Oh God I Spilled Warships All Over My Island Chain And Accidentally Recreated The Largest Naval Battle
Oh god I spilled warships all over my island chain and accidentally recreated the largest naval battle in history
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Asriel Dreemurr is a Prince of Doom ((bangs pots and pans))

[ALT: he seems like he'd be a prince of doom since princes usually act like their opposite aspect AND he acts like a life player methinks]
via @ghostzdrawz
in a reblog for this post: x
putting this as a separate post because it got so long that i couldn't simply put it below your reblog ^^'
yes that is exactly my classpect for asriel!!
( just as a sidenote, I find it very fun that, given my track record of assigning UTDR characters classpects, when a character is a Prince, they are also literally a prince in canon, like Ralsei, and now Asriel).
Asriel Dreemurr // Prince of Doom

You (very correctly!) stated Princes ghost their opposite aspect, and they do that since it's only prudent for a destruction class to destroy their aspect through leaning into the opposite one, too. The fact Princes destroy their aspect or destroy with their aspect supports this even more. They're destructive inwards and towards their environment, zeroing in on things having to do with their aspect and, depending on their mental state, destroying the enemies of its well-being or (usually, really) making it wither.
The ways Asriel supports Doom as an aspect are so numerous that it isn't even funny, so I'm just gonna list some things from my aspect notes and provide brief explanations:
affinity for unfortunate events, either in being the victim or invoking them (the incident he and Chara had with buttercups instead of cups of butter, Chara's death and subsequently Asriel's death during the scheme they both agreed on, creating entire timelines where he concocts his own genoroutes)
natural magnet for the worse parts of the narrative (being fated to live as a soulless being by pure chance, since his ashes were on the flowers purely by coincidence)
great supply of empathy and/or wisdom (the former is true for Asriel, who has a soul; the latter for Flowey, who is soulless and tested how things work many times - he even gives you a mock tutorial)
sufferers and martyrs (Asriel sacrificed himself to not kill anyone, even when attacked)
affinity for attunement with some kind of... otherness, alongside Life (like the exiles or horrorterrors in HS, or what I interpret as game mechanics in UT, and kinda just us - Flowey addresses Frisk, Chara and the player all at separate occasions)
Doom's symbolism of skulls, fire, explosions and bombs (he literally uses all these in his various attacks, most in the Omega Flowey form, that one with the added caveat of vaguely destroying Doom by using plants, Life's domain, too; but the skull appears in his Hyperdeath form attack)
literal meanings of death, sacrifice, entropy, acceptance (the first two are already plenty clear, entropy is just what Flowey was doing before we got here again and again, and what he attempts to do as Omega Flowey; and acceptance is what he finally exhibits at the end of True Pacifist)
abstract meanings of deterioration, nihilism, stagnation, static state of affairs, pessimism and limitations (most are already clear - the static nature of Flowey is him resetting again and again, to the point where Sans, along with whoever he was conducting research with, noticed the time anomalies and literally had depression induced because of the fact time is just Standing Still in a loop and nothing seems to matter anyhow so why bother trying <- destroying with Doom at its finest example; but also, the loop could be seen as something exactly opposite, since Flowey always tests something different).
Additionally, as the Extended Zodiac tells us - even though I try to not rely on it too much - the best a Doom hero can be is wise, kind and non-judgmental, while the worst they can be is being filled with bitterness, resentment and fatalism. The difference is between if they cling to the past or if they learn from it.
so, yeah. to sum up, my track record already shows i need very little to get me going about this so i'm very sorry ☝️however, counterpoint: it's really fun to do this hahah
Things I have learned this year:
Once you're dead, nobody cares what scars you had. Nobody's going to remember what other people did to you. The only things that remain of you are a tombstone and the scars you've left on others.
There is nothing you can do to make someone cruel treat you better. You cannot become so miserable that they would finally have pity on you. If they were capable of feeling it, they would pity you for thinking that.
Being cruel is the easiest thing in the world. It's not even funny how easy it would be to become a monster the first second you are not the most vulnerable creature in the room. It takes strength to be gentle when you're angry.
