
I'm a Metal Slug player who is neither a novice nor an expert XD Thanks to SNK and NAZCA CORPORATION for this great franchise.
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What Good Tastes You Have, Huh?And Even Mexican Ancestry Huh
What good tastes you have, huh?And even Mexican ancestry huh
Updated: September 3, 2024
Reworked Character #2: Tarma Roving
POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to underage drinking, crime, unhealthy relationship, death, and torture.
Real name: Tarmicle Ignacio Roving III
Alias: Mister Nice Buddy
Occupation: Captain of the P.F. Squad
Retirement plans: Open a motorcycle shop and start a family
Special skills: Proficiency in Slugs and heavy duty firearms, resource management, weaponsmithing, engineering, and mechanics
Hobbies: Customising motorcycles while listening to alternative and metal rock music, drawing detailed blueprints for weaponry and vehicles, fiddling with a SV-001 model whenever he’s feeling particularly bored, looking for cool bugs and rocks, and camping
Likes: Beautiful women, hugging people he cares about, solitary journeys on his motorcycle, spending time in the great outdoors, and the toy version of SV-001 that his father gifted him on his birthday
Dislikes: Social isolation, his frequent nosebleeds, shallow and rude people (such as Gimlet), feeling powerless when preventing his friends from getting injured, and insults that feed into his insecurities about his academic intelligence
Favourite food: Rice with fermented soybeans prepared with mustard, boiled eggs, and scallions
Sexuality: Sex-favourable, straight-leaning bisexual
Gender: Male
Age: 17 (in 2022), 23 (in 2028), 25 (in 2030), 27 (in 2032), 29 (in 2034), 36 (in 2041), 38 (in 2043), 39 (in 2044), and 42 (in 2047)
Blood type: AB+
Weight: 227 lbs. (102 kg)
Design: He’s a 5’ 11” (180.34 cm) Japanese endomorph of American and Mexican descent with a partial beer belly, rigid muscles, broad shoulders, and sienna skin. He has sunburst green-hazel eyes and fingernails that are painted a dull gold. He has plum brown hair with medium-length parted bangs, sideburns, a neatly trimmed goatee, and subtle curls. Like Marco, he bears nasty battle scars: badly burned flesh from the right side of his neck to the left deltoid; multiple lacerations crisscrossing his back, forearms, and thighs; his right ring finger is partially severed; a couple of bullet wounds are visible just below his left lumbar region; and a scar snakes down from the right side of his forehead to the middle of his left cheek.
His military gear consists of red-tinted sunglasses, a metal dog tag necklace with his name, a walnut brown T-shirt with ripped sleeves, rusty orange gloves, and a burgundy leather belt. He wears a saffron-yellow vest with four pockets, featuring an embroidered logo of the P.F. Squad on the back. He also wears citron army cargo pants tucked under burgundy paratrooper boots, a sheath for his combat knife, and a gun holster for a handgun he rarely uses. He once ripped the right knee of his cargo pants, but Fio mended it with a patch of butterscotch-hued fabric. His vest has two hidden strapped compartments to hold up to two firearms when needed, but one of the spots is often accompanied by a flame shot or two machine guns. The pockets of Tarma’s vest carry around an old cigarette box, a silver lighter, the key to his first customisable motorcycle, and a toy version of SV-001.
Over his T-shirt, he dons a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries around his walkie-talkie and ammo for other firearms. His forearms are wrapped in dirty gauze, and he wears two dark brown bandoliers: one drapes over his left shoulder, holding sticks of dynamite, while the other wraps above his belt, holding bullets for his handgun. Tarma carries around a citron load-bearing backpack that contains camping equipment, tactical explosives, portable ammo boxes, a canteen full of water, mechanic tools, an enemy chaser, and a laser gun. He has three piercings: a gilded septum as well as a silvery vertical curved barbell and a ring adorning his left eyebrow.
Tarma acquired a stolen katana called Murasame, renowned for its unique ability to self-cleanse its blackened steel blade, allowing it to remain razor-sharp. The katana features a distinctive wave-shaped hamon, a tangerine-hued handle wrapped in gilded cord, and a hexagonal silvery guard. The katana's crimson hardwood sheath features a golden jumping carp design, while the blade itself bears the Japanese inscription “血液洗浄” (Ketsueki Senjō), meaning "blood washing" in English, elegantly written on the right side.
