
Exploring the Faith, Sacred Way and Mystical Arts of the Bowynn Tradition
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Bowynn Gods: Ano Taya
Bowynn Gods: Ano Taya

Ano Taya (An-oh Tay-ya) The Ano Taya are three goddesses that preside over “Fate.” The three goddesses are Nae (the past) Narna (The present) Nareen (The future). The Ano Taya are 3 of the few gods that never leave Alaway. Instead, they forever sit in front of a giant loom and weave the great tapestry of life; whose threads present every mortal ever born. Unlike the Greek and Roman Fates, the threads do not hold the very essence of mortal life. So, if they are cut, mortals do not die. The threads of the Ano Taya weave represent the paths of life we take, the threads that are woven in with are those we met in life. Grandmother Nareen tends to what was woven. Mother Narna weaves in the new threads and Nae prepares the threads that shall be woven into the loom.
It is said that when the Ano Taya finish the current tapestry of life, this age is over. Then they will then start over making a new tapestry, and a new age shall begin. Currently mankind is the forth tapestry woven by the Ano Taya. The past tapestries they have created are hung in the great hall of Alaway.
Sacred gifts offered to the Ano Taya goddesses are candles of white, red and purple. Also Fillets of the same color and votive images of the goddesses. The number 3 is most sacred to the Ano Taya so any offerings in the amount of 3 are most welcome by the Ano Taya.

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Bowynn Gods: Arn

Arn (Arn) God of the North wind and the lord of the north. In some respects also the god of winter. He is often called “The Winter Wizard.” He is the eldest of the wind gods and as such, he is sometimes considered their watchers. Arn is the god that the goddess Myliea wed on the holiday of Kymeliea (also known as Candlemas and Imbolc). Their home resides in the far north and he accompanies Myliea on her first appearance on the winter solstice. In some ways, Arn is seen as a Bowynn version of Father Christmas and Santa Claus; On Winter Solstice eve Arn visits the homes that are decked in winter finery and have a candle lit in the window. If content, Arn will knock his staff on the doors and shutters, blessing the house and leaving a small gift at the door. Often these are in the form of foods; nuts, dried fruit and for kids, candy is left. Much like his contemporary, Arn has a stable that houses 12 great elk, which serve as his mounts.
Arn is seen as an elderly man, sometimes adorned with white bird wings. His garments are of blue color, a wreath of holly on his head and in his hands, a staff with lantern on top, shaped like an acorn. When not in his godly form, he will appear as a white wolf or cardinal. Both of which are sacred to the god. On his side is a shoulder bag which holds the gifts to mankind. Arn is sometimes seen accompanied by the older winter mammoth god, Yormell, who also bears the same title of “The Winter Wizard.”
Sacred gifts and offerings to Arn often consist of milk, fresh water, elk, wolf, feathers, cardinal, snow and white flowers. Pretty much anything winter and north wind related is sacred to him.
Bowynn Gods: Bryathenaea




Bryathenaea (Bry-a-then-naya) Brianthenaea is the great Bowynn patroness goddess. She is the great protector of all things and all Bowynn people. Though armored with shield, she is not a war goddess nor wager of trouble in any way, shape nor form. She is the type of woman that will protect her children and lead them on the righht course. She is the goddess of wisdom as well. Briathenaea is the daughter of Anhur and Rhya.
It was Briathenaea that is said to have shielded the first tribes of mortals on the Great Migration from the south into Europe, shielding them also from the burning sun with a shield that was gifted to her by the god Gondor. Upon reaching Europe across the Bosphorus, Brianthenaea brought the people into a valley that had a bounty of apple trees to eat, drink, build and craft from. When the tribes settled in Europe, Briathenaea stayed with them for 7 days. In that time, she showed them the art of growing orchards and how to make things from its leaves, roots, flowers and wood. In that same wood she also created the first Bowynn alphabet, showing them how to write and read, make paper, books and scrolls. To date, a Bowynn Coden is only made of paper made from apple trees and its coover made from the wood. Only ink from its leaves can be used. For the people she created the hoe, spade/shovel, fork, rope and axe. On the last night Briathenaea told the tribes of mortals that she had to leave but if ever they were in need of her to look into the eyes of an owl and they would know she is there. For the owl is her most scared animal and the form she takes the form of most.
When war loomed over the first tribes Briathenaea brought forth a great herd of horses for them to use in battle against the Southern Nation armies. The goddess quickly came and protected the women, children and homes with her shield. Today every Bowynn home has a shrine or even an altar to Bryathenaea. She is the very core and symbol of the Bowynn.
Though Briathenaea is a goddess that neither wed nor gave birth, many swear that her stature is of a full mature woman. The people are her family. Briathenaea is said to have crow-black hair that is wavy and pulled back. Her eyes or that of forest green and her skin tanned. Her garment is said to be the color of sage-green and/or green in general. Over her dress she wears a long leather hladd that is well decorated. Some images have her holding an apple seed in her hand or cutting of an apple tree. Often seen with Briathenaea is a barn owl, one of the rare owls that lives closest with people and yet still at a distance. Other times Briathenaea presents herself directly. Farms and orchards are blessed in her name yearly, along with the god Amaetheon and Deanna,
Sacred to the goddess are the gifts of Votive Owls, Apples, Apple wood, Books and Scrolls and Runes. Farm implements are sometimes also offered to her.

