Yandere Alphabet With Bi-Han
♡ Yandere Alphabet with Bi-Han ♡

pairing: bi-han x gender neutral!reader
content warning: toxic/abusive relationship, yandere themes, murder, abduction, out of character content, mild nsfw
author notes: i do NOT condone this behaviour in real life and neither should you (happy october)
Affection: How do they show their love and affection? How intense would it get?
Bi-Han is not all that affectionate. Most of the time, the atmosphere is tense and almost always on edge. On rare occasions however, Bi-Han most commonly shows his affection through spending quality time with his darling. If he’s spent enough time with you, the feeling may get more intense, and it may soon lead to him wanting to go further by starting to bring PDA into the act, even if it means screwing you in a secluded corner of the outdoor community.
Blood: How messy are they willing to get when it comes to their darling?
He’s quite the messy one for a Lin Kuei warrior, but he’s the grandmaster, so you kind of saw it coming. He isn’t willing to kill in front of you, but he may have to if there’s no other choice.
Cruelty: How would they treat their darling once abducted? Would they mock them?
He would talk to you the way he talks to everyone else, although he is considerate enough to not mock your pain, and briefly introduce himself if you are unfamiliar with him.
Darling: Aside from abduction, would they do anything against their darling’s will?
Probably not something too intense. He’d probably persuade you to join the Lin Kuei, but that’s probably it.
Exposed: How much of their heart do they bare to their darling? How vulnerable are they when it comes to their darling?
Bi-Han hates appearing “weak” or “vulnerable”, so he wouldn’t bare too much of his heart to his darling. If you’ve been spending time with him long enough, he may start to become more vulnerable around you, but only if he trusts you, and he doesn’t trust easy.
Fight: How would they feel if their darling fought back?
Fighting with someone like Bi-Han is not impossible. His patience very thin and his temper the opposite of cold. Push his buttons too many times however, and he may as well leave you FOR DEAD.
Game: Is this a game to them? How much would they enjoy watching their darling try to escape?
He has NO time for games. This is a serious relationship with him and there is NO need for your complaints.
Hell: What would be their darling’s worst experience with them?
Fights. LOTS of fights. Not fighting with this man is pretty much inevitable. He’s very mean about it too, always degrading, punishing, and he may get physical if his buttons are pushed.
Ideals: What kind of future do they have in mind for/with their darling?
He kind of wishes for his darling to be just like his mother, as he still hasn’t moved on from her death. He also wishes to have his darling’s hand in marriage one day…
Jealousy: Do they get jealous? Do they lash out or find a way to cope?
Hoo boy, he is one jealous man. And he isn’t one to deal with his own problems in a healthy way either. Expect him to lose his shit the moment he finds out that you aren’t his.
Kisses: How do they act around or with their darling?
Bi-Han is quite cold the first time you meet him, always putting up emotional walls. If you get to know him better, you’ll find out about his more lonely side, and he may even open up to you.
Love letters: How would they go about courting or approaching their darling?
He hates the idea of “courting” because it usually involves gets his darling’s friends and family involved. He’d rather approach his darling with more private romantic conversations.
Mask: Are their true colors drastically different from the way they act around everyone else?
He pretty much acts cold and ruthless around pretty much everyone, although he may try to tone it down around you since you are in a relationship with him.
Naughty: How would they punish their darling?
He may isolate them from everyone else by locking them in the house or in some room, or he may turn down the temperature during sex if his darling steps out of line.
Oppression: How many rights would they take away from their darling?
Most likely to talk to others, especially your family and friends. He does NOT want them involved in your relationship.
Patience: How patient are they with their darling?
Bi-Han’s patience is always as thin as a pencil, and he is prone to losing his temper. Be careful not to press any of his buttons, because this is gonna be a tough day.
Quit: If their darling dies, leaves, or successfully escapes, would they ever be able to move on?
I don’t think Bi-Han is one person to consider “moving on”. In fact, your death would shatter him, even as he tries to hide his sorrow with a mask of anger.
Regret: Would they ever feel guilty about abducting their darling? Would they ever let their darling go?
He probably would feel guilty at first, as he’s aware that it’s not the right thing to do. He would probably feel less guilty about it if you’re one of the more compliant ones though. He doesn’t really want to let you go, as he feels you are perfect for him, but he would not restrict you completely, as he would still allow to go and get some fresh air once in a while (if you behave that is).
Stigma: What brought about this side of them (childhood, curiosity, etc)?
Bi-Han has dealt with loss before, but the death of his mother just BROKE him. He could never move on, and could never live life normally without getting painful memories of her. He wished his darling could be just like his mother, because he still has not let go of her.
Tears: How do they feel about seeing their darling scream, cry, and/or isolate themselves?
Seeing or hearing you like this just frustrates him. Like what is he supposed to do? He’s conflicted about feelings and he doesn’t a good job at comforting others, as he is known to be a bit condescending at times.
Unique: Would they do anything different from the classic yandere?
Not necessarily, although being a cryomancer does raise the danger level a LOT.
Vice: What weakness can their darling exploit in order to escape?
