silvershadow1711 -  Crux of What?
Crux of What?

✨️She/Her✨️30+✨️Pretending to be creative, one fandom at a time~♡

830 posts

Young, Starry-eyed Women Who Become Jaded And Nihillistic Over The Course Of The Story, Usually Falling

Young, starry-eyed women who become jaded and nihillistic over the course of the story, usually falling in love with older men who have played the role of savior for them in some regard (love may or may not be requited. Usually won't because I'm a proud sadist)

20-something guys in bands who chain smoke and are just a fucking mess

Star-crossed lovers

Lazy, dead-meme spouting jackasses who speak entirely in Simpsons and King of the Hill quotes. So.... me, but like, prettier

 What is a theme you see in most of your OCs?

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More Posts from Silvershadow1711

6 years ago

Conquest!Corrin: "I just feel so guilty when I kill Hoshidans in self defense. I want peace- I don't want to hurt anyone, but when other people I can't control murder the people I did everything in my power to protect, that's MY fault. Maybe those assassins are right, and I should just let them kill me..."

Birthright!Corrin: "Golly gee whiz, I sure am okay with going out of my way to slaughter Nohrians en masse!"

Fates has a clear message- violence is WRONG... when used against the "good guys". If you attack someone we say is good in self defense, you're a bad person and you should feel bad. You run into trouble with someone we say is bad because you break into a place with the intention to steal something you could probably easily buy? Just fucking murder EVERYONE. It's not like those guards were just doing their job before you showed up to steal from them. They're the BAD GUYS; their lives don't matter!

If a video game wants to say “violence is bad” they HAVE do it through gameplay, and not just cutscenes and dialogue.


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6 years ago

hello! so i’m reading the road not trekked and,,,, my gods i love it. i’m curious about something, so i wanted to know: other than nerr x gunter and arthur x elise, what ships do you like?

OH MY GOD, SOMEONE HERE IS READING MY CRAP?!

*ahem*

Well, unfortunately, for as much as I love Fates, it has some of my least favorite characters (they're okay for the most part, I just don't like them). I generally tend to love the avatarsexuals the most....who only have supports with Corrin. But who cares? I think Shura/Azura would be a really sweet, interesting dynamic with their supports showing Shura wracked with guilt over helping kidnap her and Azura forgiving him and telling him that he unintentionally made her life better. A more canonically acceptable pair I ship is Xander/Sakura, mostly because huge guy x tiny girl is the best, but also because aghjmbxzxcvvvdl their supports are so cute!!! Xander confiding in her about how meek he was and Sakura getting over her fear of the big bad Nohrian to talk about flowers with him...?? Beat still, my heart💖💖💖

6 years ago

I think, overall, what kind of story you like/ want to see shapes how you view the events of the game and the characters. You seem to be content with the story of the bands of characters, which I assume is why you see their personal grief as consequence enough for their action. The characters are the important thing to you, the story ends when their adventure ends. And that's fine! Plenty of people are more invested in characters than anything else.

But for me, and others like me, the world at large is just as important, if not moreso, than the characters. I don't need to see a character in stockades being shamed, but I need to see that word of their actions has spred and has some influence in the world around them, otherwise, it's bad writing and bad charactetization to me. A little blurb at the end of SoV, "The people of the newly joined Valentia were wary of their new queen, and it was many years before she won them over" isn't going to push a writer into a nervous breakdown. A character doesn't have to go to war to show they're mad at someone. I did a rewrite of Fates, and at the end of the Birthright route, the war had ended, there was peace as both nations began rebuilding after the war, and Leo informed the Corrin stand-in that she was no longer allowed Nohr. There would be no coming to see his corronation, no visiting the graves of her siblings, because the people had not forgiven her betrayl and while he didn't want to do anything to her, he had an obligation to his people as their king. It happened during the epilogue, just some dialogue, the main narrative had concluded, but it showed that everything wasn't hunky dory and her actions had far reaching consequences.

