☀️The morning sun has vanquished the horrible night☀️21, any pronouns. Trying to be an artist. Currently trying to use RPG Maker. Commissions not open. Please read my intro post, it’s more comprehensive :3.
279 posts
This Is Such A Niche Crossover Idk If The Fandom Even Overlaps That Much But Anyone Else Like Shaun Of
This is such a niche crossover idk if the fandom even overlaps that much but anyone else like Shaun of the Dead? I was thinking about it a bit ago and thought something along the lines of “Ed gives huge Sans vibes” and then thought about it more and well, et voila lol.
I definitely made Sans’s head too small in the first image but eh whatever. Second image is what the first one is based on, and the last two are based on some other screenshots from the movie (to anyone I accidentally spoiled this film for I am so sorry, but pls watch it anyway it’s so good—)
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More Posts from Chibishortdeath
Happy 37th birthday, Simon’s Quest :). It’s been quite a lot of horrible nights to have a curse, huh.
It's painful when your presence is merely tolerated, not cherished.
ranting about and rating simon's outfits, based on (presumed) functionality and overall appearances. under the cut because i WILL talk a lot.
editing this afterward, i think i'll just make this into parts lmao,,, right now, this is about simon's CV1 version specifically!! :D
be warned; i am in no way a professional with armour or anatomy or whatever so i might get terms incorrect... (-vv-;)
starting off strong with CV1 simon, also known as conan with bleached hair. i love him.
now, considering this is simon belmont, there's a lot of leather in this design!! leather shorts(?!), his chestplate definitely has some sort of leather on it too (same goes for his pauldron. either that or some sort of general thick cloth, based on the way it's sewn? i'm not too sure...), and his belt + loincloth is, of course, also leather. i'm not sure what the purpose of those flowy leather straps on his hip is (is it just for decoration?) but it does definitely add some flair.
leather is good!! it provides both protection and durability. considering simon uses a long-ranged weapon, i think it's pretty useful to wear something more flexible, like leather! he does also have a few metal accents on his outfit as well, such as his arm bracers, but i've heard they might hinder his movement as well, so i have mixed opinions on those. maybe leather gloves instead?
he also has a few metal accents on his belt / loincloth as well, which i'm sure is pretty heavy (0_0) but also adds more flair. it also adds some semblance of convenient groin protection, and it looks nice!! :3 his boots also have fur in them, so at least they're comfortable and warm, i suppose. they also look interesting. not much else to say about that, though...
i'm not sure what the purpose of his circlet (headband? tiara?? i've seen all those terms used for it, haha) is. i mean, clearly it should provide some sort of head protection, but i feel like a helmet would just be more functional.
also, i'm sure that this is a silly idea, considering it might hinder simon's movement as well, but i'm sure some sort of knee pads or poleyns would help for added leg protection, i guess?? considering there are arteries that run through the legs how simon tends to fight creatures that literally want his blood, i'm sure that even though it may not be extremely necessary, i just think that some sort of wraps or straps on his legs and knees would help. his legs are very vulnerable here!
he doesn’t seem like the type of man to enjoy wearing pants (considering almost all of his designs depict him in shorts, haha), so maybe an alternative, such as padding or gauze wraps??, would help do the job.
anyway, as for functionality, i give CV1 simon's armour an 8 or 9/10. definitely does the job, but i still feel like there's a bit of room for improvement.
as for design, i really like this! it's a classic (hehehgeh get it. classic? classicvania? ehsvehhege), it has a lot of interesting elements, a natural, simple-yet-interesting colour scheme, and it just ties a lot into simon's whole "barbarian" schtick, which is also very memorable. 10/10.
tldr; functionality: 8/10. design and appearance: 10/10.
Had to remake this entire post cause I got gunk in my eye and set my phone down for two seconds to clean it and it crashed (´°̥̥̥̥̥̥̥̥ω°̥̥̥̥̥̥̥̥`)
Anyway, unfortunately slightly less excited/passionate version of this post it is then ughhhhh
Explanations yippie!
