
sorry about spam liking i get a little insanetfp starscream apologist and starscream redemption fanatic
67 posts
It Got To Me
it got to me

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More Posts from Live-laugh-love-mitski
im sorry i have to mention the unnerving whites of Spy’s eyes once again….please get these men some brown contacts i can’t take this for much longer
I'm so worried about watching the last part of the mag nine by hoovytube. That series is such a mess but it was how I got invested in MedicSpy. It's also a big influence on a self indulgent fic I'm working on and if the ending is weird/bad then I'd probably have to write it myself. It's giving how I feel about miraculous ladybug:
-Creative premise, decent visuals and some fun characters but some strange writing choices that just gets weirder
-like I get that it's fan-made (and mlb is not) and for something 1 person made it's very impressive for what it is but just because it's fanmade doesn't mean it's above criticism.
-it's just like sad when a clearly imaginative person has a cool passion project that they put all this time into, then once they see that it's not getting the views/ numbers they want they end up taking short cuts and put productivity over passion.
(read more) somewhat spoiler warning for ht’s magnificent nine: “The End”

stand up gentle surgery nation we’ve won

it does clear up a lot, thank you
the idea of medic and spy being successful in running away without much difficulty appeals to me for several different reasons, but the one i want to talk about right now is how much it alters a good portion of the series’s plot, alongside your own headcanons and ideas. I’m assuming they’re going to be away from their team for far longer that the original since they plan to flee the state (iirc), so I’m curious as to what ends up bringing them back in your AU.
Also more time away from red means more time they get to spend with just each other as their company guhhffdfhghyjuhjg,,
Well the idea is that with Medic and Spy being away longer equals more time the Hustler and Blu Engineer would have more time spreading chaos while they are gone.
Meaning when they do come back there is more destruction already done to Teufort and the general area. It also makes it so the team is more mad/conflicted about their return.
What bothered about Hoovys version is that pacing wise it made seem like after Spy and Medics attempt to run away and escaping Green they immediately decided to turn back and were full support of Red team. To me it felt like they were just saying that they hated Red Team and no longer wanted to be apart of it 2 minutes ago. It was such a sudden turn around imo.
Where was the change of heart? What happened for them to suddenly want to go back? I get escaping Green team but what triggered them to go "let's go back to Red team they need us" it more like someone hit a switch for Medics and Spy's thoughts to change instead of a proper realization.
So in my version Spy and Medic will have a moment of reflection where during their journey they realize how much they need the team as much as the team needs them. Because while they enjoy being on their own they do still (while they don't want to admit it) see the other Mercs as important to them. Like MedicSpy is the main relationship but their platonic ones are just as special. No matter how stubborn Medic and Spy wanna be they do care about the others even if they don't show it.
Medic especially loves Engi, Heavy, and Demo (again platonic/ qpr) he's just really mad at them the moment. Spy is more aloof to the rest of the team but has respect for a lot of their skills. He was probably close with only Medic but had gotten close with Sniper too. Spy is also really pissed at the rest of the team for not appreciating Medic and making him upset.
They both pretend to not care but they do. Spy well because it's part of the job to conceal their feelings. Medic pretends to only care because they are his experiments but has trouble masking and it's pretty obvious that he is attached to everyone on Red.
It still follows the plot points of Mag Nine but as much more slower paced as it is more character driven/ relationship based. Kinda like a DLC with an alternate route that leads to the same ending.
I hope that clears things up
thinking about spy and medic waltzing to spy's old records of edith piaf's songs that he keeps in his smoking room
of course!! i’m happy anyways to be able to interact with people with the same interest as me. i don’t mean to pressure or anything, i hope to see you work on your project in a timely and healthy manner so you can continue to be able to enjoy your own work as much as i’m enjoying seeing it.🙏
new question new question :cheers:
Is the green team completely void in your rewrite? because even then they were only *slightly* relevant in the episode literally called “Green Team”, and there wasn’t any mention of them in your previous answer
Besides that, and unlike the yellow and brown team that at least contribute to the hustler’s story, they add little to nothing to the plot outside of their episode. And the only way I could potentially see them contributing to the new story is being that same “safe haven for all which also is full of hippies” kind of place they were in the original work, though I’m unsure how it would work if spy and medic were to successfully run away without being napped like in your explanations, since being taken was what landed them in green territory in the first place.
So I wouldn’t have any qualms if they just ,,cease to exist in the fic.
Green Team Doesn't exist and never has in my AU. It's as simple as that.
However, that doesn't make Spy and Medics journey any less free of danger. It does make it easier for them to escape New Mexico but anything beyond the Badlands is essentiallly new territory for both of them. (Based on the headcanon that Spy operated in the East Coast of America for a little bit before events of the games but has never done work for the West Coast)
I decided it would be more interesting if their initial escape was surprisingly easy so it would take longer for them to return as they end up farther away. That way we can further explore Spy and Medics relationship outside of the team and base and also spend more time with Red team dealing with not having their full Support roster. That will also make it so Medic and Spy running away will lead to higher stakes/ consequences.
So removing Green Team is essential for my version of the story.