
banner credits: omoriboii; pfp credits: zipsunz // i write analyses and apparently also voice act
87 posts
Oh Right I Forgot I Wrote A Chapter 2 To This
oh right i forgot i wrote a chapter 2 to this
negative focuses on more personal experiences of OCD
i think that the possibility of a Mari with OCD isn't too far-fetched. lots of people only ever write or portray her as perfect, which isn't true, but Sunny doesn't provide enough perspective on what Mari was actually like and apparently half the fandom can't look past his idea of her.
i was interested in writing an analysis exploring the way Mari is portrayed but i think i sorta explained what i wanted to say in this analysis exploring angry dead women. it's just fascinating to me that the fandom falls into the same trap that Sunny fell into, some weird desire for the perfect older sister.
I wrote something about my experiences with OCD from Mari's lens because I need that in my life apparently.
Right, now that's finished, I can finally get onto schoolwork and shit.
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More Posts from Somekindofsentience
You won't believe me but I was talking to @j00d-3ug and he mentioned that you thought I sent the asks.
I genuinely didn't and I think that's so fucking funny.
the absolute funniest part of all the chubby hero content is i literally didn't ask for any of it LMAOOO
That sounds like a lie..I swear one of these looks like it’s written by you. DONT TRY TO FOOL ME
alright, i've been developing an oshi no ko au (which i can explain if people are interested) and i have some kinda decent redraws... so
i've spent ages rewriting and redrawing panels, these are my best ones.
maybe if you look at them from a distance they'll be good?




more dreamscape shit!!!!
art by @omoriboii
og post
since people seem to really like this analysis, I wanted to add a few suggestions as to how someone would integrate this into the game
The Arachnophobia boss will be the final phobia boss, and likely replace the Something boss in the timeline. The Thalassophobia boss looks more spider-like (not sure how to change the Acrophobia boss).
As a result of this, Headspace is rearranged and the Deep Well segment is shorter. Instead of the Deeper Well, Pyrefly Forest is after Sweetheart's Castle, and this either leads to Garden's Edge (a link between SC and Black Space) or the area with Daddy Long-Legs. Either choice leads to Black Space.

Garden's Edge, a potential link between the two that could be explored.
Most, if not all, jumpscares should have spiders or spider references. Something itself could be replaced with a spider or an abstract version of one. Hand-related jumpscares are now spider legs, possibly including the red hands.
The spider area is either the final or a significant part of Black Space. Mewo in Black Space is the cat-spider found in Pyrefly forest, and that cat-spider is found much more often in Headspace and as a Real World hallucination.
During the Memory Lane sequence, two scenes are added - a scene of Sunny as a baby accidentally killing a spider, and the day of the Phobias' creation. This better integrates the morals and overall story.
More time in the Real World (obviously). Hero's character arc now revolves around getting over his fear of spiders and learning to visit Mari's grave again. Basil is much more linked to spiders, and Sunny has far more hallucinations about spiders.
Happy to hear ideas. Might add more.
spiders, or how to fix half of omori's plot with one symbol
i think i can fix omori. well, some of it.
This will be an attempt to prove that a key symbol related to Mari is a spider/bug, and how making this more obvious to the player would have fixed half the narrative.
Mari is closely associated with bugs and spiders in several scenes, but I believe the photos in the real world and Headspace demonstrate this most explicitly.


This photo is one of few direct redraws from the real world in Headspace, and it identifies Mari as a character unafraid, even fascinated, by bugs, which is one of very few character traits she's actually given. This is repeated multiple times as we explore Headspace, where Mari comforts Sunny and Hero about their fear of spiders, takes the group bug-hunting in the real world, and previously put bugs in Hero's desk. It's notable that the reframing of this photo specifically puts a spider in Omori's hand, further linking the girl to bugs in his mind.
Within Headspace, spiders are shown to be far more present than the other two phobias present. We see it in Daddy Long Legs, the ominous nature of Pyrefly forest, the Spider Area, the references to the creatures from Hero, Mari and Basil, and much more - it's clear that the creators wanted this symbol to be present, but overwhelmed it with subtlety, making it impossible to actually understand, and leaving it in the dust in favour of following other threads. The narrative fails to distinguish the Arachnophobia boss, and loses its the relationship between Mari and spiders/bugs.
There are several benefits to making this metaphor more deliberate to the player, by enhancing the relationship through jumpscares, making it important to the Truth/Final Boss segments, or even just distinguishing Arachnophobia from the other bosses. I've decided to organise them into a list since there's so many.
Cohesive narrative interactions between the Phobias and the recital day: I'm always talking about how the juxtaposition between these two events is so subtle that people miss the point. Singling out the importance of Arachnophobia would highlight these two events and bring them to the forefront, making the Final Duet more cohesive.
The Phobia bosses become relevant: If the game is able to properly integrate Arachnophobia into the truth segment, this provides so much more purpose to the Phobia bosses, who often feel like just game mechanics to teach you how fighting against hallucinations functions.
Intriguing moral exploration: I think the idea of the subtlety of conveying Mari as a bug portrays her insignificance - Sunny was able to just kill her, as though she were just a spider to be swatted. It furthers an interesting understanding of morality in the text, talking about the prioritisation of life, leaving more of an impact on the audience. Are humans really as fickle as that?
Hero's character: Connecting Mari to a spider not only allows for more theory and AU creation, but actually mimics Hero's actions in the real world. Only two characters are afraid of spiders - and only those two characters have not visited Mari's grave since it was dug, which mirrors (but fails to highlight) Sunny and Hero's character arcs. In a similar way, Mari and Basil's love for bugs could also mirror some sort of decline.
The relevance of Daddy Long Legs and spider-related Black Space areas: Spiders are regularly referenced in Headspace and Black Space, with a whole room of Black Space surrounding them, but there's never any lucid reason why they're so prominent compared to the other phobias. Making a clear connection to the truth would clear up this confusion.
Basil's Something and Headspace Basil's dialogue: Basil's Something is deliberately abstract, but it is never defined further than its presentation. Not only would it properly link the Spider Area to the reality of the truth, but it would potentially connect Basil's Something to it, too.
Just plain easy to add: Much of Omori's story, characterisation and pacing is very difficult to improve without hours of effort. Being able to cohesively connect elements of the narrative with one symbol is much more realistic.
song i listened to while writing this:
this song is literally the reason i came to this realisation, the themes of environmental preservation were essential dskjhjdsgdjhsgjhkdg shout out to me rediscovering this after years and years
okay this is spoilers for the omori dreamscape au but i thought it was really really really funny and i edited it and i'm notoriously cool and epic.
art by @omoriboii obviously
video is from brandon farris. he is funny.