Embroidered bookmark of Briathenaea with Io and Kalma - Created by Rose Everett 1999
Bowynn Gods: The Abonna

Abonna (Ah-bhon-nah) The Abonna at a multitude of gods and goddesses of music, dance and all of the fine arts. In some cases, the Abonna are considered a division of the Kii. {Fairy/Spirits/Nymphs} In other cases they are considered gods themselves, though there are no individual known names for each of the Abonna. And their number seems endless. Among their many attributes, the Abonna are the patrons of dancers and musicians, crafters of all sorts and fine arts.
The Abonna are both male and female and both sexes are depicted as patrons of the arts. As Kii (if so that they are Kii) they are the taller type and bare no wings as their diminutive cousins. Unlike the Kii, the Abonna did spend the “Seven Sacred Days” with mortals after the Great Migration. During this time each Abonna taught mankind the arts of dance, song, music, the arts of drawing and painting, carving and so many other arts and crafts. In Alaway, the Abonna are often scene decorating the many halls and during the nightly feasts, the Abonna will be seen dancing and playing for the other gods joyously as they meal together. Some are seen accompaning the god Drautmer as he played his drum of the assembly of the Nykua. Others will accompany the God Kane in his workshop. While they are divinities of the arts, they are not bestowers of the arts but instead merely the inspiration behind them. Being Kii, the Abonna are guardians of all the great and wonderful things in the world. And if indeed they are Kii, then they too were created by the gods Brand and Kord to ward off the malicious spirits known as Tii. No other parentage has been spoken of.
Sacred symbols and objects to the Abonna are the tools of the trades, such as musical instruments, paint and brush, carving knives, sewing kits and so on. Also sacred to the Kii is the Lark bird
The Abonna are depicted most of the time as young spirits in look. However there are older and elderly Abonna as well. Often the Abonna will appear in the guise of birds and when among mortals.

Bowynn Gods: The Aetennii

Small wood carving made for a pet burial area - made by Myself - 1999
Aetennii (Ae-ten-ni) The Aetennii are guardian Kii (spirits) of Bowynn cemeteries and protectors of tombs and cemetaries. These Kii are bird size and are much like the typical Kii with bird wings. They do not accompany the deliverer of the dead, Heron but will often signal to Heron that a loved one was just laid to rest, and its soul and spirit require his assistance. The Aetennii do not serve the soul, spirit or body but instead the cemetery itself and the tombs within. Making sure they do not suffer damage, be it natural or manmade.
Typically, images of the Aetennii are placed on the entrance way of the cemetery but also on the tombs themselves. In the Bowynn tradition, any bird seen in a cemetery is an Aetennii in disguise, particularly if a heron is with them.
Flowers and libation are gifted to the Aetennii my grounds keepers monthly and their images are cleaned and polished up.

Bowynn Gods: Anhur

Anhur (An-her) Anhur is King-Father of the gods, Son of Brea and Unthar. Anhur is the god of families, men, fatherhood, laws, virtues, courtrooms, justice and men’s rites. Anhur is the son of Unthar and Brea. He is the ruler of the earth and considered king of the Gods in the Bowynn faith. Being the figure-head of all the Akua, he upholds law, justice and morals, and this made him the spiritual leader of both gods and mortals. His symbols are the scepter, the hawk, wolf and the Maple Tree. Ultimately, Anhur is the God of Councils and councilors. He is a patron to all men and men’s rites, rituals and initiations. He lends wisdom to fathers. He is the god-king of justice, law, order and all virtues. He is a god of protection, liberty and freedom. Anhur is protector and patron of the king and his family. As the supreme deity, Anhur oversees the conduct of civilized life.
When born, Anhur and his brothers Chumash and Tane were living in the Second Age. Back then the rulers of the gods were his parents, aunts and uncles. The three boys quarreled often to their parents, who of the three would end up ruling what realm of the earth. The gods sent them into contest with a bow and arrow. The rules were that wherever the arrow that each one of the boys shot would land, that would be the realm they would rule. Tane’s arrow landed in the sea and Chumash’s landed in on another continent where one day mortal spirits would make their home far across the western sea. Anhur’s arrow however landed in a tree. None of the gods could agree what the ruling would be for such a shot. The Great Creator Bia was asked to judge the shot and Bia ruled that the realm Anhur would rule was the earth and the air. And so Anhur’s Kingdom was gained
Next Anhur set on his first great task; to attain his totem animal. He picked not just the wolf but the king of the wolves, Lankner. But Lankner refused to be treated as a Totem animal. This led to a great chase and battle between Lankner and the young Anhur. Eventually the chases and wrestling were too much for the king of wolves and his mortal body collapsed and died. Grief stricken, Anhur saved the soul of Lankner from entering Daunnat and thus not only obtained his totem but to this day, he is Anhur’s immortal hound. Not as a pet but as a brother.
Anhur fell in love with the Goddess Rhya. But she refused his advances till he showed her his true love. by Rhya's request, Anhur built the great Hall of the Gods, Alaway. This was not to be a home for them to stay in all the time but a place to where all the gods would meet for evening meal and sleep. It was said that an oath was made with all the gods that no matter what friction was fused during the day between the gods, when they enter Alaway to eat, all differences were left outside. It took Anhur 7 days to complete Alaway alone, but its completed state would make it the grandest of all hallows. (see “Alaway”)
Anhur in appearance does not come off as a king, as much as he is seen as a father figure. That is to say he seems to present himself as a man in his 40s. Fully bearded, crowned with a circlet, helm or a wreath of maple leaves and with a staff in hand. His hair is said to be golden brown and his eyes green. Often Anhur is seen with Lanker the immortal wolf, or a wolf himself. His clothes are that is a counselor, warrior or a king, but of earthen colors.

Embroidry & Paint of Chumash (left) and Anhur (right) - created by Ksandra Weldess - 2011