Acting like his mother is a good one for him. He hasn’t moved on from his mother’s death ever since. It won’t last too long though, as he’ll quickly get tired of your games and you’ll have hell to pay for manipulating him like that.
Wit’s end: Would they ever hurt their darling?
Not always intentional. But if he loses his fucking mind then it’s quite likely he would. If you suddenly hear the sound of ice cracking, then it’s already too late.
Xoanon: How much would they revere or worship their darling? To what length would they go to win their darling over?
He’d worship you as if his mother was still there, and he’d work and fight harder than he usually does just to impress you (it’s not cute, because he may do reckless things just to have your attention)
Yearn: How long do they pine after their darling before they snap?
It would probably take around a month or two to pine after his darling before he decides enough is enough. Even less time if you decide to push his buttons (he has many of them so watch out).
Zenith: Would they ever break their darling?
He most likely would, albeit not intentionally. The isolation from others would be the first thing that breaks his darling.
More Posts from Darkfairiefey
Canada, Truth & Reconciliation, & Indigenous Games
Hello friends,
Today (September 30th) is the National Day of Truth & Reconciliation in Canada. It is a very recent holiday in this country, and it’s also very important to me. I want to spend some time today telling you about it, and then (since this is a ttrpg blog) directing you to some indigenous storytellers and designers that deserve a spotlight for various reasons.
I am not Indigenous. This information is a collection of knowledge that I have gained through university coursework, personal research I've undertaken, and relationships I've cultivated with indigenous friends who have taken pains to educate me and highlight how these issues have personally affected them. I am aware that the summary I'm providing is incomplete, and there may be elements that I don't fully understand the implications of.
If you are Indigenous, please keep in mind that this post may recall some painful and personal moments of history for you. Proceed with caution. The shout-outs to indigenous creators can be found after the heading “The Storytellers.”
The Truth.
Canada has been engaged in a cultural genocide of its indigenous peoples since European settlers started the colonization of the country. This genocide had many avenues, including the creation of the Indian Act, the relocation of many Indigenous peoples to restricted Reserves, and a disturbing trend of missing and murdered Indigenous women. For the purposes of today however, I’m going to stick to just talking about Residential Schools, and the impact they had on Indigenous families and their children.
Residential schools were designed to “kill the Indian” and “save the child”, in the words of John A Macdonald, the prime minister who authorized their creation. They were designed to sever Indigenous children from their culture and raise them in a Christian, colonial context. These residential schools were harsh, forbidding Indigenous children to speak their mother tongues, cutting their hair, and forcing them to learn skills considered “useful”, in the language of the colonizer, away from their parents. The schools were also hotbeds of abuse. Alarming numbers of children fell ill and died at these schools - the death toll to this day is unknown. From April 1, 1920 to some time in the 1990’s, residential school attendance was mandatory for Indigenous children from the ages of 7 to 16.
The Sixties’ Scoop is a reference to a mass kidnapping of Indigenous children in the 1950’s and 60’s, who were forcibly removed from their homes and “adopted” into non-Indigenous families. While the last residential school in Canada closed in 1997, Indigenous children still make up over 50% of all children in private foster care, despite only accounting for just over 7% of all children under age 15 in Canada.
The Reconciliation.
Reconciliation is a goal prompted by Indigenous groups and elders. It is a choice that promotes "balance and harmony," a way of life that encourages coexistence, according to the words of one residential school survivor, Hereditary Chief, Dr. Robert Joseph.
In 2007, The Indian Residential Schools Settlement came into effect, offering compensation to survivors of many residential schools.
In 2008, the Truth and Reconciliation Commission of Canada was officially launched, intended to be a guide for the Canadian government to help establish lasting reconciliation. This commission was a way to formalize a method of collecting data, and it also had the responsibility of developing a list of recommendations for the country of Canada to follow, in the goal of pursuing a relationship between the Indigenous peoples of Canada and the government of Canada.
In 2007, Cindy Blackstock, a First Nations (Gitxsan) activist launched a court case against the Canadian government, for under-funding social services provided to children living on First Nations reservations. This was in regards to Jordan’s Principle, a child-first Canadian policy that is meant to ensure that First Nations children have equal access to all government funded public services as other Canadian children. The Truth and Reconciliation Commission made the respect of Jordan’s Principle one of its 94 Calls to Action for the Canadian government.
The Canadian Human Rights Tribunal became involved in 2016, when they found more alleged breaches of the Canadian Human Rights Act in regards to Jordan’s Principle. As of September this year, the Federal Government is still attempting to dismiss human rights complaints regarding the use (or, in fact, neglect) of Jordan’s Principle.
Canada’s history of residential schools and use of the foster care system has grievously wounded Indigenous families and children. The disruption of family life and the forcible removal of children from their culture has created legacies of loneliness, pain, and suicide. Indigenous people today can trace their own familial wounds to the legacy of residential schools and the lack of resources provided to them from the government. The National Day of Truth and Reconciliation is a day to remember this legacy and provide a space for education, but it isn’t enough.