Personality: He often pokes fun at the overly serious Marco, much to his annoyance, yet still holds him in the highest esteem as a heroic soldier. Whenever he's away from Marco and can't contact him, he starts to worry about his safety. But when Marco returns safe and sound, he's instantly relieved and overjoyed to see that he's okay. As a flirtatious and affectionate individual, he frequently tries his luck with women who catch his eye, regardless of their faction affiliation. Although his advances often end in rejection, he doesn't let it discourage him and won't pursue them aggressively. Tarma views these rejections as minor setbacks and tends to avoid women who playfully tease him or intimidate him.
He has very strong romantic feelings for Fio, but struggles to express them. He enjoys spending time with her, sharing stories about his day and telling jokes. However, he occasionally comes across as a bit awkward in her presence. Once he and Fio enter into a romantic relationship, he exudes greater confidence in his feelings for her, leading to a deepening of their emotional connection and a profound level of intimacy and supportiveness. He holds Marco dear as his queerplatonic partner, a bond that strengthens when Marco joins him and Fio in a polyamorous relationship. He feels at ease sharing his dorky side and vulnerable emotions with Fio and Marco, finding comfort and acceptance in their presence.
He's a loyal, clumsy, and fun-loving hothead with an adventurous spirit and a readiness to put up a good fight when necessary. He has a breezy and slightly sarcastic attitude, paired with a great imagination that shines when designing innovative weapons and vehicles. He’s emotionally intelligent, going to great lengths to ensure the happiness of his friends, comrades, and loved ones. Tarma has a great sense of humour, often cracking jokes to diffuse tension in most situations, but they can become annoying at times. He has a hearty appetite, which becomes particularly evident after completing gruelling missions involving intense combat. Due to his strong sense of justice, he’s a vigilante at heart with protective instincts. If someone he loves is harmed, he will stop at nothing to ensure they receive the justice they deserve, showing no mercy to those responsible.
However, beneath his nonchalant and optimistic facade, he struggles with insecurities about his intelligence and mental slowness. Despite his enjoyment of being lively and a tad mischievous, he can't shake the feeling that he's a nuisance. Whenever he feels like he's about to cry, he quickly runs off to find a hiding place, fearing that others will mock him for his sensitivity. Tarma will only cry in front of others when he's feeling completely overwhelmed and people are aggressively yelling at him.
Due to his mild ADHD, he often feels tired, which explains his quirky habit of nodding off in unexpected places. He's very patient, but sometimes his patience wears thin, and he snaps when he's feeling reasonably irritated. He’s fiercely protective of his friends and comrades, willing to stand up to bullies and threats with a serious and intimidating demeanour. However, his strong sense of loyalty can sometimes lead to physical confrontations when pushed beyond his limits. He's generally humble and becomes slightly flustered when praised for his work and being a good friend, but occasionally exhibits overconfidence in his tactical abilities and creative projects. He can be quite reckless on the battlefield and during stealth-oriented missions, which occasionally puts his friends in potentially perilous situations, yet he always manages to keep them safe and unharmed.
He's surprisingly gentle and exceptionally kind to children, going to great lengths to rescue them from harm, ensure their emotional well-being, and provide companionship. When sleeping, he snores loudly and often talks in his sleep, uttering fragmented sentences during his most terrifying nightmares and pleasant dreams. He likes to drink with his friends after a long mission, but he often gets wasted and becomes silly, jovial, overly affectionate, and short-tempered. He holds that morality is shaped by a combination of factors, including parental guidance, cultural influences, universal moral laws, and the capacity to establish ethical principles. In his view, the morality of an action is determined by the action itself, rather than its consequences. Interestingly, despite being a soldier, he’s a pacifist who believes that individuals can confront threats to peace, even if it requires compromising their personal morals. Furthermore, he sees life and death as fundamental opposites that are perpetually in conflict with each other.
