
i just post random stuff im working/have worked on
28 posts
Video-mp4 - V's Dump - Tumblr Blog












rotten again
this is just me reprocessing old trauma in animation
v for villainess

this one had a weird pose that just screamed "royal enough to get a portrait" so i tried my best with evoking that feeling, not sure i succeeded, but dont matter looks cool
Iโm gonna be honest I do not care if a trans boy teen is annoying and has horrible taste in music yโall are just mean.
Iโd rather hang around with Karkat who listens to Cavetown than someone who is mean.
would you len me some money

more friends

we're so back๐โค๏ธโ๐ฅ
banger ep

abstract and modern art haters are sooo snobby like klein literally Created an entirely new pigment and then painted a canvas in a way where the brush strokes wouldn't be visible. the insinuation that people with no skill could reproduce that is so annoying because unless you are skilled at color mixing and painting you definitely couldnโt lmao
AU

this is technically more a study than my "usual" drawings, side profiles fucking suck lmao
she just like me frfr

my melting brain while listening to breakcore is a gender . i think
Starship Battle Singleplayer release

my game can now be officially played by the sufficiently lonely (like me!)
Starship Battle - Singleplayer 03
added a timer, wave counter alongside some bugfixes to the singleplayer and stat-tracking in general
Starship Battle - Singleplayer 02
i added an endless mode to the singleplayer. there are still some kinks to work out (specifically again trouble with the damage stat not being tracked right)
Starship Battle - Singleplayer 01
the damage stat didn't reset at the end of a round for some reason, buh yeh, here's a lil preview of the current singleplayer.
A quick history of "Starship Battle"
Starship Battle (as it is currently called) is a passion project of mine that i've been working on since the start of 2023. yes i do more than just draw silly little pictures.
"Starship Battle is a (F2P) fast pace, 2 player, local multiplayer game (best played with controller), where you duke it out in a small arena with Starships. Each ship has unique abilities and controls differently."
you can get it here: https://videomp4.itch.io/starship-battle
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It initially started simple, with nothing more than 2 spaceships that could shoot, move and die - that's about it

After a bit of brainstorming, my dad and i came up with an idea to incorporate healthpacks so you can stay in the fight for longer

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Next update i added asteroids that damage whoever flies into them and also included a temporary background

After that i added a main menu, end screen and some foreshadowing


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Next up was the introduction of ship types/classes - standart (just a regular ship, later fixed to "standard") - interceptor (speedy with less health, later designated "scout") - heavy (slow & bulky)


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One of the most major of updates was this one, which added a very improved title screen with anmiations and an end screen with a scoreboard, things that also got added: - screen transitions (fade to white/black while loading the next screen) - sound effects (button clicks, shots, explosions, etc) - soundtrack (generously provided to me by a close friend) - new backgrounds - options - new textures for the health pick-up - a shield pick-up - rudimentary AI



after that big update, i added unique abilities for every ship type that can be activated every 20 seconds - standard got a "powershot" that makes your next hit deal 5 dmg - scout got an "EMP", which when in range, temporarly removes the enemy's ability to turn - heavy got a mine that deals 7 damage if you fly too close (it can also penetrate shields)

to distinguish the ships even more they all got different shooting patterns - standard remained the same - scout now shoots two bullets in a V shape - heavy now shoots two bullets one straight forward and a slightly inaccurate one backwars This is where the currently playable version on itch lies.
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I decided i want this game to be as polished as it can be so i - added a bootslpash - hide the mouse during gameplay - overhauled most textures to improve visibility/readability - added a moving background - added lighting (aka basically just bloom lmao) - added trails to everything that moves [players and bullets] - added a singleplayer mode (as of writing still in development)

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- fully finish the singleplayer mode with customisable challanges and a timer - FIND A NEW NAME FOR THE PROJECT!!!!, โณ i am very bad at coming up with names for stuff and "Starship Battle", not only sounds incredibly generic, it's also already in use by a different game - maybe, some day, add an online multiplayer
after i was doing better with my mental health and didn't really have anything more to vent about, i started by drawing portaits of random characters that came to mind





then i moved to full body depictions, neon violet there was my first attempt at this




for some reason i had a small phase where I'd draw birbs, honestly 'twas fun












my frist dump. just some of my older pieces of vent art, i intentionally only picked the mild ones, yknow without a lot of the gore that defined most of the rest of them (mostly cuz i don't know how much i can post on tumblr since im new)