You can learn more about this day and the history behind it by visiting the National Centre for Truth and Reconciliation Website.
You can also watch this 18-minute Youtube video about Residential Schools, or We Can’t Make the Same Mistake Twice, a free 2 & 1/2 hour documentary about Blackstock's continuous fight regarding caring for children using Jordan’s Principle.
I also recommend 21 Things You May Not Know About The Indian Act, by Mary-Ellen Kelm and Keith D. Smith, which breaks down some of the key elements of the Indian Act for everyday person.
So, how do we connect this to ttrpgs?
When it comes to the milestones that have been achieved in Canadian history, those milestones have been made because we listened to Indigenous voices. The recommendations made by the Truth and Reconciliation Commission that have been followed are having real and positive effects for Indigenous peoples in Canada. Listening to the stories of Residential School survivors has been integral to the processes recommended and undertaken by the Canadian government.
We need Indigenous stories. We need Indigenous storytellers.
The Storytellers



Coyote & Crow.
Coyote & Crow Games is a tabletop games publisher, primarily focused on the tabletop roleplaying game, Coyote & Crow. This is a world and game whose design team is fully Indigenous, from various First Nations people groups across North America. Coyote & Crow is a futuristic game about a land untouched by colonization, a land changed by a series of climate events that have changed the geographical and social landscape. It involves supernatural powers, a completely unique form of civil organization, and a unique d12 dice pool system
In a recent update, Connor Alexander, as the face of Coyote & Crow, announced some business decisions that include a creation of a consultant branch of the company, to provide professional consultation services for other creative endeavours that are looking to include Indigenous Representation in games.
What I love most about Coyote and Crow is that it’s a world where Indigenous creators have been given full reign over the ways they are represented in the fiction, and it provides a unique social and political imagining of society that pulls from many First Nations cultures. It’s refreshing, it’s exciting, and it provides a lot of guidance for non-Indigenous players so that they can engage with the world in a way that’s respectful.
Wendigo Workshop
This is a small team based in Quebec, Canada. I’m not entirely sure whether the team is fully Indigenous, but there are Indigenous creators as part of the team.
Currently the Workshop is working on a number of different games, including… Anomaly Hunters; a monster hunting ttrpg built on the Breathless SRD. Arkelon Chronicles; a science-fantasy ttrpg surrounding the discovery of an Alien ruin. Last Hope; a Caltrop Core game about magical girls fighting to protect the world while balancing their student lives.
Bramble Wolf Games
@sahonithereadwolf is an Indigenous creator based in Appalachia looking to make games that mean something. I found out about him through his game Exceptionals, a game about community, activism and kinetic eye beams. It’s inspired heavily by X-Men, but instead of telling superhero stories, it’s more about the fostering of a community outside of the systems created and enforced by colonial governments.
Sahoni is also currently working on a game called Protect the Sacred, a game inspired by Indiana Jones, but focused on the protection and preservation of monsters and artifacts in the interests of the cultures that have been stolen from by colonial powers. The game is about your relationship to your culture, and resistance to fascism - and you can get sneak peeks to this game through Sahoni’s Patreon.
Both Protect the Sacred and Exceptionals involve character creation that requires players to answer questions about who they are, what they do, and how they affect the community around them. They both recognize the community around you as integral to your success, and I think that this point of view is such an important concept to consider when using games as an art form that can expand your social imagination.
Also...
There is a consultancy service in Alberta, Canada called Pe Matawe Consulting, which is not focused specifically on ttrpgs, but does provide consulting for various creative endeavours. They provide consulting services as well as workshops, with the goal of providing a broader understanding of Indigenous culture and folklore.
NRS could’ve easily given Tomas, Kung Lao, Raiden, and Johnny wedding outfits instead of having them wear their default outfits. It just screams “lazy” to me.
grown men who'd cry over Club Penguin getting shutdown
Khaos Reigns... it was honestly mid. I didn't like how much of a freaking A-hole they made Kuai, especially towards Cyrax (like first of all why are you speaking to my wife in that tone huh? 🤨)
And the whole Bi Han and Sektor thing? It's not really... Yeah. I mean, the ship was just out of nowhere and all (not to mention I'm a rarepair shipper so this says a lot 💀)
I don't know, I really don't see them being a thing and bro, I really do like Sektor as a character- like she's badass and everything but I don't like how the writer made Sektor a FREAKING BI HAN GLAZER LIKE 😭😭
The plot itself I really can't grasp because it honestly sucked ass. The only things I've ever liked in the Khaos Reigns were only Cyrax and Tomas.
The only reason why I was excited for the Khaos Reign was only because Cyrax and Sektor were the only good things in that damn game 😭
But yeah, that's my take on Khaos Reigns- the story and the character writing was so bad that I needed to put my au of Mortal Kombat to work 💀 it's not just Khaos Reigns I'm mad about but it's just the whole plot of MK1 itself.
Tbh it kinda threw me off cuz it kinda made him look like a goofball but I’m glad to see that he has more emotion than just throbbing rage
Bi han is smiling so much, that's kinda cute