More Minecraft Headcanons.
More minecraft headcanons.
Villagers: Peaceful farmers and craftsmen, they value ages-old order and tradition, keeping their life in perfect cycles, each day the same. Capable of golem making and creation of tools.
Illagers: Those different in mind or appearance are exiled by villagers. Those who go outside the usual cycle of peaceful life, practicing magic or different from birth.
Endermen: Strange apparitions hunted down for their hearts. Chaotic forces that only break and displace. They seem to come from somewhere else, "look for the eye".
The craftsmen: Strange beings anatomically similar to zombies, suggesting a common origin. They don't seem to seem attached to either order or chaos, they build and break, kill and cultivate, mine and craft.
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More Posts from Shadohood
You thought those were kids .... trick or treating? You know that we don't do that in this town right?
He might lack empathy after his floral rebirth, but he still has memories right? Maybe the soul he stole will help too. (Idk, I've been working on this over a week now and it just doesn't look right??? Infact, nothing I make looks right to me for a last couple of weeks. Does anyone else have that???)
(To The CR!Underfell masterpost)
Cheap resort, light of a candle, MTT branded table cloth and the entire table with legs shaped like robotic glowed hands. Apparently Sans knows Toriel, even if not by name. And she is the reason he didn't attacking you. He spoke to her through the ruins door and she wished the leaving fallen to live. Maybe you could talk to her too? Afterall she doesn't know what happened to you after you left.
(To The CR!Underfell masterpost)
Even a nonexistant threat can take something away. Fighting amongst monsters, attempts to make better weaponry against the fallen, all contribute to suffering even when no fallen are in the underground. Injected determination makes monster bodies unstable, fluid. Even those who can handle it without falling apart immedeatly suffer negotive consiquences. It was discovered that living monsters can be affected by the determination somewhat positively, making them stronger and more persistant in whatever order was given.
Undyne was one of the "succesful" sacrifices towards creating stronger warriors to fight the fallen, but she is significantly limited by the necessity of a special armour suit to support her structure.
(To The CR!Underfell masterpost)
It seems Undyne's armor suit makes it difficult to traverse Hotland. Unfortunatly you had to abuse that fact to end the battle with her peacefully. Yet you have to come back, as Papyrus called you to "hang out" with Undyne. Hopefully he can convince her that you are not worth being killed on the spot. In her house you found out that her suit is not just mechanized armour, it allows her to walk. Whatever experiments the royal scientist had to coduct on Undyne led to her barely being able to walk without aid. Even in her weakened state you don't take the apportunity to harm, just following Undynes plan instead. Undyne sees that you are here to come to a peaceful solution even when there is no threat present. Even if she knows that your soul is one of the keys to freedom, she'll leave your soul to somebody else. Perhaps if you find nother way, she will be on your side.
"Where are you headed, friend?"
Hotland lab was empty and dark. A note on the floor before an omenous door directed you to enter and find out what The royal scientist is hiding.
Under the lab there is an entire complex, The tue lab. Medical equipment, mirrors, flowers, strange machines and ... White shapes lurking just out of view.
From records you know what happened. The monsters you were familiar with now merged together with power from souls.
You would expect that whoever conducted such operations would stop after a couple of unfortunate results, but there are too many of them to assume.
Flowey also was created here, injected with a will to live without a soul. Being niether a human or a monster there is a chance that he might be able to consume souls of both.
In the generator room of the true lab amalgamations cought up to you, but the flower emerged, connecting itself to the animalistic creations of soul power. Confused and torn apart by wills of multiple lives now have a direction given by the plant.
They merged and congealed into a shape akin to the flower itself. It seems like the flower came to warn you of the danger he'll pose if you continue on the path that you took.
The flower took residence in Waterfall where it controls the web of espionage. Maybe you could use his abilities for mansterkind's benefit.
(To The CR!Underfell masterpost)