You can't fix your problems all at once. But you can substitute them with progressively smaller and smaller problems, until you've reached one that's small enough to fix.
Wash blood and shit with cold water. Hot water makes blood stick to the fabric more. It has no effect on shit, but hot shit water smells worse.
There's a difference between being tough, and being broken down so badly that you can't be broken further. Being able to take a punch because you're used to being abused doesn't make you strong, it just tells the people who'd do that to you that you've already been broken in.
You can be proud of getting by on less than you'd deserve for as long as you had no choice, but living in the gutter just to boast about surviving there while you're not even trying to get yourself to a better place is just sad.
People who don't hurt people on purpose actually apologize when they hurt someone by accident. People who don't hurt people on purpose only hurt people by accident. They don't classify "things I did on purpose" as a special kind of hurt that would actually warrant an apology (which they won't give anyhow).
There's a difference between carrying a grudge and just being careful. If you're still lamenting how they ruined your life and how you wish they were dead when they're already dead, you're just being bitter.
You don't have to choose between cursing G-d for your sorry fate, and getting up to fix your shit. You can multitask. Curse while you work. He didn't come down here to save you, and He won't come down here to smite you either.
Your measure and your worth have jack shit to do with what kind of a father you had. You should worry more about what kind of a father your children have.
Like cats, chickens and white people are sometimes born with blue eyes that change color as they grow up.
no, qui-gon did not kidnap anakin away from shmi, and he did not use shmi's position as a slave in order to coerce her to give anakin up. he made no attempts to request that shmi allow anakin to be trained at all, actually. he observed that anakin was force-sensitive, but that was it. there were no requests for her to send anakin to the jedi, or even suggestions that the jedi might be a better place for anakin. just a simple, neutral observation that anakin is likely force sensitive. after that, qui-gon allowed shmi to provide her own opinions about anakin's future.
it's shmi who volunteers the story of anakin's immaculate conception and says that she "can't explain what happened." she follows this comment by asking qui-gon, "can you help him?" which links qui-gon's assistance to anakin's status as a force-sensitive child. she is specifically asking for his help with regards to anakin being force sensitive, because he knows more about it than she does.
and later, once qui-gon informs her and anakin that he's managed to buy anakin's freedom, he makes no attempt to dictate or even suggest what shmi should decide with regards to her child's future. it's shmi who asks qui-gon "will you take him with you?" and it's shmi who asks qui-gon if anakin can "become a jedi."
shmi doesn't ask if qui-gon can find another home for anakin outside of the jedi; she specifically asks if he can be brought to the jedi temple. and it's because of that first conversation with qui-gon: it's because she acknowledges that anakin has unique needs that only the jedi can provide for. it's also because, as she later comments to anakin, she knows that being a jedi is "making your dreams come true." because she knows it's what anakin wants as well.
there's also hints that shmi is force-sensitive and is listening to the will of the force when making this decision; she makes comments about how qui-gon was "meant to help" anakin, about how her place is on tattooine, and about how anakin will "know what's right" by listening to his "feelings." all of these statements involve shmi being attuned to the will of the force and recognizing its influence over the events that unfold around her. there's an entire other essay to be written about how in her short amount of screentime shmi behaves entirely like a jedi, proving her love but not attachment to anakin twice over, but i haven't the space for it here.
lastly, it's shmi who first brings up the idea of anakin leaving her behind. she's the one who tells him to "let go" of her, and who tells him "don't look back." even once she is freed- which is implied to have been within 4 years of anakin leaving- she makes no attempt to contact him on coruscant, nor to travel to coruscant. she states in tpm that tattooine is where she's meant to be, and so there she remains even once she has the ability to choose otherwise.
tldr: shmi is the one who brought up jedi training, not qui-gon. she wanted anakin to learn from experts in the force, she knew anakin wanted it, and she is implied to understand that the force wanted it. she is a human being with agency, and she chose to let anakin be taken to the jedi in particular. and in all the years between when she was freed and when she died, she respected the space required by the jedi lifestyle and did not attempt to broach it.