I don't think I'm asking too much of a game to do something writers of novels, fanfics, and so many other games have done already. As another person said, Genealogy of the Holy War did exactly what I was talking about. That game was made in 1996 for the famicom- if they could do it then, they can do it now. When your game already has an epilogue, I see no reason to not include things like that.

"I just don't care about those things because they're ultimately unnecessary to me when I'm playing a video game." And therin is the crux of the matter. It doesn't bother you because those elements of a game's story aren't important to you. They are important to other players, like me. It reminds me of the people who watch Game of Thrones. Plenty of people watch it only for the dragons and fight scenes, and get mad when other people complain about the plot holes and teleportation (I'm not sayimg you're like that; you're very civil and I'm grateful for that), but it doesn't mean those people are wrong for seeing problems. Stories, be they found in TV, books, or games, linger with plenty of people. If you can see "The End" and be satisfied with a story, that's wonderful. But if I see "The End" and the first words out of my mouth is "Really??? That's it?", the writers have failed in my book. Heck, that's usually what I'm thinking while I'm playing the games (it was my biggest reaction after defeating Berkut, I hated that part), and it's why I'm still holding out for better characters in a better story for the series.

Too many FE fans: We want really imperfect main characters that show weakness and flaws!

Intelligent Systems: Okay, sure. *Eirika, Micaiah, Corrin and Celica exist*

Those fans: These characters are f*cking dumbasses.This isn’t what we wanted.

IS: 

Too Many FE Fans: We Want Really Imperfect Main Characters That Show Weakness And Flaws!
6 years ago

Erikia, Celica and Corrin don't count because their imperfections aren't treated as such by their own universe. When you: give the last stone that can protect the world to the demon that wants to destroy said world despite people telling you it's a trap/ Give your soul to an Obviously Evil cult despite EVERYONE telling you that it's a trap/ ruin fucking EVERYTHING because you have no loyalty- but the characters of your game just lightly pat you on the head and tell you it's okay and fix all your mistakes and you don't have to suffer a single consequence of your actions, then congrats- you've entered Mary Sue territory.

"But Eirika felt bad for helping Formotiis the destroy the final stone!/ Corrin felt BAD for helping conquer Hoshido (but not for the murder spree they went on in Nohr)!" So? They're SUPPOSED to feel bad for that! They don't get credit for doing what they're supposed to! Them feeling bad doesn't affect anything! They're immediately forgiven and face no consequences for their actions. Ephraim beats Formotiis (because Erikia is a bad unit and I hate using her and the only reason to do her route is to get Seth early), whatever family Corrin didn't drive to suicide forgives them and forgets anything ever happened, and Celica... ohohoho Celica. After she sells her soul to the blue-skinned cult leader who pinky promised that was going to fix everything and gets turned into a witch, she doesn't even have the courtesy to STAY DEAD. Her mistakes get swept under the rug so hard, it brings her back to life.

So yeah. These characters ARE dumbasses. This isn't what I wanted. I want a character who faces actual consequences for their mistakes, even if it's something as small as being left with a disfiguring scar from a battle they flubbed. You know who I want as a main character? The likes of Gangrel and Emmeryn. People who suffer for their mistakes.

Too many FE fans: We want really imperfect main characters that show weakness and flaws!

Intelligent Systems: Okay, sure. *Eirika, Micaiah, Corrin and Celica exist*

Those fans: These characters are f*cking dumbasses.This isn’t what we wanted.

IS: 

Too Many FE Fans: We Want Really Imperfect Main Characters That Show Weakness And Flaws!

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6 years ago

I have to buy a switch, but I'm not throwing down $300 for a new console until I'm sure there's at least one game that's going to justify it.

This is not that game.

me watching people have fun with pokemon let’s go but not wanting to spend $60

Me Watching People Have Fun With Pokemon Lets Go But Not Wanting To Spend $60

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