Backstory: Tarmicle Ignacio Roving III was born on May 1, 2005 in Hokkaido, Japan. He was born into a large, diverse family. His father, Fabriclus Cristóbal Roving, is a distinguished Mexican-American military man. His mother, Koharu Nakabayashi, is a Japanese miniature painter. He has several older siblings: Ildefonso, a firefighter and his older half-brother; Milagrosa, the lead singer of an alternative rock band and his older half-sister; twins Daisuke, a biochemist, and Ryōsuke, a medical engineer, who are his older brothers; and Calpurne, a fighter jet pilot and his younger sister. Fabriclus named him after his great-great-great-grandfather, Tarmicle Ignacio Roving Jr., to keep his legacy alive. He often tells Tarma stories about the heroic actions of his namesake. He also likes to tell Tarma stories about his experiences in the military, often mentioning a man named Alessandro Germi and describing the wars he had fought in. Tarma can vaguely recall Fabriclus explaining that he almost retired after his first wife passed away from breast cancer, but officially retired after meeting his second wife, Koharu, and started a family with her.
He has a cousin named Achilles, who lives in Missouri, United States, and owns a motorcycle shop. Achilles is notable for his distinctive light orange pompadour, playing a significant role in sparking Tarma’s strong passion for motorcycles. In contrast, his father fostered his interest in tanks, fighter planes, and the great outdoors, while Milagrosa ignited his love for rock music.
At the age of 3, he met his childhood friend Tabomba when Tabomba's Filipino family moved in next door. Surprisingly, Tabomba sparked Tarma's interest in trains, as well as cool bugs and rocks. Although they rarely see each other nowadays due to Tabomba's work as a marine biologist, they make an effort to meet up whenever they're both off work and on vacation.
His family frequently travelled across Japan, the United States, and Mexico, especially during summer and winter breaks, to visit relatives, enjoy the outdoors, and have fun. During a trip to Hiroshima at the age of 7, he met a girl named Chizuko, who was wearing an olive green bandanna. They quickly became friends after building a sand castle and finding worms under a large rock at a local park near the orphanage where Chizuko was staying. Sadly, they couldn't spend much time together because Tarma's family had planned to stay in Hiroshima for only two weeks and wanted to explore every attraction the city had to offer. Fortunately for the two, his family returned to Hiroshima a few times, once during a summer break and again to care for a sick relative.
He was bullied a lot at school because of his mental slowness, hyperactivity, and perceived "annoying" nature. He had a couple of girlfriends in high school, but they didn't last very long. At the age of 17, he built his first motorcycle, a black and flame-coloured Harley-Davidson 42WLA featuring an azure Japanese dragon encircling a bronze eagle on the gas tank. Later in life, he extensively modified his first motorcycle, integrating a missile-firing launcher between the handlebars and installing two 12.6mm calibre Vulcan cannons (similar to those found on the SV-001) towards the front. Additionally, he fitted a bulletproof carrier at the rear, coated in a durable silvery dark grey paint, which houses a shotgun and thirty corresponding shell holders. Tragically, the bullying escalated to the point where Tarma felt overwhelmed and feared that reporting it to his teachers or parents would only create more problems and burden them further. So, he made the desperate decision to run away from home on his motorcycle, heading towards Hiroshima.
Once there, he encountered Chizuko again, but she was different from the last time he met her. She was now the leader of a notorious street gang. Chizuko coaxed him into hanging out with her at their rundown hideout, where they drank beer and vodka stolen from a local alcohol shop. Tarma reluctantly agreed, but was thrilled to reunite with Chizuko after 8 years.
At the hideout, they caught up on each other's lives as Tarma had a couple of beers and Chizuko drank vodka from a bottle. Things took an unexpected turn when Chizuko got physically close to him, complimenting his appearance in a seductive manner. Their friendship evolved into a sexual relationship, which was Tarma's first. They spent many nights together, and he even participated in a few crimes with her, including theft and drug sales.
However, their relationship was short-lived. Tarma ended things and returned home after discovering that Chizuko had been using him to fulfill her physical desires and distract herself from her trauma, while also advancing the interests of her gang. He would later reunite with Chizuko, now going by the name Eri, but she had become bitter, socially withdrawn, and aggressive, pushing him away.
After graduating from junior high school and enjoying the first week of his summer break, Tarma immediately enrolled in the Officers Academy of Special Tactics and Battle. In addition to his impressive engineering and mechanical skills, he achieved a notable feat at the age of twenty by rescuing President Marx, the CEO of a prominent defence contractor that supplies the Regular Army with weaponry, tanks, and other essential equipment. The Peregrine Falcons Squad took notice of this achievement and invited him to join the team, which he happily accepted. Here, he met and befriended a lonely Marco after discussing their interests, reminiscing about their childhoods, and enjoying a couple of beers together. During the Great Morden War, he learned that Marco, alongside Tequila, was selected for the counteroffensive against Morden and quickly volunteered to join him, wanting to support his best friend.
