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More Posts from Comix-dogwood
hi i very much adore your art your faces always look so varied and lovely, do you have tips on not samefacing? its smth i try to keep in mind but its harder than it seems
Hi there! Thanks! This is by no means tutorial (since I’m more of the ‘just winging it and hoping for the best’-sort) but I hope some of these tips help.
The biggest thing for me, personally, is what energy the head shape exudes.
Think about the character’s shape language. Are they soft and round or hard and angular? Do they have a tall thin face, a squashed square one or a plump squishy one? Do their shapes make them look approachable or menacing? (not to say characters can’t look like and be two different things, but it helps readability to convey their general personality traits through shapes)
Much the same goes for the eyes. Think about the energy you want to portray here. Are the eyes alert/sly/sleepy/etc?
Position of the eyes on the face is also important and can help either lengthening or shortening a face, depending on the energy you’re going for. This can also make your character seem either younger or older, as features on children’s faces tend to be more squished together. There’s of course a limit to how much you can push this if you’re aiming for realism, but the more cartoony, the more you can get away with.
I think most of the same principles goes for the rest of the facial features tbh. Even on a “standard” head shape you can get fairly different outcomes depending on the placement, shape and size of the eyes, eyebrows, nose and mouth.
i really enjoy drawing, especially making fanart, but my number one struggle has always been drawing eyes. i adore the way you draw them, so would you mind showing how you do it?
This one I find harder to answer because I tend to be pretty inconsistent when it comes to eyes and I loooove drawing them massively bigger than they probably ought to be.
I guess my main process is to think of the eye as a sphere (so the normal way really lol) and try to extrapolate expressions and variations out from that, keeping in mind that the pupil moves around a sphere, not a flat surface.
Same thing for the eye in profile.
I like to use slight wrinkles and eyelashes to help define forms too.
That's how I usually draw eyes 🤷♀️