action-adventure game, highly inspired by the zelda series. In it, you play as 3 sisters, going on a perilous journey to rescue their people from the tyrannical grasp of an evil empress.

Pros: -Each of the 3 sisters comes with a unique feel. From their attack pattern to their health, physics, and items. Much of the game is built around those distinctions. -The story is simple but effective, with a clear goal to achieve and many characters to meet. -The world is very expensive and diverse, containing several interconnected zones to discover and explore. -The lore is complex, nuanced, and intricate, each of the races is well-developed with their own history, culture, heroes, and villains. -The dungeons are large and numerous. Each features its own type of puzzle and distinct aesthetic. -The bosses are all unique and ambitious, often featuring several phases, mechanics, and attack patterns. -There are a whole lot of secrets to find, certain fun and silly, others strange or creepy.

Cons: -The main characters are pretty bland and display little personality outside of the few traits they are given. -Combat can be pretty bare-bone and uninteresting outside of boss fights -Some of the writing and lore have not aged well and could be considered a bit tasteless or insensitive. -Since puzzles are often built around specific characters which have their own hp, losing them can force players to backtrack.

Recommended to: -Fans of Zelda games who crave another game in the genre. -People who want to get lost in a big and complex world. -People who want to experience a fantasy world unlike any other. -People who long for a game that they can discover for themselves without risking being spoiled by walkthroughs or wikis.

Estimated Duration: 6-8 hours.


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1 year ago

A Return From The Grave

I am admittedly new to this whole... post regularly thing. So I dropped off for a while. But a LOT has happened.

I released my first game in a game jam!

Waker0 and myself put this together over about a week for GB Jam 11 back in October. It was a lot of fun and sure, it's on the shorter side, but I got to play with a lot of aspects I hadn't before like game art and animation.

I also completed some coursework at the local community college in Game Design. Learned a bit from that, but I've also been learning a ton from other folks in the industry who are kind enough to help out the new folks despite the horrible layoffs we've been seeing.

On the job front, I still don't have one of those. It's a tough market and there's a lot of very talented people out there who have been doing this longer than I have. I had the opportunity to meet with quite a few of the at San Francisco's Game Developer Conference a few weeks ago.

I do have an exciting announcement coming up here in a week or two, so stay posted for that, but in the meantime I'm glad to be back and I'll see y'all real soon.

1 year ago

Just recommending a youtuber i really like. Don' t forget to follow him if you like his content.

Ancestor Spirit | Boss Designs of Elden Ring #9

What does it mean when half the world above worships a corpse-eating tree, demigods use corpses as self-decoration, tombs litter the land and a tribe of ancestor worshipers seem to revere the concept of decay and rot itself? It means we might have a Themeā„¢ on our hands.

Let's discuss.


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1 year ago

Calling for Playtesters!

Well ive been making quite a bit of progress when it comes to polishing dialogue and its about time i make another call for playtester and sensitivity testers.

The latter would especially be appreciated as i tend to put a lot of thought and effort into representation and complex themes, which can lead to a lot of misguided writing and unfortunate implications slipping by my limited perspective. To anyone interested, contact me through private chat and i will forward you a build. -------------- As for everyone else, keep spreading the word about the game and share THIS LINK to get the game as many followers as possible before release. Making a game is one thing, but it wont matter how good it is if nobody even knows it exists. Maybe ill even prepare some rewards for each milestone we reach. Lets start simple. Once the game reach 20 follows on Gamejolt, i`ll make a post covering the game's main antagonist.

Calling For Playtesters!

Thanks for following the project everyone and remember....they are watching...


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