During the First Mission, Tarma, Marco, and other P.F. Squad members were ambushed by General Morden and his soldiers. They subjected everyone to rigorous torture, leaving them with lasting mental and physical scars. The Rebel soldiers and Allen O'Neil mercilessly taunted him, exploiting his sensitivity during the torture. Like Marco, Tarma was forced to witness the brutal slaughter and torture of his comrades and friends, which was emotionally painful to watch. However, he devised a clever escape plan by distracting the guards holding the key to his prison and appealing to their conscience. This unexpectedly worked, allowing him to overpower them, rescue Marco, and help his best friend thwart Morden's plans for world domination.
When escaping, he managed to acquire a mysterious katana that the Rebel Army stole during their invasion of Japan: the self-cleansing Murasame. Rumours suggest that the cleansing properties of Murasame may be attributed to the Martians or the advanced technology of the Tuatha Dé Danann. However, Tarma remains skeptical and dismisses such claims as mere speculation.
After the end of the fearsome battle against General Morden and the Rebel Army, he rose through the ranks to become Captain of the P.F. Squad. He played a key role in the suppression of the second coup, where he met Fio and Eri. Notably, he saved Marco from a tactical strike by the Rebel Army that could have been fatal, earning himself a reputation as a hero and the true linchpin of the P.F. Squad. Tarma's exceptional talent for building motorcycles, rivalling that of professionals, had led him to consider retirement. However, these plans have been put on hold due to the persistent and desperate pleas of his spineless superiors to continue his service in the military.
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More Posts from Rossimercenary
I think about those types of scenarios but I don't write about that haha 😆
Emergency hug!
Today was surprisingly stressful for Marco, Eri, Tarma, and Fio, as they had to defeat multiple zombies and sasquatches. Everyone's nerves are still unnaturally high after their intense fight against the Monoeyes, but Tarma remains relatively calm. Fio takes a deep, calming breath and gently taps Tarma's shoulder.
Tarma: *he instinctively turns around to face Fio, raising an eyebrow* What’s up?
Fio: *she shyly looks down at the ground* Can I have a hug?
Tarma pauses for a brief moment, surprised to hear that question come from Fio's mouth. A pleasant smile curls onto his lips before he wraps his arms around her in the hug she requested.
Fio: *she warmly reciprocated the hug* Thank you…
Eri suddenly approaches Tarma, roughly tugging at his golden-yellow vest to grab his attention. He breaks away from hugging Fio, but she still holds onto him, and turns to face Eri, his expression inquiring what she wants.
Eri: Urm… Can you hug me? I honestly need it. *her breathing is a bit irregular and she sounds somewhat anxious*
Tarma: Sure thing! I can’t say no to that!
Tarma now finds himself embracing both Eri and Fio as they silently appreciate his willingness to comfort them. Marco trudges over to the group, his face etched with exhaustion, and releases a deep, heavy sigh.
Marco: Can I join? *he sounds a tad miserable*
Tarma: Of course, bud!
And with that, Marco wraps his arms around the trio, joining the group hug, and a weary smile slowly spreads across his face.
Poor Marco XD🤣🫵
We’re cooking the pizza!
It was a lovely evening with no current mission to worry about, and someone was responsible for cooking dinner tonight…
Tarma: *walks into the kitchen* Oh! Sup, Trevor? What are you making for supper? I’m starving!
Trevor: *his eyes are intently glued to Tarma, holding onto a circular pan* I’m just cooking pizza…
Marco was calmly minding his own business, typing away on his trusty laptop. Suddenly, Trevor accidentally hit Marco in the face with the circular pan. This incident caused Trevor and Tarma to burst into hysterical laughter.
Trevor: Oh my lord! Are you okay?! *he feels embarrassed and is trying to calm down, but couldn’t stop laughing*
Marco: *he doesn’t dare to look at Trevor as his hands are covering his smacked face* Noooo… That fucking hurts!
