Damn, I Really Like The Idea Of N Being Nemo Baklazan, Particularly Since We Now Know Theres A Movie
Damn, I really like the idea of “N” being Nemo Baklazan, particularly since we now know there’s a movie in the works - There’s likely going to be a couple of new mobile suits for that, like the custom Reginlaze from the trailer, and Gundam’s are normally a pretty safe bet for this sort of thing. Furthermore, I think the only Seven Stars missing from points on the Urdr Hunt were the Baklazan’s and……. The Fareed’s, I think? (It goes Elion, Falk, Bauduin, Kujan, then skips one to go to Issue, right?)


What’s also interesting is that the Baklazan Family Gundam is the only remaining Seven Stars Gundam Frame we haven’t seen yet, almost like it’s going to play a part in something.
There is also the point of it being missing from Vingolf, but a) it’s *possible* that that is an animation error and b) it seems that the Issue Family Gundam, the Zagan, is kept in Ratatoskr, so there’s no garuntee that every Seven Stars Gundam is stored in Vingolf (maybe the Issue’s had special privileges, being the head of the Seven Stars and all).
But I do like the idea of the other two Seven Stars Families having stuff going on.
(Also, props for describing Range as “kind of a chump” because that is an excellent description and I love it)
Thoughts on the Urdr Hunt (Eps 1-5)
As of writing, five episodes (each in two parts) of the Iron-Blooded Orphans tie-in game campaign ‘Urdr Hunt’ have been released on the Iron-Blooded Orphans G App. This is currently only available in Japan; I’ve been watching it subbed by Youtuber Trafalgar Log. I thought I’d summarise my impressions so far, since we’ve now had every character who shows up in the opening sequence appear at least once. Spoilers etc below.
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More Posts from Gremoria411
Things modern Gundam has robbed us of; part one -

Look how fucking malevolent the bridge of the Musai looks. It’s a giant grinning demon and that is rad as hell.

For reference the outside of the ship looks like this, but I want more command decks that look absolutely possessed by hostile forces.



Coverage of the end of Zeta and the beginning of ZZ, from Monthly OUT 05/1986
*The Following contains spoilers for Gundam Iron Blooded Orphans Urdr Hunt*
The *other* follow-up point to my prior Urdr Hunt Post.

Okay, so the Gundam Marchosias was apparently scary enough to give a mobile armour PTSD.
That is RAD AS HELL.
Let’s analyse that, shall we?
So the Gundam Marchosias was apparently able to beat Harael, a Mobile Armour from the Calamity War that is programmed to kill humans and has no brain, will or personality of its own, badly enough that when it sees the Hajiroboshi 325-ish years later, it instantly recognises its killer and has a flashback to the Calamity War, leading to it desperately trying to kill the Hajiroboshi (which for its part seems to recognise its victim).
Absolutely fantastic.


I love the dichotomy of pilots and their mechas in Gundam. There will be an 18 meter tall war machine utilizing the latest advancements in electronics and firearms named after a demon or some shit with the meanest face you've ever seen on a robot and then the pilot will be the human equivalent of a Quokka