I got requested by some friends to draw Simon with short shorts and so I delivered. Really happy with the anatomy on this one :3
Yes this is Fuma slapping his ass and yes it was also a request lol
Simon did not expect that—
But it was a welcome surprise ;3
Simon and Fuma are cuddling in this one! It’s a little hard to make out what’s going on with their arms and legs tho whoops
Just a doodle about the artstyle crisis I had a bit ago with his hair. It didn’t last long and I ended up going right back to drawing it how I usually do anyway, but it was an interesting concept to try. Maybe I’ll try it out again someday cause it looks nice, but ehhhh I just didn’t end up enjoying drawing it very much tbh (TwT ).
To pair with the first image, I drew Simon in his cursed era with short shorts too hehe :3. I also started adding little dark vein patterns to the curse in this doodle :O. I think it’s giving cursed a lot more than just the bloody scratchy patterns I usually draw.
I like to think that maybe if Simon succumbed to the curse he’d end up a vampire. I mean, it’d track with vampire folklore surrounding the vampires’ curse. There’s a lot of stories where the vampire, even when dead or buried, can still long distance drain and inflict someone with illness and the end stage of it is death and coming back as a vampire or other spirit/ghoul. Aughhhh I had a much better rant about this written before the crash but I just can’t replicate it properly aaaaaaa curse you memory problems (;_; ). I’ll have to rant about vampire folklore in a separate dedicated post eventually, it’s fun :)
Yay, pose practice :3! Also this one is never getting finished, the anatomy was too fun to cover with big clunky armor 😔😔😔
This one I am also so proud of X]. I think this is my best depiction of the effects of the curse yet tbh. I had an explanation of the traits I usually depict it having before the crash, so I’ll try to make another one. First things first, it drastically affects the healing process. Things just don’t close up properly or at all in most cases. Old scars tend to open back up a lot easier and this is in part because of the second major effect: rotting. Rotting is a very explanatory word when it comes to physical ailments, implying decay or necrosis! It usually starts at the extremities or around the edges of wounds with skin darkening, bleeding, and either a dryness or wetness, then spreads inwards and downwards or through the blood to other areas. Especially in extreme cases, which I think 6 whole years qualifies for 💀. Simon would probably have very fragile skin in the most affected areas and long story short his hands and feet are probably raw most of the time yikes, ouch, this poor guy :(. I imagine that he probably has some kind of Belmont specific regenerative and resistant ability that’s kept him from dying from it for so long, since they are kinda implied to be a little superhuman in some way. Which is probably a blessing and a curse in itself because on one hand it did allow him to live long enough to fix the problem, but on the other hand that had to absolutely suck (haha, Drac haha). I’ve explained other elements of it in another older post now that I think of it, so I might have to gather all this stuff together and make a more in depth post about it cause it’s really neat to talk about :3! I had like a huge special interest as a kid for injury and disease cause I started making ocs and ran into a bunch of “how to write realistic injury” posts and I’m glad for it cause it comes back any time I’m writing or drawing something that requires that knowledge. :)
Ya know, I’m looking at Simon’s hair right now and I’ve just realized that I have absolutely no idea when or why I started drawing him with more three-pieced bangs rather than the original straight cut ones lol.
He even has them like that in the manual doodles too. (Shout out to the shadows in this doodle making part of his hair look like it has raccoon stripes)
I’m thinking I probably saw how his hair angles towards one side and exaggerated it exponentially over time. But regardless, it realllyyyy ended up wildly different 💀💀💀.
I’ve been having a bit of an art crisis about it because while I think how I draw his hair right now is fun, sometimes it ends up so complicated and exaggerated that I can’t tell what to even do with it at most angles. Like it just kinda ends up this absolute mess of sharp lines and augh idk.
But at the same time I also have this really weird thing when I’m drawing characters where if for some reason I’ve drawn a character differently than before sometimes it’ll like not register to me as the same character and then feel super uncanny??? If that makes sense??? It’s funnily enough like the only reason why I don’t draw or post much art of Richter cause whenever I draw him it always just doesn’t look like him to me in the face especially idk it’s weird 💀💀💀
I tried to make is hair a bit more similar to the original, and the first one is nice but something feels kinda off about it to me, and the second one I combined aspects of how I usually draw him, but now he’s starting to look way more like Leon than intended so uhhhh idk, I’ll figure it out tho d(- - ;)