You look comfortable with your nails XD💅
Manicure with the girls
As there is no current mission, Marco is updating the technological software of the Regular Army. Meanwhile, Fio and Eri finished playing a game of poker, with Eri emerging victorious and claiming the $10 bet. They're now painting each other's nails, enjoying some friendly pampering. Suddenly, Tarma walks in after being drawn in by the sound of their giggles and lively discussion about the craziness of the previous day.
Tarma: Hey there! What are ya both doing? *he sounds quite curious*
Eri and Fio turn to face him, surprised by his sudden appearance.
Fio: We’re painting our nails! *she says in a cheerful manner*
Eri: My hands are too shaky for this shit… *she mumbles beneath her breath, wishing she was as good as Fio*
Tarma: *he puts on charming smile* Is it okay if I join? Not gonna lie, it sounds fun.
Eri's jaw almost dropped, having never met a guy interested in getting a manicure. Fio was equally shocked, but seemed eager about the idea.
Fio: Mmmmmmm… Sure! I don’t see a problem with that.
And with that, Tarma joins Eri and Fio, receiving a manicure from Fio in dull gold. He also assists Eri, painting her nails a metallic green. Later that day, as Tarma is customising a new motorcycle for Eri, Marco checks up on him and notices the nail polish.
Marco: Urmm… Tarma?
Tarma: Yeah?
He stops customising the motorcycle and turns to face Marco, staring into his dull turquoise eyes.
Tarma: What’s up? *he raised an eyebrow*
Marco: Did you… Did you get your nails painted?
Tarma: *looks down at his fingers before staring at Marco* Yeah! Fio did them for me.
Marco went silent, giving Tarma a look of surprise and intrigue. He left the garage, and Tarma promptly went back to working on the motorcycle Eri requested. As Marco makes his way back to the office, he contemplates whether he should try to get a manicure, but decides against it, valuing his manliness.
"The Memphis bomb princess " <3
Updated: September 6, 2024
Reworked Character #3: Eri Kasamoto
POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to abandonment, abuse, underage drinking, crime, unhealthy relationships, death, and SA.
Real name: Chizuko Kawaguchi
Alias: Memphis Bomb Princess
Occupation: Staff Sergeant of the S.P.A.R.R.O.W.S., Ptolemaios’ second-in-command (formerly), and the leader of a street gang (formerly)
Retirement plans: Open up an inclusive orphanage in Hiroshima
Special skills: Orchestrating stealth missions and suppression operations, proficiency in explosives, survival techniques, lock picking, and brainwashing
Hobbies: Swimming, kickboxing, going outside to appreciate nature, thinking about her past mistakes and what she could have done better, and playing card games with her friends that include some sort of bet
Likes: Fio (views her as an older sister), Marco (views him as a brave leader who requires comfort and sympathy), pyrotechnics, aimless walks, and a keychain that was gifted to her by her ex-girlfriend
Dislikes: Blissful ignorance, overly mischievous and lazy people, being touched without permission, remembering the worst parts of her past, and Tarma (especially his stupidity and hotheadedness)
Favourite food: Vodka
Sexuality: Homoflexible sapiosexual
Gender: Female
Age: 16 (in 2022), 22 (in 2028), 24 (in 2030), 26 (in 2032), 28 (in 2034), 35 (in 2041), 37 (in 2043), 38 (in 2044), and 41 (in 2047)
Blood type: B-
Weight: 126 lbs. (57 kg)
Design: She’s a 5’ 6” (167.64 cm) Japanese ectomorph with an athletic, sylph-like build, broad shoulders, sand-hued skin, and top scars. She has dark brown eyes with visible bags beneath them and fingernails that are painted a metallic green. She has jet-black hair with choppy bangs that has been bleached dirty blonde and is styled in a mid-back shaggy wolf cut, often worn up in a ponytail. Eri has a jarring diagonal scar that runs from the left side of her temple, across the bridge of her nose, to her right levator scapulae muscle. She also has stab scars on the palm of her right hand, cut marks on her right forearm, the skin on her arms and shoulders have been picked at, and her legs are riddled with scrapes. She lost her left forearm in a traumatic incident, later receiving a metallic silver prosthetic replacement from Ptolemaios during her training. She dons green gold snake bite and silver jestrum piercings, and her makeup features a glittery artichoke green smoky eyeliner, light brown mascara, and a cherry blossom pink lip gloss.
