
🏳️🌈Gayme Designer/Set Designer/Beard-o
252 posts
The-kirk - The-kirk - Tumblr Blog

SO happy after switching to GameMaker. Check out some progress!


Some encouraging progress this week making illustrated character sprites! I have yet to see them animated, but I’m hoping the lines will have a sketchy sort of “boil” to them. ✍️
Oh yeah! Happy New Year. 🎊




Switching to Gamemaker (from RPGmaker) means anything is possible! Which is also scary. Here’s some process pics of drawing an illustrated walking sprite! I’m havin a blast 🎉




Check out the first of 8 mini playsets I’m illustrating for my game!
-I made the hard decision to finally leave RPG Maker for Game Maker Studio.
-Oh yeah! The game’s called “Super Psyche Quest” now. 🌈

Check it out! The first illustrated map from my game is finished. ✍️ 🗺️ 🪦




For Doc’s character card background I went with ink blots, and since each one needed to be unique, I used crAIyon to generate a bunch of them.




Character card background/portrait progress: Skobe | Granny Smith | Fern | Em



The Mausoleum’s Act 2 elevations are ready for painting!




Some quick and rough process pics from the past few weeks! 🌈



I revised the trading cards for my game! The last pic shows the old ones. 💚 💜




Working in Pyxel, Affinity, and Clip Studio to give Labyrinth #4 more of an identity.




Meet the refurbished PsycheVision Macro (and Micro!).




For screenshot Saturday, I documented the process of updating the Anomalies for my game “Psyche Complex”!





This week I’m updating the Anomalies from the Graveyard biome! Can’t wait to finish the other 3. 💟





Here are some process pics of the grand drape I designed and painted this week for my game “Psyche Complex”. Who knew painting in greenscale could be so much fun?
I’ve been updating the confrontation victory sequence this week. Here’s a peek at today’s progress!
A quick vid of some progress on the first boss confrontation! Hope y’all are doin well. 💫
kips i hope you're doin well!!
Heck yes I’m doin well!! I just took a break from game devving to go camping over the weekend, and now I feel re-energized and inspired to get back to work! Hope you’re doin well too.








Working on some transitions… Art is slow, and so has my progress been, although I’m really liking where this exploration has taken me!
I just finalized the boss confrontation song for my game “Psyche Complex” and thought I’d share! I made my voice a synth instrument for a portion of the track (at around 1:23, the total length is 2:22). Hope y’all like it!









Here is a smattering of recent-ish process pics from working on “Psyche Complex”! Can’t wait to share more as these productive months keep adding up to a game I’m rather proud of. I hope you’ll enjoy it!