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kialey

side-blog, mainly used for self-shipping stuff now :)

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Minecraft Headcanon Worldbuilding With Player Species !

Minecraft headcanon worldbuilding with player species !

A bit ago already, I wanted to have consistency in my headcanon designs of mcyt, so i started making categories of players depending on how their skins look to headcanon them as part of the same “species”

Since then i quite developed the thing and have… quite a bunch of species haha

Either a player is assigned to a species because of how the character looks, or for some lore reasons (canon, fanon, or for my au DatD)

And I finally sketched and detailed every species, so here I go !

(also assigned every (or most, might have missed some) members of hermitcraft and dsmp so they’ll serve as exemple o7

edit: Now with Empires peeps !

---

player ability: what differs a player from a mob. Consists in being able to manipulate material around them, like a kind of telekinesis power (grab chunks of material and move them easily). Also included protective black out, allowing them to escape and regenerate from what would be a mortal hit to a mob, granting them a conditional immortality.

(a * means that the drawing doesn't represent the whole species, which have many variantes possible)

Humanoids:

Minecraft Headcanon Worldbuilding With Player Species !

Angels:

Quite a special species; mythical winged players, linked to a certain deity or legend. The only species possessing wings and the ability to fly, can look like any type of bird, bat or flying bug.

Known players: Pearl (moth), Phil (crow), Scott (owl)

Minecraft Headcanon Worldbuilding With Player Species !

Elves:

Humanoid players with horns and tail, one, if not the most, common species of player

(artist note: Elves weren’t supposed to have horns. But i just drew one of them like this without thinking, and a friend encouraged me to keep every elf like this. Cause yeah actually, i don’t have to follow common standards :D)

Known players: Cub, False, Impulse, Scar, Wels, Sapnap, Punz, Purpled, Nikky, Connor, Joel, Joey, Katherine

Imps:

Usually nocturnal species, with features akin to cats and owls (mostly the eyes, with good night vision). Their behavior can get pretty wild at night, making some of them avoid the darkness or the moon by sleeping more than most players.

Known players: Bdubs, Keralis, George

Gremlins:

Usually smaller than most humanoids, with visually missing facial features. Their mouth is invisible most of the time, appearing and revealing their fangs and split toung only when laughing or singing, which makes them one of the scariest species.

known players: Grian, Wilbur, Quackity, Shubble

Deads*:

Glitchy players who survived a perma kill, although with consequences. This species includes every player based on or looking like skeletons, zombies and other undead creatures.

Edit: In their past life, all Deads were humans, as surviving a perma death is their particularity

Known players: Cleo (drowned), Jack (husk/burn victim)

“Humans”:

The closest species to us, though the name is misleading. You should be scared of them, player ability is a pretty big business if applied in real life

this species does not exist because i didn’t have idea yet for theses players, no no no,,,,

Edit: Humans' particularity is, in fact, their ability to survive perma kill, turning into Dead players

known players: Etho, Hypno, Iskall, Joe, Tfc, Xb, Zedaph, Ponk, Karl, Fwhip, Sausage, Pixl

Mob derived:

Minecraft Headcanon Worldbuilding With Player Species !

The notion of species is a bit more blurry for this one, it is more of a porte-manteau term which includes several variations. There’s two more common types of mob-derived players:

Hybrids*:

Humanoid players with mobs/animals features, though the features of humans and animals are quite well mixed together making them look like a creature of their own.

known players: Gemini (reindeer), Beef (bull), Tommy (chicken), Tubbo (bee), Puffy (sheep), Hbomb (cat), Jimmy (cod)

Anthros*:

Players looking way more like their mobs counterparts than humanoid players. Usually smaller, still keeping physical abilities an animal can possess (strengh, agility, etc)

known players: Ren (dog-wolf), Fundy (fox), Techno (hoglin), Ant (cat), Lyzzie (axolotl)

Both of these “species” can be derived from any animals, existing in minecraft or not. This also includes striders and piglins. If one player is based on a flying animal, their wings would be too small or too weak to lift them. Only angels are able to fly on their own.

Others, more precises, species of mob derived player exist;

Enderians:

Slightly smaller variant of endermen and closer to humanoids in proportion. The horns and eyes can be of any shade of purple. For some enderians, the player ability can make them possess off colored horns and/or eyes, although rare

Known players: Ranboo (gold horns)

Minecraft Headcanon Worldbuilding With Player Species !

Creepers:

This species is a special case on its own, as these players are litteral creeper mobs born with player ability, with minimal physical change (bigger than wild creepers). Although their form can be a disadvantage for some aspects of the game, this often makes them the most ingenious players.

known players: Doc, Sam

Slimes*:

Type of invertebrate player, looking more or less like humanoid players, depending on their will to ressemble another player or not. Can technically be of any color.

known players: Jevin (wild blue), Charlie (humanoid green)

Llagers:

Species of players derived from villagers, pillagers and other mobs of the same family. One of the strongest species, but often underestimated. As natural villager mobs possess some aspect of player abilities, being a full player emlified their strenght.

(following personal headcanons of villagers, these mobs and players are almost looking like land shark people, we can thank Foolish for this)

Known players: Foolish (dwarf/totem based)

Cryptids:

Group of species with more unusual features compared to the rest

Minecraft Headcanon Worldbuilding With Player Species !

Spectres*:

Humanoid players with some pretty wild anormal features, transforming their body while still somewhat looking like a human to some degree (mostly affecting the eyes, more or less keeping a classic form) can be seen as external corruption or glitches

known players: Stress (demon/fairy), Tango (nether spectre), BBH (full demon), Eret (white eyes), Hannah (half thorns/plant based)

Blobs*:

Glitchy players looking like nothing else, neither like mobs nor like other players. They have peculiar body shape, quite simple but disproportionate, either with uniform colors or abstacts/graphic patterns

Known players: Dream, EX (clonning accident)

Inorganics*:

Special players who have been constructed, mechanical objects, plants or rocks containing the essence of a player.

Known players: Mumbo (robot), Skeppy (gemstone)

Shapeshifters:

Players unstable enough to change shape as they wish. Need to be contained from time to time to rest and keep their form.

Known players: Xisuma (animals only)

___

If you read everything, thank you so much ^^ I'll glady answer any ask about the species or if you want to know which player (or yourself) belongs to which species !

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