Eri’s military gear consists of an olive green bandana on her head, a metal dog tag necklace with her name, and a black headset for communication with her snipers. She wears a black bra, myrtle-hued sleeveless button midriff, and a satin crimson sash. She wears a purplish-grey unbuttoned coat with ripped sleeves, four pockets, and a hidden strap compartment that holds her electrical baton. On the back of her jacket is the logo of the S.P.A.R.R.O.W.S., which Fio kindly embroidered for her. Her purplish-grey army cargo pants were tucked into black combat boots and held up by a silver-buckled dark teal belt around her waist. She has a sheath for her combat knife and a drop leg holster for her handgun with a silencer.
She wears a black gas mask with red-tinted lenses, olive green gloves, black knee and elbow pads, and sage-streaked silver tassel earrings. She wears a keychain necklace featuring a fiery comet encircling a reddish-purple amethyst, carved into the shape of a human heart. Eri is adorned with two black steel armlets, one on each arm: the right armlet has a circular green crystal at its centre, while the left armlet has a red one. The green crystal grants her the power to unleash grey lightning, while the red crystal, forged from a fragment of Sol Dae Rokker, can summon deadly, wolf-shaped spirits that dive-bomb enemies.
Over her midriff, she dons a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries around her walkie-talkie and ammo for other firearms. She carries around a sage green load-bearing backpack that contains camping equipment, grenades, fire bombs, mines, portable ammo boxes, a canteen full of water, three canisters of gasoline, a rocket launcher, and a bottle of vodka. Her olive green waist pack, secured at the back of her belt, holds a silvery flask of vodka, a matchbox, and a compact makeup kit containing her eyeliner, mascara, and lip gloss. The pockets of her coat contain a pack of fruity bubblegum, a navy blue lighter, a rainbow-coloured bouncy ball, and her lucky gold Kaiki Shoho coin. Meanwhile, her cargo pants hold lockpicking tools and three boxes of cigarettes. She has worn gauze wrapped around her right forearm, a gun holster for her handgun, and a sheath for her machete. She's still in possession of a Ptolemaic Army-commissioned scoped bolt-action rifle, which is often draped over her left shoulder.
Personality: She's a vengeful, sarcastic, cynical, tomboyish leader who’s overprotective of Fio and will stop at nothing to brutally hurt anyone she perceives as a threat to her closest friend. She has a sadistic streak, evident in her peculiar habit of smearing her enemies' blood on herself to intimidate others. When focused on her military duties and protecting those she respects and cares about, she tends to neglect her own needs. Eri's outspoken and crass demeanour shows no fear in speaking her mind, telling others off, and using profanities. As a self-reliant and lonesome individual, she’s bitter and aloof towards those she dislikes and strangers. She has a tendency to engage in dishonest behaviour and manipulate situations to her advantage. When confronted about these actions, she often responds with aggressive language and contradictory arguments. She holds immense respect for the deities, particularly Sol Dae Rokker, and will go to great lengths to worship and make sacrifices to them, often using the remains of her defeated enemies..
She fearlessly rebels against anything she deems morally wrong or a life-threatening risk. With her enemies, she shows no mercy, and her military missions showcase her exceptional resourcefulness, cunning, and tactical prowess. She is capable of sympathy and offering wise advice, but her willingness to do so greatly depends on the situation and her personal connection with the individual. Eri regards her team of rebel Ptolemaic soldiers, Fio of the S.P.A.R.R.O.W.S., Marco and Trevor of the P.F. Squad, Ralf and Clark, the top dogs of the Ikari Warriors, Tequila, Red Eye, and Hyakutaro, Tyra, and Walter of Division 6 as family. She harbours significant animosity towards Tarma, seeing him as a hot-headed idiot who only causes trouble and can't take things seriously. Despite her best efforts to tolerate him, she can't help but snap at him when his silly antics go too far, he inadvertently ruins a plan, or he gets too flirtatious and physically close to Fio.
