
I like drawing, playing, and making games. Currently working on my first game, Crop Crusaders!
58 posts
Bobarmy41 - Hello! - Tumblr Blog
Working on animations for something that will hopefully be done soon!
Devlog #23: The main menu and pause menu are done! I've also moved the chore clipboard to the pause menu so you can more easily look at your chores.
Just a couple more things to add, and the main menu will be complete! Any more suggestions?
Not quite done, but here is the almost finished main menu and starting run screen! Any improvements?
Devlog #22: A new primary, the Blendomatic! It blends crops into a stream of juice that inherits some effects, but it can't blend while firing. Its ability lets it blend while firing, and can go past its max capacity!
Devlog #21: Primary abilities! Each primary will have its own ability, The axe's ability makes you dash then slash, plus you are invincible during it!
Devlog #20: The Banner Crow! This guy has a backpack full of banners that summon crows, and if not dealt with they can make quite the swarm!
Devlog #19: Rocket Crow is now fully functional! Though a little prone to friendly fire...
Rocket crow!
#gamedev #indiegame #indiedev #aseprite
Devlog #18: Introducing the Alchemist! Mixing modern science and alchemy, the alchemist creates concoctions that can mutate your crops. As long as your crops are strong enough for her potions!
Devlog #17: The new and improved Fruitsmith is now complete with animations and all! He can upgrade any crop you have on you infinitely if you have enough money!
Improvements to the new Fruitsmith UI! Now shows some of the weapons current stats, and what the Fruitsmith can upgrade!
#gamedev #solodev #indiegame #IndieGameDev #indiedev

Working on the Fruitsmith's UI. How's it look so far?
Devlog #16: Turnips have been resprited, and with them done I have finished respriting all the crops/primaries! The next thing I'm working on is the reworked fruitsmith
Peas done! They come in all shapes, sizes, and strengths :D
A colorful cast of heart-beets, and them working in game!
Celery resprites done! While I've been doing these, I've also been reworking the fruitsmith to be more interesting
Here's the resprited melon and its mutations! Also I'm gonna (try to) resprite each weapon every day until I do them all
Been busy with resprites this past week. In the mean time here are the new carrot sprites and its mutations
Here are some sprites for a few new items, and resprites for some pre-existing items

Made a new farmer sprite. It still needs animations, but what do you think?
Devlog #15: The Grand Paladin is now a fully functional and fleshed out boss fight! He does a slam if you get too close and will dash to you if you get too far. He also blasts lasers at you! :D