
they/them. this blog is a complete mess of my hyperfixations. if you're looking for my PKMN IRL accts, go here!: @ghostspokebloggin art tag: Ghosts art. not so friendly reminder that I do not support proships OR proshipping. do not read ANY of my content as proshipping.
475 posts
Some Arts That I Didn't Post Here



Some arts that I didn't post here
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More Posts from Ghostplasmas

imagine if you will, a fairly dry survival crafting game in which you live in a bunker and must periodically venture out to scavenge food, set up turrets for attacking monsters, etc
now, your computer inside the bunker has a game-inside-a-game on it which is a charming farming sim of undeniably greater quality and scope than the survival game you're playing. therefore, the object of the game becomes to keep your bunker secure so you can play the farming game more.
now, once you achieve the highest rating in the farming game, a secret shop inside it unlocks, and one of the novelty items you can purchase is a game console, giving you access to games-inside-a-game-inside-a-game. most of the games for it are typical mobile shovelware, but one of them is a highly polished, extremely brutal precision platformer with amazing level design and production values exceeding that of the survival game and farming sim combined.
it is only at this point that the purpose of this entire contrivance becomes clear: to create the most deranged speedrun community the world has ever seen.


I think saint is secretly not chill.


Walking iterator design! Inspired by @capricoopla 's mobile iterators! I went for more of a mix between a few different things- namely nosk from Hollow Knight! It was supposed to look like a massive spider but it kinda looks like a fucked up giraffe weevil.
(more in depth design nerd stuff under the cut)
The body being built more akin to a spider allows for the neurons the iterators need to be stored somewhere safe and protected- the abdomen! Aka their massive spider booty. It can hold a TON of neurons- albeit very very cramped with minimal space for the neurons to move. This DOES affect the iterators- making them experience mood swings, constant spaghetti string thoughts™, and memory jumbling, but it allows for them to stay properly sapient and allows them to keep their memories and processing power.
The thorax (the part the head is connected to) is the main powering system. Inside isa leftover refraction cell- being inputted into a much smaller scale heart. The section it's hooked up to regulates the "voltage" being put out- that way the entire thing doesn't explode from an overload. The refraction cell is how the entire body is able to move in the first place!
The body is very heavy and sturdy, being able to withstand the rain if needed.its also covered in vents from its ventilation, as well as some addition steam valves to let trapped vapor from its coolant systems out.