She lives with claustrophobia, mild social anxiety, insomnia, atypical depression, and borderline personality disorder. To cope with her mental health struggles, she often presents herself as highly intelligent, serious-minded, and seductive. However, when anger takes hold, her emotions can be difficult to contain, although she strives to maintain some self-control. Notably, Eri prefers not to be called by her old name, as it evokes memories of her past trauma, which she’s trying to desperately forget. She's a hardened pessimist, often appearing exhausted, yet she consistently demonstrates resilience and stubborn determination. She has immense compassion for those who endured a difficult childhood and does her best to offer comfort and support. She can't help but feel jealous towards those who have loving parents and weren't abandoned by them. When she's had too much to drink, she becomes prone to argumentativeness, physical aggression, and melancholy, and often sleepwalks.
She has a deep-seated distrust of Christianity, believing that many people hypocritically exploit God and Jesus' teachings to conceal their true intentions. She also thinks that certain Christian teachings clash with the harsh realities of life. Furthermore, she believes that God seems apathetic to humanity's well-being, watching them suffer endlessly, letting evil to continuously flourish, and restricting the potential for salvation. She holds that morality is culturally relative, and therefore, there are no universal moral laws, making it challenging to distinguish right from wrong.
In her view, human societies construct their values based on their distinct beliefs, customs, and practices, which are also influenced by social and emotional pressures. She believes that individuals have a moral obligation to protect innocent lives and uphold the goodness inherent in justice. Regarding war, she thinks it can be justified if it meets certain criteria: it’s openly declared by a governing authority, has a just cause, and aims to establish a lasting peace. She acknowledges the coexistence of life and death but does not see a clear connection between the two.
Backstory: Chizuko Kawaguchi was born on June 6, 2006 in Hiroshima, Japan. She was abandoned as an infant at the entrance of a Christian church by her parents, who had wanted a son instead of a baby girl. Her name was discovered on a piece of paper tucked inside her baby carriage. She was raised by the Christian church where she was sent to live, an institution with a strict religious environment. There, children who misbehaved were subjected to psychological reprimands. During Chizuko’s younger years, she acted out as an attention-seeking troublemaker, but was frequently punished through humiliation and isolation in a dark closet. She endured occasional physical abuse and emotional manipulation by the church orphanage staff who used the threat of eternal damnation to control her behaviour. This treatment had a profound effect on her, making her quiet, nervous, and obedient. As a result, she grew to resent the church, finding its teachings to be at odds with the harsh realities of her own life. She eventually lost faith in God, feeling that He seemed indifferent to human suffering, allowing it to persist without genuine intervention or care.
At the age of 6, Chizuko met Tarma and quickly befriended him after building a sandcastle and searching for worms under a heavy rock. This chance encounter taught her that there were kind people outside of her church community, and she had opportunities to form new connections and discover herself. She met up with Tarma a few more times until he stopped visiting Hiroshima, leaving her feeling alone and sorrowful.
Once she figured out the ways of the world, she escaped from the sanctuary of the church at the age of 12, alongside a small group of friends, eager to taste the forbidden fruit of the world. Seeking vengeance, she and her friends burned down the church orphanage in retaliation for the abuse they had endured. Most of her early life remains private. However, her invigorating and tomboyish nature lended her as a capable leader, founding a gang of street kids. They engaged in criminal activities, primarily petty theft, drug sales, weapon trafficking, and murder.
Details about this period are scarce, but it's known that Chizuko developed a fondness for vodka during this time. She would also go through a couple of romantic relationships with girls. Her first relationship was short-lived after she quickly discovered that her girlfriend was using her for financial gain. Her second relationship seemed to be going well, but it ended when her girlfriend's parents found out about her being a delinquent and forbade their daughter from seeing her again.
At 16, she reunited with Tarma after he ran away from home, inviting him to hang out and drink beer and vodka. As they caught up on each other's lives, she began to flirt and get physically close, seeing him as someone she could trust. However, Chizuko’s desire to escape the past and run away from her problems clouded her judgement. They spent many nights together, engaging in erotic activities, and she even convinced him to participate in a few crimes. But everything changed when Tarma abruptly ended things and returned home to Hokkaido. Devastated, she felt betrayed, despite having used him to fulfill her own desires and advance her gang interests. This experience explains her lingering animosity towards Tarma.
Her leadership skills and her gang had continued to grow successfully, but that success was short-lived. At 19, Hiroshima was suddenly attacked by multiple bombings from a mysterious group, resulting in the loss of thousands of lives, including her entire gang–her first true friends. This incident sent the Japanese populace into a deep state of panic and uncertainty. In the chaos, she also suffered a devastating injury, losing her left forearm. With quick thinking, she managed to improvise a tourniquet by tearing the sleeves of her medium-sleeved shirt and stemming the bleeding.
While treating her injury, she was approached by a brown-haired, grey-eyed woman wearing the attire of a Ptolemaic guerilla. This guerrilla fighter didn't want to leave Chizuko behind, knowing she would feel terrible if left alone. So, she convinced Chizuko to come with her to meet up with Ptolemaios. Chizuko was hesitant at first, but with no other options, she took the opportunity. The guerrilla introduced herself as Emily Kuznetsova, and Chizuko decided to adopt a new name: Eri Kasamoto.
Unbeknownst to her, Ptolemaios had been observing Eri for some time, recognizing her potential as a valuable asset for his army. She was first showered with excessive attention and affection by Ptolemaios' most devoted followers. Afterwards, they subjected her to an initiation ritual where she was forced to consume the heart of a deceased baby goat in the name of the Dark Lord and drink Ptolemaios' blood. He took steps to provide her with specialised training to enhance her skills in espionage and further develop her militant abilities. Once she received a sufficient amount of training, he wasn't hesitant to make her his second-in-command, which stirred some jealousy amongst the commanding officers of the Ptolemaic Army. On his behalf, she was responsible for multiple stealth missions to further the technological advancement and tactical plans of the Ptolemaic Army.
During this time, Emily's compassionate and courageous nature won Eri over, and she developed a strong romantic attraction towards her, which would eventually blossom into a full-blown relationship. Ptolemaios viewed Emily as a potential obstacle to his objectives and sought to eliminate her, motivated in part by his suppressed and secret sexual attraction to Eri. Emily's death was staged to appear as a suicide, with the circumstances surrounding it unclear. Eri was even sexually assaulted by a few commanding officers as Ptolemaios hoped that this would instill more fear in her and deter her from leaving.
However, these two events had a profound impact on Eri, leading to feelings of grief and anger, and prompting her to re-evaluate her involvement with the Ptolemaic Army. She assembled a group of individuals who shared her desire to challenge Ptolemaios' authority. The group consisted of six guerrilla troops: Mikuláš, Ji-Yeong, Konrad, Dezső, Sipho, and Harvie; four snipers: Amilcare, Diomedes, Souma, and Manouel; and eight special forces operatives: Kemalettin, Jaroslavas, Dermot, Agenor, Shelomit, Franjo, Prabhakar, and Radovan.
During their fight against the Ptolemaic Army, they caused major setbacks and killed off many soldiers and cultists. As Eri fought against Ptolemaios, she learned that he was responsible for conducting the terrorist bombings in Hiroshima. She tried to end his life, but felt a malevolent presence stopping her from doing so, forcing her and her rebel Ptolemaic soldiers out of Ptolemaios' compound in Osaka, Japan. Shortly after this time, she ripped off the sleeves of her purplish-grey coat to use as tourniquets for a couple of her men. She also chose to acquire her top scars, her way of trying to forget the past, reject social norms placed on women and girls, and embrace her true identity.
At the age of 22, she and her team decided to apply for military service, working under the Intelligence Agency as a formidable group of agents. Eri made a name for herself in numerous missions, earning a reputation as a vengeful leader amongst the Regular Army. However, she began to feel increasingly disillusioned by the constant assassinations and conspiracies that weighed on her conscience, reminding her of her time with the Ptolemaic Army. She applied for a transfer to S.P.A.R.R.O.W.S., which was specially approved due to her exceptional record, indispensable skills, and intimate knowledge of the Ptolemaic Army's inner workings.
As the demolition and stealth expert of S.P.A.R.R.O.W.S., Eri led her rebel Ptolemaic soldiers with immense success. She befriended Fio and felt an instant, deep connection after a few interactions, viewing Fio as the sister she never had and vowing to protect her at all costs. She played a crucial role in the Great Morden War by providing Marco's team with explosives, emergency rations, and valuable intel on Rebel Army positions through stealthy infiltration. Eri showcased her advanced combat and leadership skills by helping to thwart Morden's second coup, which was aided by her team, Fio, Tarma, and Marco.